Player Matchup

Nemesis
Nemesis
Apllezz846
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Ga1ahad6174
Ares
Level 67
God Stats
40W - 28L
1,614 SR
Queue Stats
57W - 45L
1,573 Elo+
Party 3
Izanami
Izanami
SensoryGold765
Izanami
Level 32
God Stats
0W - 3L
1,425 SR
Queue Stats
1W - 7L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
SleepySloth1234
Amaterasu
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
121W - 107L
1,572 Elo+
Party 3
Hachiman
Hachiman
mrk_r_i_s
Hachiman
Level 35
God Stats
10W - 11L
1,516 SR
Queue Stats
19W - 22L
1,524 Elo+
Party 3
Team Averages
Level 49
1,511 SR
1,493 Elo+

VS

Team Averages
Level 82
1,472 SR
1,353 Elo+
Fenrir
Fenrir
Athroxz
Fenrir
Level 152
God Stats
5W - 4L
1,667 SR
Queue Stats
203W - 203L
1,392 Elo+
Solo
Merlin
Merlin
KingDready_
Merlin
Level 65
God Stats
1W - 4L
1,617 SR
Queue Stats
108W - 116L
1,285 Elo+
Party 2
Ullr
Ullr
Lord_Othello
Ullr
Level 156
God Stats
1W - 0L
1,309 SR
Queue Stats
41W - 51L
1,487 Elo+
Party 4
Baron Samedi
Baron Samedi
NBD-killzzz
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,349 Elo+
Party 4
Artio
Artio
SuperDudePTown
Artio
Level 8
God Stats
1W - 4L
1,268 SR
Queue Stats
111W - 152L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apllezz846
Nemesis
9
0 / 2 / 1
6,348
397
724
6,947
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 6 / 4
7,346
459
7,883
18,076
17,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 0
6,902
431
1,904
13,945
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
SleepySloth1234
Amaterasu
15
2 / 4 / 1
8,621
539
6,723
15,654
10,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
mrk_r_i_s
Hachiman
14
5 / 2 / 0
8,022
501
6,623
8,054
2,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Athroxz
Fenrir
14
2 / 4 / 5
8,601
538
5,054
12,307
4,621
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
12
1 / 5 / 5
7,658
479
7,900
8,765
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
15 / 0 / 2
10,958
685
16,896
8,788
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NBD-killzzz
Baron Samedi
13
3 / 1 / 5
8,515
532
8,406
10,100
12,216
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 8
8,290
518
3,309
11,031
9,224
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
22
23
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Apllezz846
Nemesis
0
2
1
0.25
W
Fenrir
Athroxz
Fenrir
2
4
5
1.13
L
3
6
4
0.83
W
Merlin
1
5
5
0.7
W
15
0
2
16
W
Baron Samedi
NBD-killzzz
Baron Samedi
3
1
5
5.5
L
0
9
0
0
L
Amaterasu
SleepySloth1234
Amaterasu
2
4
1
0.63
W
1
2
8
2.5
L
Hachiman
mrk_r_i_s
Hachiman
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
41,565
62,676
Taken
50,991
36,943
Mitigated
33,633
16,507
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Apllezz846
Nemesis
724
293
0
1,791
6,947
1,903
367
530
6,417
0
18,734
W
Fenrir
Athroxz
Fenrir
5,054
857
0
3,201
12,307
4,621
0
912
11,395
0
53,404
L
7,883
771
345
3,451
18,076
17,593
0
7,089
10,987
24,037
0
W
Merlin
7,900
939
115
2,348
8,765
3,542
862
2,613
6,152
42,247
6,145
W
16,896
7,606
0
1,364
8,788
4,030
2,192
1,474
7,314
0
75,420
W
Baron Samedi
NBD-killzzz
Baron Samedi
8,406
1,450
1,842
5,238
10,100
12,216
434
1,313
8,787
42,769
0
L
1,904
817
60
3,381
13,945
4,121
3,055
1,841
12,104
0
39,303
L
Amaterasu
SleepySloth1234
Amaterasu
6,723
1,405
133
4,922
15,654
10,332
261
5,888
9,766
8,501
47,852
W
3,309
878
761
3,243
11,031
9,224
375
3,482
7,549
14,646
0
L
Hachiman
mrk_r_i_s
Hachiman
6,623
2,276
0
2,424
8,054
2,994
788
3,496
4,558
0
52,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
44,022
321
Minions Killed
400
0
Camps Cleared
0
1,441,179
Distance Traveled
1,500,944
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,348
397
45
3
0
216,344
0
W
Fenrir
8,601
538
95
6
0
277,425
1
L
Ares
7,346
459
26
2
0
313,303
5
W
Merlin
7,658
479
70
4
0
293,406
0
W
Ullr
10,958
685
122
8
0
318,566
3
W
Baron Samedi
8,515
532
84
5
0
287,535
1
L
Izanami
6,902
431
73
5
0
274,208
1
L
Amaterasu
8,621
539
105
7
0
332,975
3
W
Artio
8,290
518
29
2
0
324,012
0
L
Hachiman
8,022
501
72
5
0
304,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role