Player Matchup

Khepri
Khepri
JFKs1Shot
Khepri
Level 27
God Stats
0W - 2L
1,250 SR
Queue Stats
229W - 267L
1,493 Elo+
Party 1
King Arthur
King Arthur
SpookyGee
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,536 Elo+
Solo
Chang'e
Chang'e
SrMudinho420
Chang'e
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
623W - 711L
1,439 Elo+
Solo
Hou Yi
Hou Yi
conqeeftador
Hou Yi
Level 28
God Stats
5W - 8L
1,367 SR
Queue Stats
258W - 300L
1,457 Elo+
Party 1
Ymir
Ymir
lLanky Kongl
Ymir
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 274L
1,463 Elo+
Solo
Team Averages
Level 66
1,424 SR
1,477 Elo+

VS

Team Averages
Level 73
1,502 SR
1,411 Elo+
Ra
Ra
CW Reaver
Ra
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 60L
1,593 Elo+
Party 2
Skadi
Skadi
Chunks8_
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,104 Elo+
Solo
Ah Puch
Ah Puch
McKILLEN417
Ah Puch
Level 27
God Stats
7W - 1L
1,607 SR
Queue Stats
141W - 110L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
Trav0808
Nu Wa
Level 118
God Stats
7W - 6L
1,518 SR
Queue Stats
408W - 418L
1,331 Elo+
Solo
Thor
Thor
YeomanMars75321
Thor
Level 137
God Stats
2W - 3L
1,386 SR
Queue Stats
89W - 101L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JFKs1Shot
Khepri
19
2 / 6 / 7
10,337
689
7,754
15,986
24,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
SpookyGee
King Arthur
18
1 / 4 / 13
9,896
660
5,841
18,648
24,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
SrMudinho420
Chang'e
16
3 / 7 / 4
9,485
632
4,760
14,308
5,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
16
10 / 12 / 2
10,315
688
16,662
22,243
8,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 10 / 9
9,856
657
11,368
24,527
29,213
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 19
11,768
785
15,106
15,840
10,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Chunks8_
Skadi
18
6 / 3 / 19
11,665
778
19,048
16,974
6,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
McKILLEN417
Ah Puch
20
12 / 1 / 20
13,466
898
22,857
8,687
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Trav0808
Nu Wa
20
7 / 2 / 24
12,304
820
15,895
9,123
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 5 / 17
11,830
789
10,056
12,438
9,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
138
18
Kills
39
39
Deaths
18
35
Assists
99
Player
Kills
Deaths
Assists
KDA
W
5
7
19
2.07
W
Skadi
Chunks8_
Skadi
6
3
19
5.17
L
Khepri
JFKs1Shot
Khepri
2
6
7
0.92
W
Ah Puch
McKILLEN417
Ah Puch
12
1
20
22
L
King Arthur
SpookyGee
King Arthur
1
4
13
1.88
L
Chang'e
SrMudinho420
Chang'e
3
7
4
0.71
W
Nu Wa
Trav0808
Nu Wa
7
2
24
9.5
W
9
5
17
3.5
L
Hou Yi
10
12
2
0.92
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
82,962
95,712
Taken
63,062
92,609
Mitigated
34,080
20,756
Healing
28,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,106
2,515
8,474
4,485
15,840
10,484
38
6,276
9,214
33,859
0
W
Skadi
Chunks8_
Skadi
19,048
7,182
937
4,341
16,974
6,744
1,039
5,860
10,928
0
33,225
L
Khepri
JFKs1Shot
Khepri
7,754
189
1,497
963
15,986
24,806
0
9,707
6,279
28,942
0
W
Ah Puch
McKILLEN417
Ah Puch
22,857
668
1,035
1,863
8,687
3,842
1,149
3,527
5,040
43,451
0
L
King Arthur
SpookyGee
King Arthur
5,841
472
583
4,469
18,648
24,286
96
10,798
7,850
0
18,831
L
Chang'e
SrMudinho420
Chang'e
4,760
258
5,641
3,731
14,308
5,474
828
7,917
6,391
24,629
0
W
Nu Wa
Trav0808
Nu Wa
15,895
4,867
2,195
1,981
9,123
3,883
2,132
3,465
5,568
43,044
0
W
10,056
862
1,496
1,645
12,438
9,127
98
4,424
7,620
0
13,652
L
Hou Yi
16,662
6,727
347
3,055
22,243
8,830
140
14,261
7,982
0
35,698
L
11,368
334
153
317
24,527
29,213
30
11,175
13,352
26,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
61,033
129
Minions Killed
154
0
Camps Cleared
0
1,253,009
Distance Traveled
1,461,949
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,768
785
34
2
0
289,198
0
W
Skadi
11,665
778
34
2
0
279,226
7
L
Khepri
10,337
689
30
2
0
268,526
0
W
Ah Puch
13,466
898
41
3
0
320,301
1
L
King Arthur
9,896
660
15
1
0
312,644
0
L
Chang'e
9,485
632
42
3
0
221,437
2
W
Nu Wa
12,304
820
42
3
0
270,964
0
W
Thor
11,830
789
3
0
0
302,260
0
L
Hou Yi
10,315
688
29
2
0
217,744
0
L
Ymir
9,856
657
13
1
0
232,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role