Player Matchup

Awilix
Awilix
Broozeeee99
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 75L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
IKILLSWITCH3R
Zhong Kui
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 189L
1,519 Elo+
Party 1
Khepri
Khepri
KWBobcat
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,450 Elo+
Party 1
Hachiman
Hachiman
Meerkat517
Hachiman
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
ToEazyAac3p
The Morrigan
Level 100
God Stats
4W - 4L
1,624 SR
Queue Stats
157W - 157L
1,554 Elo+
Party 2
Team Averages
Level 88
1,525 SR
1,512 Elo+

VS

Team Averages
Level 95
1,583 SR
1,512 Elo+
Rama
Rama
DeusWill
Rama
Level 70
God Stats
1W - 1L
1,720 SR
Queue Stats
64W - 61L
1,529 Elo+
Solo
Hercules
Hercules
NaggiH_
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Eset
Eset
SmiteLucas
Eset
Level 123
God Stats
6W - 3L
1,523 SR
Queue Stats
127W - 121L
1,589 Elo+
Solo
Artio
Artio
ThunderBlaze420
Artio
Level 148
God Stats
6W - 7L
1,422 SR
Queue Stats
263W - 269L
1,398 Elo+
Solo
Fafnir
Fafnir
XxibalanquexX
Fafnir
Level 106
God Stats
0W - 1L
1,751 SR
Queue Stats
13W - 19L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
2 / 1 / 12
8,814
735
8,498
7,381
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
IKILLSWITCH3R
Zhong Kui
15
4 / 3 / 9
8,883
740
13,952
10,055
7,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
KWBobcat
Khepri
15
2 / 3 / 11
9,243
770
4,698
13,755
14,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
Meerkat517
Hachiman
16
2 / 1 / 9
8,593
716
9,390
8,251
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ToEazyAac3p
The Morrigan
17
6 / 3 / 9
9,867
822
18,882
3,598
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 3 / 3
9,459
788
12,400
11,269
5,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
NaggiH_
Hercules
14
1 / 4 / 6
8,403
700
4,572
15,309
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 4
8,949
746
12,911
10,693
4,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 3
6,636
553
2,513
8,816
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 5
8,940
745
4,271
16,927
25,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
16
Kills
10
11
Deaths
16
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
1
12
8
L
Rama
6
3
3
2.5
W
Zhong Kui
IKILLSWITCH3R
Zhong Kui
4
3
9
2.83
W
Khepri
KWBobcat
Khepri
2
3
11
2.5
W
Hachiman
Meerkat517
Hachiman
2
1
9
6.5
L
Hercules
NaggiH_
Hercules
1
4
6
1
L
2
5
4
0.8
L
0
1
3
1.5
W
The Morrigan
ToEazyAac3p
The Morrigan
6
3
9
3.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,420
Damage
36,667
43,040
Taken
63,014
31,635
Mitigated
56,190
19,002
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,498
2,913
1,409
1,716
7,381
3,508
582
3,416
3,937
0
11,657
L
Rama
12,400
6,085
1,061
2,310
11,269
5,182
0
7,137
3,974
0
33,221
W
Zhong Kui
IKILLSWITCH3R
Zhong Kui
13,952
1,211
1,196
2,835
10,055
7,809
380
5,226
4,829
24,750
0
W
Khepri
KWBobcat
Khepri
4,698
351
2,039
2,812
13,755
14,928
0
6,475
7,128
10,102
0
W
Hachiman
Meerkat517
Hachiman
9,390
4,269
573
2,902
8,251
3,436
0
3,451
4,739
0
22,434
L
Hercules
NaggiH_
Hercules
4,572
454
72
2,911
15,309
14,884
231
11,008
4,169
210
9,241
L
12,911
525
2,612
956
10,693
4,834
181
6,047
4,596
35,799
0
L
2,513
413
946
3,863
8,816
5,479
0
3,350
5,466
5,453
0
W
The Morrigan
ToEazyAac3p
The Morrigan
18,882
3,967
2,562
958
3,598
1,954
416
960
2,583
38,243
0
L
4,271
565
1,976
3,402
16,927
25,811
0
9,608
7,277
12,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
42,387
120
Minions Killed
115
0
Camps Cleared
0
1,161,274
Distance Traveled
945,554
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,814
735
5
0
0
282,677
1
L
Rama
9,459
788
32
3
0
214,899
0
W
Zhong Kui
8,883
740
34
3
0
209,393
1
W
Khepri
9,243
770
14
1
0
201,316
3
W
Hachiman
8,593
716
20
2
0
254,315
0
L
Hercules
8,403
700
12
1
0
171,760
0
L
Eset
8,949
746
48
4
0
231,523
0
L
Artio
6,636
553
7
1
0
108,052
1
W
The Morrigan
9,867
822
47
4
0
213,573
3
L
Fafnir
8,940
745
16
1
0
219,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role