Player Matchup

Bastet
Bastet
Bayleavesss
Bastet
Level 104
God Stats
6W - 4L
1,852 SR
Queue Stats
99W - 97L
1,536 Elo+
Party 4
Izanami
Izanami
Centuriooo
Izanami
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 18L
1,705 Elo+
Party 1
Ymir
Ymir
JPoggers
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Leviticus2013
Ah Muzen Cab
Level 46
God Stats
14W - 11L
1,359 SR
Queue Stats
115W - 108L
1,577 Elo+
Party 4
Chang'e
Chang'e
RekiVT
Chang'e
Level 148
God Stats
8W - 6L
1,299 SR
Queue Stats
206W - 172L
1,585 Elo+
Party 1
Team Averages
Level 71
1,502 SR
1,581 Elo+

VS

Team Averages
Level 59
1,359 SR
1,509 Elo+
Loki
Loki
BigZakolaczi
Loki
Level 17
God Stats
3W - 3L
1,344 SR
Queue Stats
18W - 18L
1,202 Elo+
Party 2
Chang'e
Chang'e
GermCress
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,671 Elo+
Party 3
Hercules
Hercules
Sierra0731
Hercules
Level 7
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Xl-_AQUA_-lX
Hou Yi
Level 127
God Stats
3W - 2L
1,447 SR
Queue Stats
165W - 165L
1,458 Elo+
Party 2
Bacchus
Bacchus
juanjusticiero2
Bacchus
Level 46
God Stats
0W - 1L
1,286 SR
Queue Stats
27W - 23L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
5 / 2 / 2
5,986
599
4,988
6,988
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Centuriooo
Izanami
10
1 / 1 / 3
5,990
599
3,854
6,214
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
9
2 / 0 / 2
5,832
583
1,405
3,688
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Leviticus2013
Ah Muzen Cab
11
3 / 1 / 2
6,352
635
5,253
5,449
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
RekiVT
Chang'e
11
3 / 0 / 1
6,325
633
4,823
5,758
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,017
502
4,315
7,990
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
GermCress
Chang'e
10
1 / 3 / 2
5,605
561
3,863
6,602
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sierra0731
Hercules
9
0 / 3 / 0
4,757
476
723
6,199
3,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
8
0 / 2 / 1
4,999
500
2,469
5,052
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 0
6,006
601
3,835
7,680
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
2
2
3
L
0
4
1
0.13
W
Izanami
Centuriooo
Izanami
1
1
3
2.5
L
Chang'e
GermCress
Chang'e
1
3
2
0.67
W
Ymir
2
0
2
3
W
Ah Muzen Cab
Leviticus2013
Ah Muzen Cab
3
1
2
4
W
Chang'e
RekiVT
Chang'e
3
0
1
3.5
L
Hercules
Sierra0731
Hercules
0
3
0
0
L
Hou Yi
0
2
1
0.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
15,205
28,097
Taken
33,523
8,723
Mitigated
11,811
12,459
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,988
1,747
0
2,631
6,988
1,949
0
2,433
4,453
0
24,221
L
4,315
1,374
0
3,339
7,990
1,851
0
609
7,381
0
27,729
W
Izanami
Centuriooo
Izanami
3,854
2,449
0
1,794
6,214
1,721
0
1,388
4,826
0
46,397
L
Chang'e
GermCress
Chang'e
3,863
360
385
2,323
6,602
1,756
0
2,916
3,686
29,712
0
W
Ymir
1,405
327
1,357
1,329
3,688
1,357
0
816
2,872
5,467
0
W
Ah Muzen Cab
Leviticus2013
Ah Muzen Cab
5,253
1,797
0
2,793
5,449
1,798
88
391
5,058
0
37,417
W
Chang'e
RekiVT
Chang'e
4,823
615
251
2,304
5,758
1,898
0
2,670
3,088
36,220
0
L
Hercules
Sierra0731
Hercules
723
294
0
1,400
6,199
3,101
0
0
6,199
0
15,892
L
Hou Yi
2,469
728
0
1,299
5,052
1,092
0
600
4,452
0
29,246
L
3,835
910
0
2,245
7,680
4,011
0
2,103
5,577
10,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
26,384
305
Minions Killed
240
0
Camps Cleared
0
1,010,894
Distance Traveled
997,920
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,986
599
50
5
0
250,310
3
L
Loki
5,017
502
52
5
0
213,238
1
W
Izanami
5,990
599
91
9
0
184,554
3
L
Chang'e
5,605
561
62
6
0
189,147
5
W
Ymir
5,832
583
15
2
0
189,273
3
W
Ah Muzen Cab
6,352
635
72
7
0
181,155
1
W
Chang'e
6,325
633
77
8
0
205,602
2
L
Hercules
4,757
476
50
5
0
202,200
1
L
Hou Yi
4,999
500
64
6
0
183,238
4
L
Bacchus
6,006
601
12
1
0
210,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role