Player Matchup

Persephone
Persephone
DoctorStylish
Persephone
Level 121
God Stats
5W - 6L
1,588 SR
Queue Stats
32W - 33L
1,535 Elo+
Solo
Atlas
Atlas
Netinho2695
Atlas
Level 49
God Stats
4W - 3L
1,887 SR
Queue Stats
51W - 74L
1,382 Elo+
Solo
Danzaburou
Danzaburou
WarmMacaroni
Danzaburou
Level 69
God Stats
32W - 48L
1,394 SR
Queue Stats
62W - 94L
1,334 Elo+
Solo
Team Averages
Level 80
1,623 SR
1,417 Elo+

VS

Team Averages
Level 68
1,562 SR
1,484 Elo+
Atlas
Atlas
Aguilabri
Atlas
Level 47
God Stats
10W - 5L
1,582 SR
Queue Stats
321W - 411L
1,410 Elo+
Solo
Ra
Ra
BoucleMusic
Ra
Level 89
God Stats
6W - 2L
1,228 SR
Queue Stats
154W - 191L
1,427 Elo+
Solo
Bastet
Bastet
princesnowflake
Bastet
Level 67
God Stats
5W - 1L
1,876 SR
Queue Stats
37W - 27L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DoctorStylish
Persephone
12
3 / 5 / 0
8,721
727
11,570
10,142
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 2
7,331
611
3,511
9,390
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WarmMacaroni
Danzaburou
12
1 / 2 / 2
8,044
670
3,264
11,403
3,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aguilabri
Atlas
12
0 / 3 / 6
8,843
737
2,502
10,514
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 3
8,991
749
9,488
7,333
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 2
9,788
816
13,798
10,958
3,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aguilabri
Atlas
0
3
6
1
W
3
1
3
4.5
L
Persephone
DoctorStylish
Persephone
3
5
0
0.6
L
0
2
2
0.5
L
Danzaburou
WarmMacaroni
Danzaburou
1
2
2
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
25,788
30,935
Taken
28,805
13,146
Mitigated
15,607
4,375
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aguilabri
Atlas
2,502
811
0
1,661
10,514
9,525
505
4,135
6,379
11,748
0
W
9,488
535
1,414
2,656
7,333
2,328
918
5,314
2,019
34,300
0
L
Persephone
DoctorStylish
Persephone
11,570
672
0
1,800
10,142
3,021
0
3,046
6,883
34,803
0
L
3,511
1,340
233
1,029
9,390
6,415
0
3,154
5,854
10,515
0
L
Danzaburou
WarmMacaroni
Danzaburou
3,264
1,431
0
1,313
11,403
3,710
0
5,150
5,991
0
18,374
W
13,798
2,671
0
3,867
10,958
3,754
568
6,053
4,905
0
43,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
27,622
109
Minions Killed
152
1
Camps Cleared
10
587,453
Distance Traveled
726,114
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,843
737
8
1
2
191,278
0
W
Ra
8,991
749
71
6
0
247,278
0
L
Persephone
8,721
727
59
5
1
199,999
0
L
Atlas
7,331
611
16
1
0
162,738
1
L
Danzaburou
8,044
670
34
3
0
224,716
0
W
Bastet
9,788
816
73
6
8
287,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role