Player Matchup

Cernunnos
Cernunnos
Benyapoesy
Cernunnos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 49L
1,265 Elo+
Party 2
Jormungandr
Jormungandr
MadamTrouble
Jormungandr
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 243L
1,501 Elo+
Party 2
Freya
Freya
NeptunRitter910
Freya
Level 120
God Stats
4W - 3L
1,227 SR
Queue Stats
210W - 198L
1,500 Elo+
Party 1
Hades
Hades
Zimtsternchen
Hades
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
200W - 191L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
psqiK0
Xbalanque
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
303W - 276L
1,500 Elo+
Party 1
Team Averages
Level 99
1,445 SR
1,457 Elo+

VS

Team Averages
Level 61
1,501 SR
1,516 Elo+
Cthulhu
Cthulhu
FhoeniXeternO
Cthulhu
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,468 Elo+
Party 4
Serqet
Serqet
Himonekke
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,529 Elo+
Party 3
Bellona
Bellona
MrJasonHorizon
Bellona
Level 119
God Stats
1W - 5L
1,504 SR
Queue Stats
104W - 115L
1,505 Elo+
Party 3
Sol
Sol
RealChriso
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,536 Elo+
Party 4
Mulan
Mulan
seperateX
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Benyapoesy
Cernunnos
15
2 / 9 / 14
9,942
710
11,109
16,293
7,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
MadamTrouble
Jormungandr
18
2 / 4 / 22
10,692
764
13,698
24,250
26,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 2 / 16
12,031
859
17,982
13,881
6,956
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 4 / 16
12,114
865
29,429
21,635
17,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
psqiK0
Xbalanque
19
9 / 3 / 19
11,901
850
16,110
14,017
6,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 5 / 19
10,234
731
20,911
28,787
33,586
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Himonekke
Serqet
15
2 / 8 / 12
9,571
684
4,400
14,535
10,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 4 / 13
11,471
819
11,343
18,183
21,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 4 / 9
12,086
863
29,548
17,824
7,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mulan
seperateX
Mulan
15
2 / 10 / 13
9,502
679
10,525
22,981
15,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
88
30
Kills
22
22
Deaths
31
87
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Benyapoesy
Cernunnos
2
9
14
1
L
Cthulhu
2
5
19
2.3
L
Serqet
Himonekke
Serqet
2
8
12
1
W
Jormungandr
MadamTrouble
Jormungandr
2
4
22
3.25
L
4
4
13
2.63
W
9
2
16
8.5
L
12
4
9
4.13
W
8
4
16
4
W
Xbalanque
psqiK0
Xbalanque
9
3
19
6.17
L
Mulan
seperateX
Mulan
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,328
Damage
76,727
90,076
Taken
102,310
64,315
Mitigated
88,571
33,275
Healing
36,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Benyapoesy
Cernunnos
11,109
4,077
1,301
1,765
16,293
7,048
838
10,253
6,040
0
21,031
L
Cthulhu
20,911
938
2,459
9,054
28,787
33,586
0
16,758
11,433
34,529
0
L
Serqet
Himonekke
Serqet
4,400
1,027
1,102
1,110
14,535
10,831
120
8,740
5,621
0
9,631
W
Jormungandr
MadamTrouble
Jormungandr
13,698
3,345
1,717
4,973
24,250
26,187
404
14,901
9,105
38,020
0
L
11,343
3,326
3,447
4,770
18,183
21,365
227
9,797
8,101
0
26,002
W
17,982
5,300
2,096
4,475
13,881
6,956
1,530
5,750
7,825
28,699
0
L
29,548
10,746
1,602
8,681
17,824
7,596
3,825
11,840
5,837
51,506
2,648
W
29,429
3,097
3,675
8,996
21,635
17,755
1,551
9,602
11,672
40,432
0
W
Xbalanque
psqiK0
Xbalanque
16,110
6,815
459
3,818
14,017
6,369
1,901
8,001
5,788
0
30,353
L
Mulan
seperateX
Mulan
10,525
784
1,315
2,689
22,981
15,193
287
12,479
10,209
0
16,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
52,864
146
Minions Killed
138
0
Camps Cleared
0
1,232,562
Distance Traveled
1,184,481
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,942
710
23
2
0
221,349
2
L
Cthulhu
10,234
731
27
2
0
266,081
0
L
Serqet
9,571
684
13
1
0
185,710
0
W
Jormungandr
10,692
764
29
2
0
244,578
2
L
Bellona
11,471
819
24
2
0
282,709
1
W
Freya
12,031
859
30
2
0
263,673
4
L
Sol
12,086
863
57
4
0
222,142
0
W
Hades
12,114
865
31
2
0
226,402
0
W
Xbalanque
11,901
850
33
2
0
276,560
0
L
Mulan
9,502
679
17
1
0
227,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role