Player Matchup

Mulan
Mulan
Jnrconnor132
Mulan
Level 29
God Stats
1W - 6L
1,523 SR
Queue Stats
1W - 8L
1,299 Elo+
Party 1
Pele
Pele
MeritedPond16
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,310 Elo+
Party 1
Apollo
Apollo
PinguChan69
Apollo
Level 81
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Cabrakan
Cabrakan
PussMaster
Cabrakan
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 94L
1,534 Elo+
Solo
Tiamat
Tiamat
mmcgrath419
Tiamat
Level 63
God Stats
0W - 3L
1,153 SR
Queue Stats
1W - 8L
1,217 Elo+
Party 1
Team Averages
Level 60
1,478 SR
1,336 Elo+

VS

Team Averages
Level 68
1,511 SR
1,436 Elo+
Zeus
Zeus
AlphaDeuce86
Zeus
Level 83
God Stats
11W - 8L
1,539 SR
Queue Stats
515W - 561L
1,416 Elo+
Solo
Bakasura
Bakasura
Ekull
Bakasura
Level 88
God Stats
5W - 3L
1,737 SR
Queue Stats
87W - 68L
1,554 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Garthmare2
Ah Muzen Cab
Level 69
God Stats
24W - 16L
1,441 SR
Queue Stats
61W - 56L
1,554 Elo+
Party 3
Nike
Nike
GretchnWieners
Nike
Level 43
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 11L
1,322 Elo+
Party 2
Poseidon
Poseidon
McClan666
Poseidon
Level 59
God Stats
2W - 2L
1,328 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
8,932
744
7,690
18,886
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 7 / 4
8,574
715
5,531
13,003
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
15
2 / 6 / 5
8,773
731
9,887
14,403
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
PussMaster
Cabrakan
14
0 / 7 / 8
8,375
698
5,762
18,131
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
15
2 / 6 / 3
8,229
686
5,526
11,067
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
9,773
814
12,250
6,150
2,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Ekull
Bakasura
19
18 / 0 / 7
11,593
966
24,866
14,824
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Garthmare2
Ah Muzen Cab
18
6 / 2 / 14
10,091
841
14,061
7,257
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 13
9,044
754
6,148
12,484
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
McClan666
Poseidon
17
3 / 4 / 7
9,504
792
7,995
8,223
3,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
10
Kills
31
32
Deaths
10
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Bakasura
Ekull
Bakasura
18
0
7
21.5
W
Ah Muzen Cab
Garthmare2
Ah Muzen Cab
6
2
14
6.5
W
1
3
13
2.5
L
4
6
1
0.75
W
Poseidon
McClan666
Poseidon
3
4
7
1.63
L
2
7
4
0.57
L
Apollo
2
6
5
0.75
L
Cabrakan
PussMaster
Cabrakan
0
7
8
0.57
L
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
65,320
75,490
Taken
48,938
46,335
Mitigated
26,111
8,959
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,250
650
0
885
6,150
2,203
745
1,269
4,023
40,829
0
W
Bakasura
Ekull
Bakasura
24,866
18,304
0
7,092
14,824
7,023
631
3,784
10,668
0
36,732
W
Ah Muzen Cab
Garthmare2
Ah Muzen Cab
14,061
7,142
0
2,079
7,257
3,623
1,601
1,341
5,695
0
34,200
W
6,148
1,193
89
2,215
12,484
10,224
135
3,405
8,758
0
24,304
L
7,690
232
0
874
18,886
14,721
0
4,095
13,509
2,900
18,133
W
Poseidon
McClan666
Poseidon
7,995
1,272
0
1,052
8,223
3,038
673
1,569
6,407
31,298
0
L
5,531
413
0
1,011
13,003
4,957
0
4,177
8,124
0
28,970
L
Apollo
9,887
5,759
0
2,401
14,403
4,900
0
2,263
10,120
0
37,053
L
Cabrakan
PussMaster
Cabrakan
5,762
1,081
290
3,691
18,131
17,126
0
7,355
9,532
12,911
0
L
Tiamat
5,526
375
0
692
11,067
4,631
0
2,187
7,416
14,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
50,005
181
Minions Killed
269
0
Camps Cleared
0
1,195,944
Distance Traveled
1,309,244
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,773
814
77
6
0
271,355
0
W
Bakasura
11,593
966
55
5
0
299,497
4
W
Ah Muzen Cab
10,091
841
48
4
0
253,762
0
W
Nike
9,044
754
38
3
0
268,347
0
L
Mulan
8,932
744
39
3
0
232,805
1
W
Poseidon
9,504
792
51
4
0
216,283
1
L
Pele
8,574
715
37
3
0
253,604
0
L
Apollo
8,773
731
62
5
0
234,359
1
L
Cabrakan
8,375
698
19
2
0
238,583
1
L
Tiamat
8,229
686
24
2
0
236,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role