Player Matchup

Medusa
Medusa
Platinum II
Aguilaar
Medusa
Platinum II
Level 150
God Stats
1W - 0L
1,564 SR
Queue Stats
10W - 0L
2,213 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,564 SR
2,213 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,562 SR
1,388 MMR
Sol
Sol
Bronze III
dB_Kaze
Sol
Bronze III
Level 129
God Stats
0W - 3L
1,562 SR
Queue Stats
32W - 23L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aguilaar
Medusa
18
4 / 1 / 0
11,465
955
11,224
12,993
6,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAh Muzen CabSetAnhurGilgamesh

VS

Bans
UllrHe BoBellonaPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 4 / 0
9,300
775
9,253
12,384
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aguilaar
Medusa
4
1
0
4
L
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,224
Damage
9,253
12,993
Taken
12,384
6,994
Mitigated
3,728
5,845
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aguilaar
Medusa
11,224
5,677
0
5,845
12,993
6,994
2,868
9,707
3,286
98
78,236
L
Sol
9,253
3,457
0
2,914
12,384
3,728
0
318
12,066
54,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,465
Gold Earned
9,300
129
Minions Killed
100
8
Camps Cleared
2
218,334
Distance Traveled
199,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,465
955
129
11
8
218,334
0
L
Sol
9,300
775
100
8
2
199,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role