Player Matchup

Raijin
Raijin
Broolly1601
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Heimdallr
Heimdallr
MozzoZozzo01
Heimdallr
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Charybdis
Charybdis
StänderinderHose
Charybdis
Level 18
God Stats
9W - 7L
1,554 SR
Queue Stats
26W - 27L
1,426 Elo+
Party 2
Ymir
Ymir
dddddsddd
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
huebers_92
Merlin
Level 112
God Stats
0W - 1L
1,245 SR
Queue Stats
15W - 20L
1,375 Elo+
Party 2
Team Averages
Level 32
1,407 SR
1,353 Elo+

VS

Team Averages
Level 55
1,270 SR
1,385 Elo+
Atlas
Atlas
DarkChimera2403
Atlas
Level 45
God Stats
6W - 7L
1,317 SR
Queue Stats
91W - 151L
1,451 Elo+
Party 3
Hel
Hel
EvilCut
Hel
Level 18
God Stats
8W - 15L
1,200 SR
Queue Stats
21W - 31L
1,268 Elo+
Party 1
Hou Yi
Hou Yi
HarrypottHead
Hou Yi
Level 67
God Stats
5W - 8L
1,587 SR
Queue Stats
49W - 64L
1,481 Elo+
Solo
Horus
Horus
Shia96
Horus
Level 120
God Stats
10W - 14L
1,300 SR
Queue Stats
219W - 272L
1,454 Elo+
Party 3
Loki
Loki
andreymaster27
Loki
Level 24
God Stats
3W - 10L
944 SR
Queue Stats
25W - 31L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 6 / 0
8,699
669
5,950
12,336
4,484
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MozzoZozzo01
Heimdallr
16
0 / 10 / 3
8,895
684
5,815
15,035
6,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 2
8,425
648
8,720
12,596
4,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 9 / 1
7,931
610
4,402
18,674
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
huebers_92
Merlin
16
2 / 6 / 2
9,219
709
17,869
12,572
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
9,458
728
11,190
24,579
23,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
17
4 / 0 / 18
9,939
765
9,182
10,258
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 0 / 8
11,559
889
17,236
9,237
4,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Shia96
Horus
17
5 / 0 / 21
10,056
774
9,850
16,423
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
12 / 0 / 14
11,246
865
15,114
9,945
5,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
112
5
Kills
38
38
Deaths
5
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
6
0
0.33
W
4
5
13
2.1
W
Hel
4
0
18
13
W
13
0
8
17
L
Heimdallr
MozzoZozzo01
Heimdallr
0
10
3
0.15
W
Horus
Shia96
Horus
5
0
21
15.5
L
1
7
2
0.29
W
12
0
14
19
L
Ymir
0
9
1
0.06
L
Merlin
huebers_92
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,756
Damage
62,572
71,213
Taken
70,442
34,845
Mitigated
52,314
6,947
Healing
39,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,950
685
0
481
12,336
4,484
0
5,067
6,698
23,618
0
W
11,190
3,962
82
5,190
24,579
23,469
195
9,837
14,742
23,290
0
W
Hel
9,182
628
6,684
6,877
10,258
4,054
0
5,848
4,410
27,215
0
W
17,236
9,620
0
4,941
9,237
4,081
1,806
3,172
6,065
0
62,460
L
Heimdallr
MozzoZozzo01
Heimdallr
5,815
2,599
259
1,179
15,035
6,514
992
3,331
11,312
0
27,519
W
Horus
Shia96
Horus
9,850
4,875
3,989
9,216
16,423
15,166
178
4,084
12,339
0
25,298
L
8,720
4,325
118
1,767
12,596
4,393
0
3,313
8,880
0
26,294
W
15,114
4,541
702
1,920
9,945
5,544
378
5,280
4,665
0
37,325
L
Ymir
4,402
794
0
1,112
18,674
14,066
0
4,354
13,953
8,504
0
L
Merlin
huebers_92
Merlin
17,869
925
38
1,993
12,572
5,388
0
4,307
7,868
51,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
52,258
213
Minions Killed
233
0
Camps Cleared
0
1,065,091
Distance Traveled
1,398,660
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,699
669
40
3
0
230,677
0
W
Atlas
9,458
728
23
2
0
235,603
0
W
Hel
9,939
765
44
3
0
285,832
4
W
Hou Yi
11,559
889
96
7
0
264,145
1
L
Heimdallr
8,895
684
50
4
0
193,795
2
W
Horus
10,056
774
19
1
0
300,944
5
L
Charybdis
8,425
648
34
3
0
217,896
1
W
Loki
11,246
865
51
4
0
312,136
2
L
Ymir
7,931
610
14
1
0
195,737
2
L
Merlin
9,219
709
75
6
0
226,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role