Player Matchup

Ymir
Ymir
DeAbate07
Ymir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,107 Elo+
Solo
Jing Wei
Jing Wei
StoYka
Jing Wei
Level 4
God Stats
1W - 5L
1,715 SR
Queue Stats
12W - 42L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
TraksaSkay
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 78L
1,311 Elo+
Party 1
Team Averages
Level 72
1,572 SR
1,359 Elo+

VS

Team Averages
Level 86
1,540 SR
1,462 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AWhitePhoenix
Cliodhna
Level 119
God Stats
2W - 0L
1,621 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2
Olorun
Olorun
DenimDaddy
Olorun
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 7 / 2
8,218
685
4,493
17,781
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
StoYka
Jing Wei
12
1 / 3 / 3
7,641
637
4,289
8,088
2,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TraksaSkay
Baron Samedi
11
1 / 6 / 3
7,474
623
7,792
12,208
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 12
9,355
780
6,620
12,453
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
AWhitePhoenix
Cliodhna
14
11 / 0 / 5
10,531
878
15,486
7,632
2,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Olorun
DenimDaddy
Olorun
11
2 / 3 / 10
8,472
706
8,215
8,109
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
16
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
12
8
W
Cliodhna
AWhitePhoenix
Cliodhna
11
0
5
13.5
L
Ymir
2
7
2
0.43
W
Olorun
DenimDaddy
Olorun
2
3
10
2.33
L
Jing Wei
StoYka
Jing Wei
1
3
3
0.83
L
Baron Samedi
TraksaSkay
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
30,321
38,077
Taken
28,194
25,066
Mitigated
17,816
3,948
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,620
1,985
682
2,069
12,453
11,604
247
5,403
7,050
20,745
0
W
Cliodhna
AWhitePhoenix
Cliodhna
15,486
1,345
0
2,924
7,632
2,888
1,296
2,876
4,756
0
41,938
L
Ymir
4,493
912
0
654
17,781
16,716
0
7,367
10,414
13,032
0
W
Olorun
DenimDaddy
Olorun
8,215
4,263
279
2,327
8,109
3,324
1,780
4,946
3,163
23,960
0
L
Jing Wei
StoYka
Jing Wei
4,289
1,774
98
558
8,088
2,826
0
2,535
5,553
0
26,156
L
Baron Samedi
TraksaSkay
Baron Samedi
7,792
244
1,307
1,331
12,208
5,524
0
5,201
7,007
23,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
28,358
72
Minions Killed
104
1
Camps Cleared
6
641,156
Distance Traveled
636,185
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,355
780
17
1
0
221,043
2
W
Cliodhna
10,531
878
60
5
3
247,715
2
L
Ymir
8,218
685
10
1
0
192,161
1
W
Olorun
8,472
706
27
2
3
167,427
1
L
Jing Wei
7,641
637
41
3
0
250,508
2
L
Baron Samedi
7,474
623
21
2
1
198,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role