Player Matchup

Nu Wa
Nu Wa
HagenWillSmackU
Nu Wa
Level 148
God Stats
8W - 5L
1,486 SR
Queue Stats
68W - 79L
1,457 Elo+
Solo
Thanatos
Thanatos
Sunnybunniez
Thanatos
Level 69
God Stats
3W - 5L
1,688 SR
Queue Stats
96W - 102L
1,457 Elo+
Party 2
King Arthur
King Arthur
WingNuutzz
King Arthur
Level 103
God Stats
38W - 32L
1,291 SR
Queue Stats
849W - 910L
1,360 Elo+
Solo
Chiron
Chiron
lilbulldog2572
Chiron
Level 86
God Stats
2W - 5L
1,548 SR
Queue Stats
188W - 190L
1,491 Elo+
Solo
Hera
Hera
viciousbunny101
Hera
Level 126
God Stats
3W - 3L
1,274 SR
Queue Stats
68W - 78L
1,490 Elo+
Party 2
Team Averages
Level 106
1,457 SR
1,451 Elo+

VS

Team Averages
Level 93
1,422 SR
1,385 Elo+
Thanatos
Thanatos
Big Suge985
Thanatos
Level 89
God Stats
3W - 5L
1,087 SR
Queue Stats
280W - 326L
1,453 Elo+
Party 1
Chiron
Chiron
BruhMoment248
Chiron
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Solo
Ymir
Ymir
BuckLegends
Ymir
Level 65
God Stats
60W - 62L
1,254 SR
Queue Stats
200W - 223L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
CHOPPA863
Cernunnos
Level 156
God Stats
53W - 69L
1,461 SR
Queue Stats
433W - 490L
1,472 Elo+
Solo
Eset
Eset
MrLightning51
Eset
Level 78
God Stats
5W - 1L
1,808 SR
Queue Stats
99W - 102L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
11,228
449
17,956
13,065
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Sunnybunniez
Thanatos
17
2 / 7 / 5
11,111
444
8,749
20,165
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WingNuutzz
King Arthur
18
2 / 5 / 3
11,560
462
12,234
31,327
27,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 9 / 4
12,659
506
15,010
20,749
6,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 5 / 6
12,764
511
21,072
15,067
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Big Suge985
Thanatos
20
12 / 4 / 7
14,554
582
15,180
20,284
9,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 5 / 12
12,709
508
19,021
21,209
7,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 6
11,683
467
3,482
19,715
22,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
CHOPPA863
Cernunnos
20
2 / 4 / 5
13,186
527
12,760
21,910
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 11
13,389
536
25,086
22,037
9,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
20
Kills
30
30
Deaths
20
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Big Suge985
Thanatos
12
4
7
3.88
W
7
5
12
2.6
W
2
2
6
2.5
W
Cernunnos
CHOPPA863
Cernunnos
2
4
5
1.13
L
3
4
8
1.75
W
7
5
11
2.5
L
Thanatos
Sunnybunniez
Thanatos
2
7
5
0.64
L
King Arthur
WingNuutzz
King Arthur
2
5
3
0.7
L
6
9
4
0.89
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,021
Damage
75,529
100,373
Taken
105,155
52,029
Mitigated
58,050
32,857
Healing
52,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Big Suge985
Thanatos
15,180
3,810
0
18,257
20,284
9,306
571
5,290
14,876
0
86,712
W
19,021
8,351
1,517
8,666
21,209
7,245
973
9,645
11,494
0
78,927
W
3,482
793
480
2,805
19,715
22,457
331
7,723
11,897
51,541
0
W
Cernunnos
CHOPPA863
Cernunnos
12,760
8,951
167
11,477
21,910
9,424
6,023
2,832
18,988
0
102,379
L
17,956
2,586
466
3,661
13,065
5,344
115
4,150
8,915
62,929
0
W
25,086
3,611
0
9,286
22,037
9,618
1,341
12,503
9,129
118,105
0
L
Thanatos
Sunnybunniez
Thanatos
8,749
1,543
101
13,962
20,165
7,300
0
5,405
14,760
0
71,666
L
King Arthur
WingNuutzz
King Arthur
12,234
1,336
0
4,807
31,327
27,338
184
7,060
24,267
0
77,474
L
15,010
8,986
910
6,731
20,749
6,695
563
3,651
17,098
0
71,238
L
21,072
5,954
0
2,219
15,067
5,352
1,284
8,302
6,765
82,992
2,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,322
Gold Earned
65,521
562
Minions Killed
667
0
Camps Cleared
0
2,145,691
Distance Traveled
2,131,280
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,554
582
132
5
0
485,876
6
W
Chiron
12,709
508
119
5
0
425,610
0
W
Ymir
11,683
467
57
2
0
407,495
4
W
Cernunnos
13,186
527
167
7
0
402,274
5
L
Nu Wa
11,228
449
63
3
0
405,538
1
W
Eset
13,389
536
192
8
0
410,025
0
L
Thanatos
11,111
444
109
4
0
490,439
1
L
King Arthur
11,560
462
129
5
0
401,303
7
L
Chiron
12,659
506
125
5
0
414,624
1
L
Hera
12,764
511
136
5
0
433,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role