Player Matchup

Izanami
Izanami
Platinum I
BIizzards
Izanami
Platinum I
Level 160
God Stats
2W - 3L
1,495 SR
Queue Stats
119W - 108L
1,934 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
Jaca99
Tsukuyomi
Platinum III
Level 152
God Stats
17W - 18L
1,688 SR
Queue Stats
276W - 260L
1,809 MMR
Party 3
Nu Wa
Nu Wa
Platinum III
Nanochecker
Nu Wa
Platinum III
Level 157
God Stats
11W - 2L
1,500 SR
Queue Stats
129W - 127L
1,794 MMR
Solo
Bacchus
Bacchus
Gold IV
SixteenLines
Bacchus
Gold IV
Level 158
God Stats
6W - 1L
1,936 SR
Queue Stats
28W - 23L
1,680 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
Toxoplasmosis
Cliodhna
Platinum IV
Level 158
God Stats
5W - 11L
1,583 SR
Queue Stats
208W - 207L
1,791 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,640 SR
1,802 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,550 SR
1,793 MMR
Tyr
Tyr
Gold III
Aleckzandro
Tyr
Gold III
Level 160
God Stats
11W - 5L
1,626 SR
Queue Stats
54W - 43L
1,767 MMR
Party 2
Hachiman
Hachiman
Platinum II
CEOofCoronavirus
Hachiman
Platinum II
Level 160
God Stats
4W - 4L
1,810 SR
Queue Stats
188W - 181L
1,818 MMR
Solo
Thor
Thor
Platinum IV
UnchiulNicolas
Thor
Platinum IV
Level 138
God Stats
0W - 2L
1,313 SR
Queue Stats
123W - 115L
1,798 MMR
Solo
Janus
Janus
Platinum IV
WetLikeWaaater
Janus
Platinum IV
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 308L
1,820 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
bederpan
Kumbhakarna
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,762 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIizzards
Izanami
20
3 / 1 / 3
12,495
625
9,217
10,711
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Jaca99
Tsukuyomi
18
3 / 4 / 9
11,572
579
14,390
16,354
14,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 11
12,796
640
18,248
8,418
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SixteenLines
Bacchus
16
2 / 0 / 11
10,740
537
7,355
10,728
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cliodhna
Toxoplasmosis
Cliodhna
20
9 / 2 / 11
13,035
652
9,723
12,375
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioGebYemoja

VS

Bans
AtlasThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,665
533
10,196
21,716
25,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 1 / 1
9,993
500
7,604
11,672
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 0
9,621
481
8,216
14,996
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 8 / 3
9,038
452
5,650
12,828
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
bederpan
Kumbhakarna
12
0 / 3 / 2
7,808
390
3,099
17,796
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
23
Kills
9
9
Deaths
23
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Izanami
BIizzards
Izanami
3
1
3
4.5
L
0
1
1
0.5
W
Tsukuyomi
Jaca99
Tsukuyomi
3
4
9
1.88
W
6
2
11
5.75
W
Bacchus
SixteenLines
Bacchus
2
0
11
7.5
W
Cliodhna
Toxoplasmosis
Cliodhna
9
2
11
7.25
L
5
7
0
0.71
L
1
8
3
0.31
L
Kumbhakarna
bederpan
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,933
Damage
34,765
58,586
Taken
79,008
36,700
Mitigated
52,643
24,197
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,196
823
0
9,211
21,716
25,855
0
3,352
17,309
0
77,480
W
Izanami
BIizzards
Izanami
9,217
6,845
0
6,918
10,711
3,632
781
655
10,056
0
129,661
L
7,604
4,417
0
6,613
11,672
3,819
0
2,830
8,842
0
89,729
W
Tsukuyomi
Jaca99
Tsukuyomi
14,390
3,181
0
4,496
16,354
14,567
175
1,174
15,180
0
70,103
W
18,248
3,201
0
2,352
8,418
2,549
72
1,748
6,670
114,642
0
W
Bacchus
SixteenLines
Bacchus
7,355
796
277
3,187
10,728
10,940
118
2,188
8,138
23,284
7,349
W
Cliodhna
Toxoplasmosis
Cliodhna
9,723
1,156
0
6,967
12,375
5,012
380
3,950
8,425
0
105,802
L
8,216
1,802
0
331
14,996
5,653
0
5,125
9,745
0
56,523
L
5,650
122
0
715
12,828
2,807
0
6,983
5,761
66,977
0
L
Kumbhakarna
bederpan
Kumbhakarna
3,099
90
129
2,863
17,796
14,509
0
6,205
11,591
22,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
47,125
738
Minions Killed
586
0
Camps Cleared
0
2,026,706
Distance Traveled
1,885,368
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,665
533
146
7
0
367,779
5
W
Izanami
12,495
625
235
12
0
364,979
4
L
Hachiman
9,993
500
193
10
0
359,886
4
W
Tsukuyomi
11,572
579
135
7
0
390,968
1
W
Nu Wa
12,796
640
182
9
0
379,153
9
W
Bacchus
10,740
537
33
2
0
419,800
11
W
Cliodhna
13,035
652
153
8
0
471,806
9
L
Thor
9,621
481
92
5
0
382,600
6
L
Janus
9,038
452
136
7
0
353,297
2
L
Kumbhakarna
7,808
390
19
1
0
421,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role