Player Matchup

Atlas
Atlas
 
Atlas
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DangoG0
Discordia
Level 69
God Stats
1W - 1L
1,265 SR
Queue Stats
25W - 31L
1,354 Elo+
Party 1
King Arthur
King Arthur
Jaspiir
King Arthur
Level 29
God Stats
9W - 11L
1,445 SR
Queue Stats
21W - 25L
1,498 Elo+
Party 2
Pele
Pele
ZinLinx
Pele
Level 74
God Stats
11W - 8L
1,531 SR
Queue Stats
28W - 28L
1,516 Elo+
Party 2
Anhur
Anhur
rubengf131
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,290 Elo+
Party 1
Team Averages
Level 59
1,448 SR
1,431 Elo+

VS

Team Averages
Level 70
1,479 SR
1,418 Elo+
Artio
Artio
ARSV504
Artio
Level 86
God Stats
1W - 2L
1,457 SR
Queue Stats
48W - 36L
1,486 Elo+
Solo
Cupid
Cupid
Luiscoro
Cupid
Level 61
God Stats
11W - 9L
1,685 SR
Queue Stats
223W - 250L
1,464 Elo+
Solo
King Arthur
King Arthur
Ragecage4488
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,433 Elo+
Solo
Bastet
Bastet
Sn0owzinho
Bastet
Level 42
God Stats
2W - 3L
1,391 SR
Queue Stats
13W - 25L
1,341 Elo+
Solo
Nox
Nox
shrimpypibbles
Nox
Level 129
God Stats
9W - 17L
1,364 SR
Queue Stats
472W - 533L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 4
7,499
500
8,398
12,861
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DangoG0
Discordia
14
7 / 4 / 2
8,627
575
11,834
8,314
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Jaspiir
King Arthur
15
9 / 0 / 1
9,329
622
12,046
8,907
6,632
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
ZinLinx
Pele
11
1 / 1 / 4
6,994
466
4,121
9,291
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
12
1 / 3 / 3
6,755
450
2,828
10,133
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ARSV504
Artio
11
0 / 1 / 4
6,957
464
6,415
17,695
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Luiscoro
Cupid
13
3 / 5 / 0
7,484
499
11,618
12,672
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ragecage4488
King Arthur
10
1 / 9 / 0
6,495
433
3,078
14,395
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
Sn0owzinho
Bastet
11
2 / 3 / 2
7,050
470
4,717
10,672
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 2
8,179
545
4,401
7,326
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
20
Kills
7
9
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
4
4
L
Artio
ARSV504
Artio
0
1
4
2
W
Discordia
DangoG0
Discordia
7
4
2
2
W
King Arthur
Jaspiir
King Arthur
9
0
1
9.5
L
Cupid
Luiscoro
Cupid
3
5
0
0.6
L
King Arthur
Ragecage4488
King Arthur
1
9
0
0.11
L
Bastet
Sn0owzinho
Bastet
2
3
2
1
W
Pele
ZinLinx
Pele
1
1
4
3
W
Anhur
1
3
3
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,227
Damage
30,229
49,506
Taken
62,760
24,071
Mitigated
21,676
15,963
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,398
3,719
2,731
3,983
12,861
8,868
264
3,326
9,465
24,629
0
L
Artio
ARSV504
Artio
6,415
449
380
8,844
17,695
8,436
238
5,741
11,954
24,714
0
W
Discordia
DangoG0
Discordia
11,834
352
0
1,000
8,314
2,912
133
1,877
6,246
57,629
0
W
King Arthur
Jaspiir
King Arthur
12,046
2,074
0
1,259
8,907
6,632
760
1,651
6,890
0
56,263
L
Cupid
Luiscoro
Cupid
11,618
5,836
251
5,051
12,672
2,849
866
5,173
7,499
0
49,883
L
King Arthur
Ragecage4488
King Arthur
3,078
630
239
1,653
14,395
5,426
0
3,175
11,220
0
22,203
L
Bastet
Sn0owzinho
Bastet
4,717
1,125
0
3,847
10,672
2,814
6
2,126
8,546
0
31,928
W
Pele
ZinLinx
Pele
4,121
654
0
3,595
9,291
3,129
942
2,111
7,060
0
37,052
W
Anhur
2,828
1,677
0
3,395
10,133
2,530
213
1,583
8,550
0
34,993
L
4,401
78
161
1,888
7,326
2,151
0
4,017
3,309
48,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
36,165
395
Minions Killed
352
0
Camps Cleared
0
1,445,712
Distance Traveled
1,451,895
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,499
500
32
2
0
303,035
3
L
Artio
6,957
464
26
2
0
315,096
2
W
Discordia
8,627
575
107
7
0
267,361
3
W
King Arthur
9,329
622
116
8
0
298,551
3
L
Cupid
7,484
499
93
6
0
226,613
1
L
King Arthur
6,495
433
53
4
0
281,192
1
L
Bastet
7,050
470
63
4
0
316,408
1
W
Pele
6,994
466
77
5
0
336,281
0
W
Anhur
6,755
450
63
4
0
240,484
0
L
Nox
8,179
545
117
8
0
312,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role