Player Matchup

Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
MainMorri
The Morrigan
Level 22
God Stats
13W - 10L
1,630 SR
Queue Stats
68W - 92L
1,440 Elo+
Solo
Cthulhu
Cthulhu
UrJustTooEasy
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,285 Elo+
Solo
Ne Zha
Ne Zha
drowzy003
Ne Zha
Level 80
God Stats
15W - 15L
1,516 SR
Queue Stats
107W - 115L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
jjbirdy123
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,326 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,398 Elo+

VS

Team Averages
Level 77
1,348 SR
1,435 Elo+
Geb
Geb
AhegaoPikachu
Geb
Level 13
God Stats
7W - 7L
1,204 SR
Queue Stats
12W - 12L
1,334 Elo+
Party 3
Scylla
Scylla
HellfireAnkh
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrFuzzUSA
Ah Muzen Cab
Level 119
God Stats
3W - 2L
1,265 SR
Queue Stats
163W - 131L
1,589 Elo+
Party 3
Nemesis
Nemesis
RcolorWhite
Nemesis
Level 127
God Stats
0W - 3L
1,271 SR
Queue Stats
194W - 213L
1,436 Elo+
Party 1
Nox
Nox
XxxxDanny69xxxX
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 213L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 3 / 9
11,478
820
7,359
16,025
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MainMorri
The Morrigan
18
4 / 4 / 4
11,178
798
9,461
5,712
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
18
2 / 1 / 13
10,737
767
11,371
17,879
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
drowzy003
Ne Zha
19
13 / 1 / 7
11,964
855
15,021
14,818
14,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
jjbirdy123
Baron Samedi
19
5 / 2 / 17
11,330
809
17,489
13,838
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
10,006
715
5,283
18,192
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
14
0 / 6 / 2
8,618
616
3,163
8,229
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MrFuzzUSA
Ah Muzen Cab
18
8 / 5 / 0
11,783
842
17,608
13,861
5,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
RcolorWhite
Nemesis
16
2 / 7 / 1
9,956
711
6,794
17,943
7,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 8 / 3
8,761
626
5,997
13,759
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
30
Kills
10
11
Deaths
31
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
3
9
3.5
L
0
5
6
0.6
L
Scylla
0
6
2
0.17
W
The Morrigan
MainMorri
The Morrigan
4
4
4
1.5
L
Ah Muzen Cab
MrFuzzUSA
Ah Muzen Cab
8
5
0
1.6
L
Nemesis
RcolorWhite
Nemesis
2
7
1
0.36
W
Cthulhu
2
1
13
8.5
L
0
8
3
0.19
W
Ne Zha
drowzy003
Ne Zha
13
1
7
16.5
W
Baron Samedi
jjbirdy123
Baron Samedi
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,701
Damage
38,845
68,272
Taken
71,984
43,685
Mitigated
38,503
29,223
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,359
1,041
168
4,801
16,025
6,231
1,838
1,919
14,106
0
47,854
L
5,283
469
486
1,421
18,192
16,519
500
7,879
9,760
17,920
0
L
Scylla
3,163
266
0
644
8,229
2,737
0
6,047
2,113
13,112
0
W
The Morrigan
MainMorri
The Morrigan
9,461
1,841
0
2,045
5,712
1,987
1,118
1,621
4,076
31,627
7,393
L
Ah Muzen Cab
MrFuzzUSA
Ah Muzen Cab
17,608
5,595
0
2,097
13,861
5,503
665
4,434
9,142
0
57,828
L
Nemesis
RcolorWhite
Nemesis
6,794
1,525
0
1,817
17,943
7,853
0
8,876
8,980
2,894
23,526
W
Cthulhu
11,371
1,289
1,166
7,293
17,879
14,142
1,216
3,964
13,915
36,347
0
L
5,997
452
0
1,077
13,759
5,891
0
5,046
8,654
17,156
618
W
Ne Zha
drowzy003
Ne Zha
15,021
3,837
420
4,291
14,818
14,119
544
3,191
11,627
0
39,397
W
Baron Samedi
jjbirdy123
Baron Samedi
17,489
469
2,796
6,243
13,838
7,206
1,292
4,106
9,732
38,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
49,124
289
Minions Killed
201
0
Camps Cleared
0
1,465,035
Distance Traveled
1,187,215
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,478
820
60
4
0
324,334
3
L
Geb
10,006
715
19
1
0
264,049
0
L
Scylla
8,618
616
33
2
0
181,679
1
W
The Morrigan
11,178
798
70
5
0
234,139
2
L
Ah Muzen Cab
11,783
842
94
7
0
252,739
1
L
Nemesis
9,956
711
35
3
0
245,931
3
W
Cthulhu
10,737
767
63
5
0
281,199
5
L
Nox
8,761
626
20
1
0
242,817
0
W
Ne Zha
11,964
855
52
4
0
332,296
2
W
Baron Samedi
11,330
809
44
3
0
293,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role