Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
BeegMush
Arachne
Silver I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,356 MMR
Solo
Athena
Athena
Silver II
bubbatron
Athena
Silver II
Level 89
God Stats
11W - 4L
1,500 SR
Queue Stats
42W - 43L
1,319 MMR
Party 1
Thoth
Thoth
Gold V
oforladoma
Thoth
Gold V
Level 140
God Stats
4W - 4L
1,454 SR
Queue Stats
60W - 49L
1,502 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
poows
Sun Wukong
Gold V
Level 107
God Stats
11W - 12L
1,488 SR
Queue Stats
80W - 85L
1,397 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,488 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,458 SR
1,391 MMR
Agni
Agni
Bronze III
Dublicot
Agni
Bronze III
Level 83
God Stats
1W - 2L
1,496 SR
Queue Stats
4W - 6L
1,399 MMR
Solo
Geb
Geb
Silver II
Manatee941
Geb
Silver II
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 342L
1,333 MMR
Solo
Ullr
Ullr
Gold V
Recklxss
Ullr
Gold V
Level 69
God Stats
21W - 31L
1,473 SR
Queue Stats
135W - 137L
1,349 MMR
Solo
Osiris
Osiris
Gold IV
TheGhitarFlou
Osiris
Gold IV
Level 131
God Stats
2W - 4L
1,321 SR
Queue Stats
36W - 34L
1,621 MMR
Party 2
Fenrir
Fenrir
Silver III
bitstyle
Fenrir
Silver III
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 191L
1,254 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
1 / 5 / 6
12,035
602
11,173
17,012
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
BeegMush
Arachne
20
10 / 3 / 9
13,324
666
16,241
19,939
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
bubbatron
Athena
15
3 / 3 / 14
11,659
583
6,593
21,827
26,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
19
10 / 4 / 7
12,780
639
19,043
10,091
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
poows
Sun Wukong
17
2 / 3 / 9
11,336
567
10,606
18,713
17,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MulanHou YiAtlasIzanami

VS

Bans
CliodhnaBastetAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 6 / 5
9,738
487
11,324
10,723
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 4 / 5
7,667
383
5,069
17,928
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
19
8 / 3 / 0
11,545
577
12,520
16,394
5,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 1
9,633
482
11,630
20,234
18,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
bitstyle
Fenrir
13
3 / 9 / 5
8,796
440
8,879
19,344
11,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
26
Kills
16
18
Deaths
26
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
5
6
0.8
W
Arachne
BeegMush
Arachne
10
3
9
4.83
L
Agni
4
6
5
1.08
L
0
4
5
0.63
L
Ullr
8
3
0
2.67
L
1
4
1
0.38
L
Fenrir
bitstyle
Fenrir
3
9
5
0.61
W
Athena
bubbatron
Athena
3
3
14
3.33
W
Thoth
10
4
7
3.38
W
Sun Wukong
poows
Sun Wukong
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,656
Damage
49,422
87,582
Taken
84,623
61,559
Mitigated
50,805
37,123
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,173
5,949
0
7,935
17,012
5,898
6,914
3,076
13,833
0
102,428
W
Arachne
BeegMush
Arachne
16,241
12,054
0
9,399
19,939
7,739
0
2,982
16,690
0
124,913
L
Agni
11,324
1,155
0
1,024
10,723
2,428
0
5,706
5,017
67,680
0
L
5,069
672
0
2,924
17,928
13,055
155
6,395
11,533
22,555
0
L
Ullr
12,520
3,617
0
1,626
16,394
5,639
0
3,606
12,788
0
89,918
L
11,630
5,446
0
6,240
20,234
18,152
1,015
4,568
15,666
0
69,626
L
Fenrir
bitstyle
Fenrir
8,879
2,623
0
5,008
19,344
11,531
0
5,867
13,331
0
52,496
W
Athena
bubbatron
Athena
6,593
1,813
3,296
5,612
21,827
26,814
84
7,007
14,418
20,734
0
W
Thoth
19,043
455
0
1,545
10,091
3,930
1,484
3,426
6,565
87,664
0
W
Sun Wukong
poows
Sun Wukong
10,606
2,549
0
9,336
18,713
17,178
0
1,828
16,852
0
73,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,134
Gold Earned
47,379
604
Minions Killed
545
0
Camps Cleared
0
2,036,348
Distance Traveled
1,957,415
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,035
602
166
8
0
316,569
4
W
Arachne
13,324
666
135
7
0
450,382
5
L
Agni
9,738
487
132
7
0
391,048
4
L
Geb
7,667
383
36
2
0
394,352
7
L
Ullr
11,545
577
148
7
0
392,199
5
L
Osiris
9,633
482
141
7
0
403,723
7
L
Fenrir
8,796
440
88
4
0
376,093
6
W
Athena
11,659
583
31
2
0
407,868
6
W
Thoth
12,780
639
143
7
0
407,950
4
W
Sun Wukong
11,336
567
129
6
0
453,579
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role