Player Matchup

Bacchus
Bacchus
GLOS_Ee
Bacchus
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 1
Artemis
Artemis
PlanetaryMind
Artemis
Level 126
God Stats
2W - 1L
1,855 SR
Queue Stats
52W - 49L
1,541 Elo+
Solo
Hel
Hel
ROBSTER7555
Hel
Level 104
God Stats
2W - 3L
1,438 SR
Queue Stats
317W - 233L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
Xlima_K
Erlang Shen
Level 118
God Stats
8W - 3L
1,702 SR
Queue Stats
285W - 254L
1,645 Elo+
Party 1
Ares
Ares
turtle_tickler_
Ares
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 301L
1,594 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,573 Elo+

VS

Team Averages
Level 139
1,517 SR
1,514 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tastytaters
Zhong Kui
Level 106
God Stats
7W - 6L
1,528 SR
Queue Stats
73W - 67L
1,590 Elo+
Solo
Guan Yu
Guan Yu
chahlee__wonton
Guan Yu
Level 157
God Stats
154W - 119L
1,555 SR
Queue Stats
290W - 297L
1,500 Elo+
Solo
Bastet
Bastet
jellyResurrected
Bastet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GLOS_Ee
Bacchus
9
0 / 4 / 1
5,864
451
4,452
12,653
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
8
0 / 2 / 1
5,456
420
4,998
6,959
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 1
6,435
495
5,052
8,666
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Xlima_K
Erlang Shen
11
1 / 6 / 1
6,689
515
4,655
10,198
8,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 1
7,876
606
6,857
11,631
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 1 / 5
7,382
568
5,661
12,460
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
 
Artemis
13
2 / 2 / 5
7,273
559
8,148
7,647
2,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Tastytaters
Zhong Kui
14
2 / 0 / 3
7,851
604
8,664
8,790
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 2
9,131
702
6,160
8,607
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 2 / 4
7,818
601
8,338
7,483
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
5
5.5
W
Artemis
 
Artemis
2
2
5
2.25
L
Bacchus
GLOS_Ee
Bacchus
0
4
1
0.13
L
Artemis
0
2
1
0.25
L
0
4
1
0.13
W
Zhong Kui
Tastytaters
Zhong Kui
2
0
3
3.5
L
Erlang Shen
Xlima_K
Erlang Shen
1
6
1
0.25
W
5
1
2
6
W
6
2
4
4
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,014
Damage
36,971
50,107
Taken
44,987
30,153
Mitigated
29,579
15,750
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,661
1,010
1,077
4,282
12,460
10,733
13
3,779
8,517
15,597
3,247
W
Artemis
 
Artemis
8,148
3,790
0
3,011
7,647
2,557
1,031
3,236
4,411
0
48,579
L
Bacchus
GLOS_Ee
Bacchus
4,452
300
247
2,886
12,653
8,362
0
4,175
8,478
18,840
0
L
Artemis
4,998
2,324
0
2,337
6,959
1,685
0
1,057
5,902
0
27,965
L
5,052
184
1,307
4,283
8,666
4,745
0
4,936
3,730
43,336
0
W
Zhong Kui
Tastytaters
Zhong Kui
8,664
1,218
0
5,292
8,790
7,026
19
5,446
3,344
53,991
4,908
L
Erlang Shen
Xlima_K
Erlang Shen
4,655
2,331
0
1,400
10,198
8,092
0
561
9,324
0
37,728
W
6,160
1,918
300
3,943
8,607
6,806
0
1,451
7,156
0
68,136
W
8,338
2,776
0
1,602
7,483
2,457
0
2,449
5,034
0
41,819
L
6,857
439
0
3,290
11,631
7,269
0
2,072
9,479
41,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
39,455
356
Minions Killed
458
0
Camps Cleared
0
1,184,217
Distance Traveled
1,209,190
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,382
568
30
2
0
254,260
1
W
Artemis
7,273
559
88
7
0
210,370
3
L
Bacchus
5,864
451
29
2
0
269,941
3
L
Artemis
5,456
420
61
5
0
193,245
3
L
Hel
6,435
495
94
7
0
233,385
2
W
Zhong Kui
7,851
604
116
9
0
245,641
3
L
Erlang Shen
6,689
515
86
7
0
245,633
1
W
Guan Yu
9,131
702
152
12
0
247,577
0
W
Bastet
7,818
601
72
6
0
251,342
3
L
Ares
7,876
606
86
7
0
242,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role