Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Errore__404__
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,444 Elo+
Party 3
Da Ji
Da Ji
ManuToast
Da Ji
Level 88
God Stats
4W - 7L
1,500 SR
Queue Stats
413W - 417L
1,487 Elo+
Solo
Scylla
Scylla
Selentasia
Scylla
Level 106
God Stats
29W - 27L
1,501 SR
Queue Stats
374W - 392L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
ilsurname
Aphrodite
Level 82
God Stats
2W - 2L
1,807 SR
Queue Stats
117W - 114L
1,485 Elo+
Party 3
Team Averages
Level 93
1,562 SR
1,471 Elo+

VS

Team Averages
Level 83
1,505 SR
1,419 Elo+
Yemoja
Yemoja
ED__MO
Yemoja
Level 77
God Stats
2W - 1L
1,488 SR
Queue Stats
84W - 105L
1,441 Elo+
Party 1
Bellona
Bellona
Gndolll
Bellona
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 45L
1,387 Elo+
Party 1
Fenrir
Fenrir
PREINC_7
Fenrir
Level 100
God Stats
1W - 3L
1,202 SR
Queue Stats
46W - 71L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
eT Kuzco
Danzaburou
Level 82
God Stats
2W - 0L
1,770 SR
Queue Stats
23W - 24L
1,490 Elo+
Solo
Anubis
Anubis
pro_A-A
Anubis
Level 86
God Stats
9W - 11L
1,562 SR
Queue Stats
69W - 114L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 2 / 2
7,352
525
7,548
9,190
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Errore__404__
Gilgamesh
12
2 / 4 / 0
6,698
478
3,608
11,517
5,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
ManuToast
Da Ji
12
1 / 5 / 3
7,222
516
5,301
11,933
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Selentasia
Scylla
12
2 / 2 / 0
7,383
527
5,582
6,411
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ilsurname
Aphrodite
12
2 / 1 / 2
7,376
527
4,168
7,554
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ED__MO
Yemoja
11
0 / 0 / 4
6,780
484
3,450
7,904
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Gndolll
Bellona
14
4 / 0 / 0
8,077
577
8,315
8,538
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
PREINC_7
Fenrir
13
5 / 3 / 4
7,973
570
6,418
9,627
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
eT Kuzco
Danzaburou
13
2 / 4 / 2
7,838
560
5,119
8,748
2,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
pro_A-A
Anubis
14
3 / 3 / 4
7,960
569
4,005
8,975
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
14
14
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
2
2
W
Yemoja
ED__MO
Yemoja
0
0
4
2
L
Gilgamesh
Errore__404__
Gilgamesh
2
4
0
0.5
W
Bellona
Gndolll
Bellona
4
0
0
4
L
Da Ji
ManuToast
Da Ji
1
5
3
0.5
W
Fenrir
PREINC_7
Fenrir
5
3
4
2.33
L
Scylla
Selentasia
Scylla
2
2
0
1
W
Danzaburou
eT Kuzco
Danzaburou
2
4
2
0.75
L
Aphrodite
ilsurname
Aphrodite
2
1
2
3
W
Anubis
pro_A-A
Anubis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
27,307
46,605
Taken
43,792
17,150
Mitigated
21,685
15,679
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,548
4,479
0
3,019
9,190
2,720
0
2,047
7,143
0
56,430
W
Yemoja
ED__MO
Yemoja
3,450
995
798
1,383
7,904
4,616
27
2,955
4,879
18,817
0
L
Gilgamesh
Errore__404__
Gilgamesh
3,608
649
0
629
11,517
5,810
0
0
11,517
0
29,424
W
Bellona
Gndolll
Bellona
8,315
3,138
0
1,976
8,538
7,399
346
0
8,538
0
45,994
L
Da Ji
ManuToast
Da Ji
5,301
1,312
0
4,601
11,933
3,856
0
1,568
10,365
0
44,735
W
Fenrir
PREINC_7
Fenrir
6,418
916
0
2,754
9,627
3,368
315
1,672
7,885
0
33,674
L
Scylla
Selentasia
Scylla
5,582
454
0
1,132
6,411
1,445
295
2,363
4,048
39,324
0
W
Danzaburou
eT Kuzco
Danzaburou
5,119
1,768
1
1,476
8,748
2,865
1,166
1,690
6,764
0
50,365
L
Aphrodite
ilsurname
Aphrodite
4,168
813
2,147
4,151
7,554
3,319
0
1,477
6,077
22,014
0
W
Anubis
pro_A-A
Anubis
4,005
305
0
4,637
8,975
3,437
865
3,077
5,682
48,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
38,628
363
Minions Killed
374
0
Camps Cleared
0
1,375,937
Distance Traveled
1,358,971
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,352
525
92
7
0
267,780
2
W
Yemoja
6,780
484
24
2
0
250,831
4
L
Gilgamesh
6,698
478
57
4
0
268,164
2
W
Bellona
8,077
577
96
7
0
287,126
5
L
Da Ji
7,222
516
83
6
0
295,029
0
W
Fenrir
7,973
570
64
5
0
304,623
0
L
Scylla
7,383
527
77
6
0
266,114
1
W
Danzaburou
7,838
560
97
7
0
259,738
3
L
Aphrodite
7,376
527
54
4
0
278,850
3
W
Anubis
7,960
569
93
7
0
256,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role