Player Matchup

Chiron
Chiron
FadedViews
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,399 Elo+
Party 1
Athena
Athena
FrodoBaggins98
Athena
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,438 Elo+
Party 1
Izanami
Izanami
Jeffinho_Mago
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,498 Elo+
Solo
Ah Puch
Ah Puch
N7 Nightwolf
Ah Puch
Level 121
God Stats
1W - 0L
1,492 SR
Queue Stats
15W - 12L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
not a cop5216
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 102L
1,361 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,430 Elo+

VS

Team Averages
Level 105
1,671 SR
1,417 Elo+
Chronos
Chronos
DDarkBringer
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,206 Elo+
Solo
Erlang Shen
Erlang Shen
FrmrsOnlyDotCom
Erlang Shen
Level 93
God Stats
1W - 1L
1,700 SR
Queue Stats
63W - 72L
1,376 Elo+
Solo
Anhur
Anhur
Olin
Anhur
Level 99
God Stats
2W - 3L
1,693 SR
Queue Stats
181W - 170L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
RoyalHeir69ing
Zhong Kui
Level 100
God Stats
9W - 11L
1,715 SR
Queue Stats
613W - 619L
1,460 Elo+
Solo
Bellona
Bellona
Uniiverse34
Bellona
Level 87
God Stats
2W - 3L
1,746 SR
Queue Stats
225W - 222L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FadedViews
Chiron
17
5 / 3 / 22
10,633
760
10,464
9,345
3,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 25
12,022
859
10,988
23,010
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
19
9 / 6 / 17
11,752
839
14,663
13,571
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
N7 Nightwolf
Ah Puch
20
12 / 2 / 22
12,217
873
29,337
10,142
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
not a cop5216
Morgan Le Fay
19
8 / 3 / 21
11,581
827
15,888
12,171
5,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DDarkBringer
Chronos
17
4 / 8 / 9
10,109
722
12,040
16,785
6,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
FrmrsOnlyDotCom
Erlang Shen
16
3 / 9 / 13
9,644
689
11,093
17,030
17,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Olin
Anhur
18
8 / 7 / 3
10,732
767
9,477
13,807
4,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
RoyalHeir69ing
Zhong Kui
15
0 / 11 / 12
8,620
616
12,198
20,222
10,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Uniiverse34
Bellona
17
3 / 5 / 12
10,396
743
9,048
19,730
21,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
67
40
Kills
18
18
Deaths
40
107
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
DDarkBringer
Chronos
4
8
9
1.06
W
Chiron
FadedViews
Chiron
5
3
22
5.33
L
Erlang Shen
FrmrsOnlyDotCom
Erlang Shen
3
9
13
1.06
W
6
4
25
4.63
W
Izanami
9
6
17
2.92
W
Ah Puch
N7 Nightwolf
Ah Puch
12
2
22
11.5
L
Anhur
Olin
Anhur
8
7
3
1.36
L
Zhong Kui
RoyalHeir69ing
Zhong Kui
0
11
12
0.55
L
Bellona
Uniiverse34
Bellona
3
5
12
1.8
W
Morgan Le Fay
not a cop5216
Morgan Le Fay
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,340
Damage
53,856
68,239
Taken
87,574
42,701
Mitigated
59,577
27,672
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DDarkBringer
Chronos
12,040
3,982
472
1,498
16,785
6,088
0
12,320
4,465
29,704
0
W
Chiron
FadedViews
Chiron
10,464
3,480
2,123
2,881
9,345
3,822
975
3,196
6,149
0
19,181
L
Erlang Shen
FrmrsOnlyDotCom
Erlang Shen
11,093
3,988
398
1,398
17,030
17,758
0
10,679
6,351
0
16,980
W
10,988
1,845
1,443
6,638
23,010
21,779
521
7,336
15,674
19,459
0
W
Izanami
14,663
6,121
1,688
2,894
13,571
6,380
2,239
3,706
9,865
0
33,546
W
Ah Puch
N7 Nightwolf
Ah Puch
29,337
1,267
1,269
3,444
10,142
5,272
905
3,503
6,639
50,623
0
L
Anhur
Olin
Anhur
9,477
4,425
545
1,834
13,807
4,082
0
8,456
5,351
0
19,452
L
Zhong Kui
RoyalHeir69ing
Zhong Kui
12,198
1,113
507
3,131
20,222
10,537
0
13,856
6,366
25,470
0
L
Bellona
Uniiverse34
Bellona
9,048
1,661
2,154
4,379
19,730
21,112
0
10,902
8,828
0
15,556
W
Morgan Le Fay
not a cop5216
Morgan Le Fay
15,888
1,959
2,011
3,281
12,171
5,448
652
6,497
5,674
28,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
49,501
149
Minions Killed
136
0
Camps Cleared
0
1,197,979
Distance Traveled
1,022,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,109
722
43
3
0
193,695
0
W
Chiron
10,633
760
23
2
0
237,027
0
L
Erlang Shen
9,644
689
8
1
0
208,850
0
W
Athena
12,022
859
18
1
0
256,231
0
W
Izanami
11,752
839
36
3
0
204,209
1
W
Ah Puch
12,217
873
41
3
0
253,604
1
L
Anhur
10,732
767
37
3
0
192,670
0
L
Zhong Kui
8,620
616
30
2
0
190,483
0
L
Bellona
10,396
743
18
1
0
236,967
0
W
Morgan Le Fay
11,581
827
31
2
0
246,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role