Player Matchup

Izanami
Izanami
CroMagMan88
Izanami
Level 64
God Stats
1W - 3L
1,134 SR
Queue Stats
1W - 10L
879 Elo+
Solo
Sylvanus
Sylvanus
Marvin_G14
Sylvanus
Level 74
God Stats
0W - 4L
1,112 SR
Queue Stats
174W - 216L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
TheEickers
Kukulkan
Level 17
God Stats
22W - 25L
1,238 SR
Queue Stats
104W - 141L
1,201 Elo+
Party 1
Team Averages
Level 52
1,161 SR
1,062 Elo+

VS

Team Averages
Level 65
1,355 SR
1,317 Elo+
Hades
Hades
Ke mf Blev
Hades
Level 47
God Stats
28W - 22L
1,552 SR
Queue Stats
252W - 338L
1,376 Elo+
Solo
Loki
Loki
QuietFoal402770
Loki
Level 21
God Stats
2W - 6L
1,118 SR
Queue Stats
28W - 42L
1,303 Elo+
Party 2
Cabrakan
Cabrakan
UnKnOwNxToKeN
Cabrakan
Level 126
God Stats
10W - 9L
1,396 SR
Queue Stats
100W - 136L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CroMagMan88
Izanami
12
1 / 7 / 3
9,559
562
6,989
12,697
5,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Marvin_G14
Sylvanus
13
0 / 5 / 4
10,146
597
4,969
11,971
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TheEickers
Kukulkan
15
3 / 5 / 1
10,689
629
15,090
9,430
3,314
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
9 / 1 / 7
12,754
750
13,362
14,157
9,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 8
11,107
653
6,468
10,163
4,015
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
UnKnOwNxToKeN
Cabrakan
17
6 / 1 / 10
12,353
727
9,744
21,356
27,970
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
17
17
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
CroMagMan88
Izanami
1
7
3
0.36
W
Hades
9
1
7
12.5
L
Sylvanus
Marvin_G14
Sylvanus
0
5
4
0.4
W
2
3
8
2
L
Kukulkan
TheEickers
Kukulkan
3
5
1
0.7
W
Cabrakan
UnKnOwNxToKeN
Cabrakan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
29,574
34,098
Taken
45,676
19,130
Mitigated
41,017
7,878
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CroMagMan88
Izanami
6,989
3,946
0
220
12,697
5,183
0
8,972
3,725
0
31,059
W
Hades
13,362
1,286
2,235
8,040
14,157
9,032
1,265
7,071
7,086
58,465
0
L
Sylvanus
Marvin_G14
Sylvanus
4,969
1,738
3,498
2,796
11,971
10,633
11
6,689
5,282
12,342
0
W
6,468
1,767
339
1,350
10,163
4,015
1,614
6,343
3,820
0
46,680
L
Kukulkan
TheEickers
Kukulkan
15,090
1,071
343
1,021
9,430
3,314
0
7,539
1,891
55,120
0
W
Cabrakan
UnKnOwNxToKeN
Cabrakan
9,744
1,535
473
7,207
21,356
27,970
368
7,712
13,644
22,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
36,214
157
Minions Killed
169
5
Camps Cleared
8
750,498
Distance Traveled
900,052
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,559
562
54
3
2
211,235
2
W
Hades
12,754
750
79
5
4
275,340
0
L
Sylvanus
10,146
597
19
1
1
266,878
2
W
Loki
11,107
653
68
4
3
314,662
0
L
Kukulkan
10,689
629
84
5
2
272,385
2
W
Cabrakan
12,353
727
22
1
1
310,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role