Player Matchup

Thoth
Thoth
Cola8
Thoth
Level 89
God Stats
18W - 12L
1,686 SR
Queue Stats
312W - 328L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
FlameNebula
Cthulhu
Level 126
God Stats
2W - 2L
1,607 SR
Queue Stats
381W - 362L
1,569 Elo+
Solo
Cernunnos
Cernunnos
Sharkie932208
Cernunnos
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
168W - 162L
1,521 Elo+
Solo
Pele
Pele
Tonayr02
Pele
Level 86
God Stats
15W - 15L
1,626 SR
Queue Stats
292W - 300L
1,506 Elo+
Solo
Mulan
Mulan
austea
Mulan
Level 68
God Stats
17W - 17L
1,612 SR
Queue Stats
305W - 316L
1,540 Elo+
Party 1
Team Averages
Level 99
1,606 SR
1,537 Elo+

VS

Team Averages
Level 99
1,453 SR
1,468 Elo+
Scylla
Scylla
Damagegifter
Scylla
Level 89
God Stats
1W - 2L
1,412 SR
Queue Stats
46W - 35L
1,569 Elo+
Solo
Loki
Loki
Dinodrogui
Loki
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,375 Elo+
Party 2
Artemis
Artemis
Helixxa
Artemis
Level 41
God Stats
0W - 2L
1,482 SR
Queue Stats
3W - 5L
1,458 Elo+
Solo
Sobek
Sobek
MORGOTTH666
Sobek
Level 108
God Stats
8W - 9L
1,591 SR
Queue Stats
54W - 69L
1,508 Elo+
Party 2
Anhur
Anhur
etHikiet
Anhur
Level 105
God Stats
2W - 3L
1,278 SR
Queue Stats
23W - 37L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cola8
Thoth
11
6 / 2 / 0
6,914
576
7,590
5,965
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
FlameNebula
Cthulhu
9
1 / 0 / 6
6,145
512
3,814
8,859
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Sharkie932208
Cernunnos
13
4 / 0 / 1
7,582
632
7,081
4,903
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
8
0 / 3 / 7
5,588
466
4,330
7,488
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
austea
Mulan
13
5 / 0 / 0
7,368
614
4,517
6,305
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 2 / 2
5,968
497
5,023
6,269
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
6,143
512
3,590
7,658
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Helixxa
Artemis
9
0 / 4 / 1
5,367
447
4,217
7,850
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,230
436
2,645
9,416
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
etHikiet
Anhur
11
1 / 3 / 0
5,879
490
5,092
9,425
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
5
5
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cola8
Thoth
6
2
0
3
L
Scylla
2
2
2
1.5
L
1
4
3
0.63
W
Cthulhu
FlameNebula
Cthulhu
1
0
6
4
L
Artemis
Helixxa
Artemis
0
4
1
0.13
L
1
3
2
0.67
W
Cernunnos
Sharkie932208
Cernunnos
4
0
1
4.5
W
Pele
0
3
7
1.17
W
Mulan
austea
Mulan
5
0
0
5
L
Anhur
etHikiet
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
20,567
33,520
Taken
40,618
14,480
Mitigated
12,409
9,564
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cola8
Thoth
7,590
53
0
1,104
5,965
1,924
0
3,530
2,435
40,884
0
L
Scylla
5,023
760
0
750
6,269
1,145
0
4,127
2,142
30,544
0
L
3,590
750
0
2,993
7,658
2,059
0
2,112
5,546
0
39,396
W
Cthulhu
FlameNebula
Cthulhu
3,814
494
73
1,464
8,859
5,673
0
1,753
7,106
12,147
0
L
Artemis
Helixxa
Artemis
4,217
2,348
0
1,584
7,850
2,002
0
0
7,640
0
26,276
L
2,645
442
0
1,241
9,416
5,520
0
4,102
5,278
10,644
0
W
Cernunnos
Sharkie932208
Cernunnos
7,081
2,485
0
2,453
4,903
1,069
156
532
4,371
0
54,976
W
Pele
4,330
1,123
0
1,932
7,488
2,623
0
1,782
5,706
0
25,435
W
Mulan
austea
Mulan
4,517
419
0
2,538
6,305
3,191
471
71
6,234
0
38,190
L
Anhur
etHikiet
Anhur
5,092
3,697
0
4,375
9,425
1,683
0
1,063
8,362
0
39,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
28,587
340
Minions Killed
276
0
Camps Cleared
0
1,153,296
Distance Traveled
1,070,562
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,914
576
69
6
0
244,506
5
L
Scylla
5,968
497
62
5
0
215,281
3
L
Loki
6,143
512
74
6
0
260,279
7
W
Cthulhu
6,145
512
14
1
0
245,111
4
L
Artemis
5,367
447
50
4
0
181,489
0
L
Sobek
5,230
436
11
1
0
223,785
1
W
Cernunnos
7,582
632
118
10
0
214,187
7
W
Pele
5,588
466
48
4
0
215,226
3
W
Mulan
7,368
614
91
8
0
234,266
2
L
Anhur
5,879
490
79
7
0
189,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role