Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold I
PerGerr
Eset
Gold I
Level 157
God Stats
18W - 7L
1,841 SR
Queue Stats
141W - 129L
1,868 MMR
Party 1
Da Ji
Da Ji
Gold I
abstractedM0na
Da Ji
Gold I
Level 98
God Stats
7W - 11L
1,730 SR
Queue Stats
139W - 128L
1,868 MMR
Party 1
Chiron
Chiron
Platinum IV
oTHEORYo
Chiron
Platinum IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 159L
1,850 MMR
Solo
Amaterasu
Amaterasu
Platinum III
rule34Biscuit
Amaterasu
Platinum III
Level 79
God Stats
2W - 1L
1,860 SR
Queue Stats
44W - 35L
1,837 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,686 SR
1,784 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,735 SR
1,768 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Platinum III
Elrioc
Kali
Platinum III
Level 141
God Stats
5W - 4L
1,823 SR
Queue Stats
97W - 91L
1,859 MMR
Solo
Achilles
Achilles
Platinum IV
TheHawk
Achilles
Platinum IV
Level 117
God Stats
3W - 3L
1,689 SR
Queue Stats
43W - 30L
1,842 MMR
Solo
Cthulhu
Cthulhu
Platinum III
stealzyy
Cthulhu
Platinum III
Level 158
God Stats
11W - 7L
1,860 SR
Queue Stats
816W - 820L
1,820 MMR
Solo
Medusa
Medusa
Gold III
yAuraa
Medusa
Gold III
Level 160
God Stats
6W - 4L
1,805 SR
Queue Stats
88W - 64L
1,820 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 4
5,878
534
1,866
5,695
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
PerGerr
Eset
12
5 / 0 / 1
7,339
667
7,175
4,988
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 1
7,021
638
4,452
6,633
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
oTHEORYo
Chiron
11
1 / 2 / 1
6,356
578
4,027
5,871
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
rule34Biscuit
Amaterasu
12
2 / 0 / 1
7,217
656
6,104
9,692
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ArtioAtlasFenrirErlang Shen

VS

Bans
CliodhnaCamazotzGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 0
5,784
526
4,703
5,891
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Elrioc
Kali
9
0 / 2 / 0
5,268
479
2,309
8,250
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheHawk
Achilles
11
0 / 2 / 0
5,845
531
3,992
8,296
5,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
stealzyy
Cthulhu
8
0 / 3 / 0
5,113
465
2,372
8,276
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
yAuraa
Medusa
10
2 / 2 / 0
6,196
563
4,684
5,003
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
3
3
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
4
2
L
Sol
 
Sol
1
4
0
0.25
L
Kali
Elrioc
Kali
0
2
0
0
W
Eset
PerGerr
Eset
5
0
1
5.5
L
Achilles
TheHawk
Achilles
0
2
0
0
W
4
1
1
4.5
W
Chiron
oTHEORYo
Chiron
1
2
1
0.75
W
Amaterasu
rule34Biscuit
Amaterasu
2
0
1
2.5
L
Cthulhu
stealzyy
Cthulhu
0
3
0
0
L
Medusa
yAuraa
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
18,060
32,879
Taken
35,716
16,087
Mitigated
12,618
13,712
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,866
339
498
2,575
5,695
2,565
0
1,296
4,244
0
14,140
L
Sol
 
Sol
4,703
2,065
0
1,280
5,891
1,109
0
2,650
3,241
35,317
0
L
Kali
Elrioc
Kali
2,309
1,010
0
3,015
8,250
2,256
0
987
7,263
0
33,629
W
Eset
PerGerr
Eset
7,175
1,200
547
954
4,988
1,625
690
2,465
2,523
50,059
0
L
Achilles
TheHawk
Achilles
3,992
1,354
0
2,330
8,296
5,001
0
0
8,296
0
35,384
W
4,452
1,654
0
332
6,633
2,257
0
1,375
5,258
0
42,849
W
Chiron
oTHEORYo
Chiron
4,027
2,383
409
2,720
5,871
1,817
0
461
5,340
0
44,099
W
Amaterasu
rule34Biscuit
Amaterasu
6,104
2,580
0
5,677
9,692
7,823
0
1,478
8,214
0
46,767
L
Cthulhu
stealzyy
Cthulhu
2,372
120
58
1,928
8,276
3,352
0
3,538
4,738
13,058
0
L
Medusa
yAuraa
Medusa
4,684
2,447
0
1,302
5,003
900
0
0
5,003
0
33,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
28,206
410
Minions Killed
331
0
Camps Cleared
0
1,118,274
Distance Traveled
1,074,101
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,878
534
20
2
0
244,303
6
L
Sol
5,784
526
75
7
0
190,096
3
L
Kali
5,268
479
70
6
0
239,665
3
W
Eset
7,339
667
108
10
0
235,172
6
L
Achilles
5,845
531
86
8
0
215,816
2
W
Da Ji
7,021
638
71
6
0
235,051
4
W
Chiron
6,356
578
99
9
0
186,789
5
W
Amaterasu
7,217
656
112
10
0
216,959
2
L
Cthulhu
5,113
465
14
1
0
216,574
2
L
Medusa
6,196
563
86
8
0
211,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role