Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IJokerSmile
Hachiman
Level 124
God Stats
5W - 9L
1,267 SR
Queue Stats
292W - 271L
1,590 Elo+
Party 2
Bacchus
Bacchus
Lissn
Bacchus
Level 92
God Stats
3W - 1L
1,733 SR
Queue Stats
312W - 283L
1,551 Elo+
Party 2
Chaac
Chaac
LoneKing
Chaac
Level 160
God Stats
10W - 11L
1,172 SR
Queue Stats
1,045W - 1,124L
1,503 Elo+
Solo
Ymir
Ymir
hispanobwolf
Ymir
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
357W - 331L
1,554 Elo+
Party 2
Team Averages
Level 128
1,434 SR
1,540 Elo+

VS

Team Averages
Level 147
1,500 SR
1,562 Elo+
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Indumentum
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,635 Elo+
Party 1
Mercury
Mercury
ParalyzeD2016
Mercury
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
494W - 532L
1,513 Elo+
Solo
Geb
Geb
Sciupera
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 6 / 10
8,001
727
9,913
11,553
5,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
IJokerSmile
Hachiman
14
2 / 5 / 10
8,101
736
11,870
10,190
4,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Lissn
Bacchus
13
3 / 5 / 10
7,897
718
7,272
14,371
18,867
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
LoneKing
Chaac
17
4 / 1 / 11
8,687
790
12,414
13,200
15,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 4 / 10
8,309
755
9,423
10,862
5,372
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 2 / 9
10,722
975
16,852
9,235
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
 
Ah Puch
15
3 / 3 / 10
8,738
794
14,037
11,484
5,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Osiris
Indumentum
Osiris
16
3 / 4 / 13
9,752
887
11,765
16,532
14,617
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mercury
15
6 / 4 / 6
9,557
869
8,130
8,848
4,643
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 11
8,906
810
3,788
15,571
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
17
Kills
21
21
Deaths
18
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
10
1.5
W
Thoth
 
Thoth
8
2
9
6.25
W
Ah Puch
 
Ah Puch
3
3
10
2.67
L
Hachiman
IJokerSmile
Hachiman
2
5
10
1.4
W
Osiris
Indumentum
Osiris
3
4
13
2.38
L
Bacchus
Lissn
Bacchus
3
5
10
1.6
L
Chaac
LoneKing
Chaac
4
1
11
9.5
W
Mercury
6
4
6
2.25
W
1
5
11
1.3
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
54,572
60,176
Taken
61,670
49,595
Mitigated
45,279
19,617
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,913
5,087
680
1,292
11,553
5,798
0
5,892
5,661
0
17,275
W
Thoth
 
Thoth
16,852
734
1,304
3,342
9,235
4,008
722
1,744
7,405
40,268
0
W
Ah Puch
 
Ah Puch
14,037
742
388
3,367
11,484
5,736
1,000
4,609
6,626
25,035
0
L
Hachiman
IJokerSmile
Hachiman
11,870
3,960
2,094
1,672
10,190
4,142
0
5,713
4,477
0
22,636
W
Osiris
Indumentum
Osiris
11,765
4,215
2,016
3,834
16,532
14,617
407
5,472
10,785
0
15,522
L
Bacchus
Lissn
Bacchus
7,272
1,237
2,170
3,078
14,371
18,867
0
7,468
6,903
11,979
0
L
Chaac
LoneKing
Chaac
12,414
1,066
535
6,198
13,200
15,416
0
8,207
4,993
0
25,929
W
Mercury
8,130
2,854
1,324
1,167
8,848
4,643
633
2,009
6,762
0
15,040
W
3,788
424
952
2,802
15,571
16,275
204
2,861
12,326
6,994
0
L
9,423
1,456
508
1,390
10,862
5,372
0
7,397
3,465
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
47,675
107
Minions Killed
108
0
Camps Cleared
0
936,075
Distance Traveled
1,080,429
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,001
727
22
2
0
188,440
0
W
Thoth
10,722
975
58
5
0
211,332
1
W
Ah Puch
8,738
794
14
1
0
199,667
0
L
Hachiman
8,101
736
33
3
0
179,114
0
W
Osiris
9,752
887
16
1
0
242,434
0
L
Bacchus
7,897
718
7
1
0
200,917
0
L
Chaac
8,687
790
27
2
0
209,584
4
W
Mercury
9,557
869
15
1
0
226,081
5
W
Geb
8,906
810
5
0
0
200,915
1
L
Ymir
8,309
755
18
2
0
158,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role