Player Matchup

Ymir
Ymir
AnOldGod
Ymir
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,794 Elo+
Party 2
King Arthur
King Arthur
ReRedacted
King Arthur
Level 29
God Stats
0W - 1L
1,162 SR
Queue Stats
11W - 13L
1,794 Elo+
Party 2
Danzaburou
Danzaburou
Wheati3s
Danzaburou
Level 89
God Stats
0W - 2L
1,090 SR
Queue Stats
11W - 16L
1,794 Elo+
Party 2
Team Averages
Level 57
1,251 SR
1,794 Elo+

VS

Team Averages
Level 67
1,613 SR
1,527 Elo+
Baron Samedi
Baron Samedi
TobesMacguire
Baron Samedi
Level 46
God Stats
3W - 0L
1,732 SR
Queue Stats
59W - 58L
1,597 Elo+
Party 1
Medusa
Medusa
bakedhippo420
Medusa
Level 69
God Stats
11W - 15L
1,523 SR
Queue Stats
16W - 24L
1,419 Elo+
Solo
Mulan
Mulan
grabrear8
Mulan
Level 87
God Stats
135W - 150L
1,584 SR
Queue Stats
604W - 594L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 10 / 2
7,374
737
7,258
17,851
10,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ReRedacted
King Arthur
9
2 / 11 / 0
6,479
648
4,564
16,018
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Wheati3s
Danzaburou
11
1 / 7 / 2
7,242
724
5,661
10,922
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TobesMacguire
Baron Samedi
13
5 / 2 / 19
8,634
863
8,031
6,239
2,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 2 / 14
9,336
934
12,978
6,440
2,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
grabrear8
Mulan
14
11 / 0 / 16
9,586
959
16,011
11,967
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
4
Kills
27
28
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
2
0.2
L
King Arthur
ReRedacted
King Arthur
2
11
0
0.18
W
Baron Samedi
TobesMacguire
Baron Samedi
5
2
19
7.25
L
Danzaburou
Wheati3s
Danzaburou
1
7
2
0.29
W
11
2
14
9
W
Mulan
grabrear8
Mulan
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,483
Damage
37,020
44,791
Taken
24,646
26,367
Mitigated
14,480
2,120
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,258
2,387
75
315
17,851
10,668
0
3,746
13,797
13,888
0
L
King Arthur
ReRedacted
King Arthur
4,564
1,234
0
760
16,018
11,159
0
3,678
12,113
0
9,428
W
Baron Samedi
TobesMacguire
Baron Samedi
8,031
787
2,016
3,063
6,239
2,222
772
2,258
3,823
18,308
0
L
Danzaburou
Wheati3s
Danzaburou
5,661
1,915
0
970
10,922
4,540
0
2,045
8,680
0
28,600
W
12,978
7,231
0
730
6,440
2,254
1,120
2,636
3,719
0
32,083
W
Mulan
grabrear8
Mulan
16,011
4,477
0
4,308
11,967
10,004
899
2,630
9,183
3,203
26,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
27,556
64
Minions Killed
120
2
Camps Cleared
6
434,428
Distance Traveled
568,211
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,374
737
16
2
0
134,939
0
L
King Arthur
6,479
648
8
1
0
150,966
2
W
Baron Samedi
8,634
863
21
2
0
180,118
1
L
Danzaburou
7,242
724
40
4
2
148,523
2
W
Medusa
9,336
934
57
6
4
199,084
2
W
Mulan
9,586
959
42
4
2
189,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role