Player Matchup

Bellona
Bellona
Bludhunter7522
Bellona
Level 68
God Stats
1W - 0L
1,292 SR
Queue Stats
35W - 17L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Gardevour
Cthulhu
Level 103
God Stats
3W - 1L
1,281 SR
Queue Stats
65W - 54L
1,566 Elo+
Party 2
Chiron
Chiron
THE ZOMB1E K1NG
Chiron
Level 157
God Stats
2W - 3L
1,425 SR
Queue Stats
43W - 57L
1,476 Elo+
Party 1
Chang'e
Chang'e
TacticaITwinkie
Chang'e
Level 28
God Stats
14W - 18L
1,546 SR
Queue Stats
21W - 34L
1,462 Elo+
Party 1
Baba Yaga
Baba Yaga
xBlackInActionx
Baba Yaga
Level 108
God Stats
22W - 18L
1,628 SR
Queue Stats
190W - 155L
1,477 Elo+
Solo
Team Averages
Level 93
1,434 SR
1,501 Elo+

VS

Team Averages
Level 92
1,470 SR
1,493 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Leofa013
Ah Muzen Cab
Level 46
God Stats
4W - 2L
1,383 SR
Queue Stats
38W - 35L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
RE4L Dubs
Baron Samedi
Level 106
God Stats
14W - 8L
1,691 SR
Queue Stats
907W - 922L
1,569 Elo+
Solo
Charybdis
Charybdis
Stazsh
Charybdis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
WolfyGal
Nike
Level 63
God Stats
10W - 14L
1,277 SR
Queue Stats
78W - 84L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
12,557
1,256
14,917
15,387
14,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Gardevour
Cthulhu
17
3 / 2 / 17
11,466
1,147
11,443
12,447
13,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 7
11,665
1,167
12,311
7,789
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 8
11,083
1,108
9,492
8,807
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
xBlackInActionx
Baba Yaga
19
4 / 0 / 14
12,389
1,239
21,604
7,099
3,201
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 3 / 3
9,549
955
5,924
9,495
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Leofa013
Ah Muzen Cab
16
3 / 4 / 4
11,009
1,101
8,602
12,512
4,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RE4L Dubs
Baron Samedi
16
1 / 9 / 5
10,342
1,034
11,363
17,202
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Stazsh
Charybdis
16
1 / 5 / 5
10,334
1,033
10,229
14,932
4,828
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
16
2 / 5 / 5
10,716
1,072
11,818
19,948
6,739
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
26
Kills
7
7
Deaths
26
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
3
0.5
W
10
3
5
4.17
W
Cthulhu
Gardevour
Cthulhu
3
2
17
5.75
L
Ah Muzen Cab
Leofa013
Ah Muzen Cab
3
4
4
1.25
L
Baron Samedi
RE4L Dubs
Baron Samedi
1
9
5
0.39
L
Charybdis
Stazsh
Charybdis
1
5
5
0.7
W
5
0
7
8.5
W
4
2
8
4
L
Nike
2
5
5
0.9
W
Baba Yaga
xBlackInActionx
Baba Yaga
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,767
Damage
47,936
51,529
Taken
74,089
35,999
Mitigated
26,833
10,324
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,924
858
42
965
9,495
3,402
0
3,383
6,112
18,745
0
W
14,917
5,684
0
1,458
15,387
14,698
0
4,188
11,045
0
27,889
W
Cthulhu
Gardevour
Cthulhu
11,443
624
513
0
12,447
13,090
0
3,626
8,649
18,788
0
L
Ah Muzen Cab
Leofa013
Ah Muzen Cab
8,602
2,261
0
1,260
12,512
4,552
0
6,802
5,710
0
30,918
L
Baron Samedi
RE4L Dubs
Baron Samedi
11,363
520
1,455
1,236
17,202
7,312
0
9,470
7,732
31,345
0
L
Charybdis
Stazsh
Charybdis
10,229
4,372
0
592
14,932
4,828
0
9,997
4,935
0
27,970
W
12,311
2,881
786
2,346
7,789
2,417
0
3,559
4,146
0
42,169
W
9,492
159
2,345
1,979
8,807
2,593
0
2,322
6,445
16,878
0
L
Nike
11,818
2,649
565
1,246
19,948
6,739
0
12,887
7,061
0
23,381
W
Baba Yaga
xBlackInActionx
Baba Yaga
21,604
824
0
897
7,099
3,201
0
3,078
3,957
51,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
51,950
223
Minions Killed
193
14
Camps Cleared
4
935,049
Distance Traveled
883,061
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,549
955
35
4
1
160,243
0
W
Bellona
12,557
1,256
30
3
4
186,261
0
W
Cthulhu
11,466
1,147
19
2
0
184,833
0
L
Ah Muzen Cab
11,009
1,101
55
6
0
194,186
0
L
Baron Samedi
10,342
1,034
46
5
0
154,724
0
L
Charybdis
10,334
1,033
36
4
2
164,348
0
W
Chiron
11,665
1,167
93
9
4
177,151
0
W
Chang'e
11,083
1,108
13
1
2
174,748
0
L
Nike
10,716
1,072
21
2
1
209,560
3
W
Baba Yaga
12,389
1,239
68
7
4
212,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role