Player Matchup

Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FLIKsoPOTATO
Izanami
Level 46
God Stats
120W - 127L
1,432 SR
Queue Stats
121W - 131L
1,445 Elo+
Solo
Cthulhu
Cthulhu
HughBaijin
Cthulhu
Level 73
God Stats
49W - 38L
1,597 SR
Queue Stats
389W - 324L
1,528 Elo+
Party 1
Zeus
Zeus
Pianoriff88
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 146L
1,546 Elo+
Party 1
Team Averages
Level 79
1,506 SR
1,504 Elo+

VS

Team Averages
Level 39
1,441 SR
1,340 Elo+
Chang'e
Chang'e
A5IANP0TAT0
Chang'e
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Ymir
Ymir
Andre LMay BR
Ymir
Level 129
God Stats
16W - 15L
1,538 SR
Queue Stats
271W - 316L
1,561 Elo+
Solo
Discordia
Discordia
Karurosu 666
Discordia
Level 42
God Stats
9W - 11L
1,391 SR
Queue Stats
120W - 159L
1,401 Elo+
Party 2
Loki
Loki
Weyebee
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Mulan
Mulan
kotobii
Mulan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 3 / 11
12,063
1,340
12,950
9,341
3,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
 
Amaterasu
18
8 / 1 / 19
11,716
1,302
13,216
9,382
9,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
FLIKsoPOTATO
Izanami
18
7 / 1 / 18
11,974
1,330
19,787
9,674
3,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
HughBaijin
Cthulhu
19
4 / 2 / 31
12,206
1,356
17,309
12,812
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
15 / 3 / 10
12,792
1,421
27,290
8,527
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A5IANP0TAT0
Chang'e
15
1 / 7 / 7
9,521
1,058
8,244
16,281
5,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 7
9,508
1,056
6,802
26,834
15,956
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Karurosu 666
Discordia
15
4 / 9 / 5
11,144
1,238
17,096
15,152
4,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Weyebee
Loki
16
1 / 14 / 7
9,784
1,087
6,375
16,785
5,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
kotobii
Mulan
15
3 / 10 / 3
9,893
1,099
6,143
19,453
17,420
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
39
46
Kills
10
10
Deaths
46
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
3
11
5.83
W
Amaterasu
 
Amaterasu
8
1
19
17.5
L
Chang'e
A5IANP0TAT0
Chang'e
1
7
7
0.64
L
1
6
7
0.75
W
Izanami
FLIKsoPOTATO
Izanami
7
1
18
16
W
Cthulhu
HughBaijin
Cthulhu
4
2
31
9.75
L
Discordia
Karurosu 666
Discordia
4
9
5
0.72
W
15
3
10
6.67
L
Loki
Weyebee
Loki
1
14
7
0.32
L
Mulan
kotobii
Mulan
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,552
Damage
44,660
49,736
Taken
94,505
36,239
Mitigated
48,279
4,864
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,950
4,526
0
153
9,341
3,698
0
5,698
3,643
0
20,514
W
Amaterasu
 
Amaterasu
13,216
9,378
0
781
9,382
9,715
0
5,929
3,453
0
18,059
L
Chang'e
A5IANP0TAT0
Chang'e
8,244
995
2,507
2,813
16,281
5,201
0
6,570
9,430
20,024
0
L
6,802
429
91
3,816
26,834
15,956
0
13,097
13,108
14,756
0
W
Izanami
FLIKsoPOTATO
Izanami
19,787
16,214
0
1,360
9,674
3,718
0
6,955
2,719
0
45,841
W
Cthulhu
HughBaijin
Cthulhu
17,309
905
919
1,207
12,812
15,881
0
8,518
4,294
26,534
0
L
Discordia
Karurosu 666
Discordia
17,096
2,113
128
343
15,152
4,373
0
5,913
8,899
28,156
0
W
27,290
5,399
0
444
8,527
3,227
0
5,296
3,231
41,309
0
L
Loki
Weyebee
Loki
6,375
1,594
0
175
16,785
5,329
0
7,629
8,683
0
10,730
L
Mulan
kotobii
Mulan
6,143
1,424
0
314
19,453
17,420
0
9,323
9,786
1,514
16,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
49,850
142
Minions Killed
103
5
Camps Cleared
3
832,964
Distance Traveled
728,420
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,063
1,340
16
2
0
159,680
0
W
Amaterasu
11,716
1,302
14
2
0
173,919
0
L
Chang'e
9,521
1,058
36
4
0
136,264
3
L
Ymir
9,508
1,056
18
2
0
143,444
0
W
Izanami
11,974
1,330
51
6
0
159,590
0
W
Cthulhu
12,206
1,356
18
2
1
185,181
0
L
Discordia
11,144
1,238
24
3
1
155,452
0
W
Zeus
12,792
1,421
43
5
4
154,594
0
L
Loki
9,784
1,087
10
1
1
141,301
1
L
Mulan
9,893
1,099
15
2
1
151,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role