Player Matchup

Danzaburou
Danzaburou
Gaullin
Danzaburou
Level 129
God Stats
2W - 2L
1,184 SR
Queue Stats
23W - 29L
1,135 Elo+
Party 3
Sol
Sol
Jefry627
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 51L
1,707 Elo+
Party 1
Bellona
Bellona
TheSuperAcorn
Bellona
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,453 Elo+
Party 3
Ah Puch
Ah Puch
arccriss
Ah Puch
Level 160
God Stats
10W - 7L
1,808 SR
Queue Stats
277W - 287L
1,507 Elo+
Solo
Fenrir
Fenrir
lPianoManticorel
Fenrir
Level 141
God Stats
12W - 4L
1,601 SR
Queue Stats
72W - 48L
1,699 Elo+
Party 1
Team Averages
Level 140
1,519 SR
1,500 Elo+

VS

Team Averages
Level 122
1,583 SR
1,585 Elo+
Chaac
Chaac
Deadliest6ore
Chaac
Level 120
God Stats
8W - 10L
1,508 SR
Queue Stats
241W - 215L
1,625 Elo+
Solo
Atlas
Atlas
Spooky Zeph
Atlas
Level 153
God Stats
6W - 4L
1,826 SR
Queue Stats
146W - 135L
1,679 Elo+
Party 2
Discordia
Discordia
XOneKoolGuyX
Discordia
Level 104
God Stats
0W - 2L
1,346 SR
Queue Stats
13W - 15L
1,520 Elo+
Party 2
Thanatos
Thanatos
barthman221
Thanatos
Level 77
God Stats
3W - 1L
1,748 SR
Queue Stats
14W - 15L
1,611 Elo+
Party 2
Chernobog
Chernobog
coffeegoose3747
Chernobog
Level 154
God Stats
0W - 3L
1,488 SR
Queue Stats
35W - 45L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gaullin
Danzaburou
19
5 / 6 / 11
12,403
886
8,358
15,305
5,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 7 / 14
12,369
884
20,745
16,647
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
19
9 / 6 / 15
12,301
879
11,189
15,748
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
arccriss
Ah Puch
20
7 / 7 / 13
12,520
894
23,249
15,421
8,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 6 / 10
11,628
831
11,923
25,628
14,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 13
10,214
730
10,399
19,027
22,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 3 / 11
12,580
899
18,374
15,700
6,854
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
XOneKoolGuyX
Discordia
19
7 / 8 / 10
10,939
781
14,152
15,082
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
barthman221
Thanatos
18
6 / 9 / 15
11,541
824
8,979
16,053
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
coffeegoose3747
Chernobog
19
5 / 5 / 11
11,338
810
17,932
17,965
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
92
34
Kills
32
32
Deaths
34
63
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
9
13
0.94
W
Danzaburou
Gaullin
Danzaburou
5
6
11
1.75
W
8
7
14
2.14
L
12
3
11
5.83
W
Bellona
9
6
15
2.75
L
Discordia
XOneKoolGuyX
Discordia
7
8
10
1.5
W
Ah Puch
arccriss
Ah Puch
7
7
13
1.93
L
Thanatos
barthman221
Thanatos
6
9
15
1.5
L
Chernobog
coffeegoose3747
Chernobog
5
5
11
2.1
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,464
Damage
69,836
88,749
Taken
83,827
51,381
Mitigated
48,778
23,032
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,399
779
167
3,159
19,027
22,160
0
10,497
8,338
0
31,089
W
Danzaburou
Gaullin
Danzaburou
8,358
4,449
0
4,331
15,305
5,654
2,301
4,691
10,305
0
41,342
W
20,745
7,817
117
6,541
16,647
6,263
4,796
4,707
11,876
55,765
4,305
L
18,374
4,115
0
886
15,700
6,854
288
8,327
7,055
38,920
0
W
Bellona
11,189
1,913
0
1,022
15,748
15,517
337
8,256
7,222
0
15,437
L
Discordia
XOneKoolGuyX
Discordia
14,152
972
0
1,148
15,082
5,486
54
8,219
6,572
35,170
0
W
Ah Puch
arccriss
Ah Puch
23,249
443
0
3,310
15,421
8,965
1,331
7,493
7,614
63,000
0
L
Thanatos
barthman221
Thanatos
8,979
1,952
0
5,691
16,053
6,591
0
7,147
8,603
0
16,204
L
Chernobog
coffeegoose3747
Chernobog
17,932
9,961
0
3,957
17,965
7,687
592
7,976
9,726
0
37,266
W
11,923
2,553
194
7,517
25,628
14,982
1,421
6,254
19,206
0
34,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
56,612
249
Minions Killed
249
0
Camps Cleared
0
1,379,174
Distance Traveled
1,273,666
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,214
730
57
4
0
270,372
0
W
Danzaburou
12,403
886
52
4
0
266,292
2
W
Sol
12,369
884
58
4
0
275,490
1
L
Atlas
12,580
899
58
4
0
236,704
1
W
Bellona
12,301
879
13
1
0
303,383
3
L
Discordia
10,939
781
59
4
0
235,391
0
W
Ah Puch
12,520
894
82
6
0
253,343
1
L
Thanatos
11,541
824
15
1
0
269,106
1
L
Chernobog
11,338
810
60
4
0
262,093
0
W
Fenrir
11,628
831
44
3
0
280,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role