Player Matchup

Sol
Sol
Platinum I
OswaldJr
Sol
Platinum I
Level 160
God Stats
4W - 5L
1,593 SR
Queue Stats
59W - 39L
2,031 MMR
Solo
Bellona
Bellona
Platinum II
Sharks
Bellona
Platinum II
Level 160
God Stats
5W - 4L
1,708 SR
Queue Stats
167W - 149L
1,935 MMR
Party 2
Kali
Kali
Platinum I
Shwimmityy
Kali
Platinum I
Level 160
God Stats
4W - 8L
1,591 SR
Queue Stats
303W - 286L
2,029 MMR
Solo
Cerberus
Cerberus
Diamond III
Soul
Cerberus
Diamond III
Level 160
God Stats
6W - 5L
1,677 SR
Queue Stats
158W - 135L
2,167 MMR
Party 2
Tiamat
Tiamat
Masters
lDaydream
Tiamat
Masters
Level 160
God Stats
3W - 0L
1,726 SR
Queue Stats
167W - 147L
1,943 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,659 SR
2,021 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,775 SR
2,018 MMR
Tyr
Tyr
Platinum I
Ausence
Tyr
Platinum I
Level 146
God Stats
4W - 1L
1,953 SR
Queue Stats
200W - 189L
1,982 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Bacon Diff
Cliodhna
Platinum III
Level 160
God Stats
5W - 3L
1,745 SR
Queue Stats
365W - 312L
2,035 MMR
Party 1
Hachiman
Hachiman
Platinum II
HllaScorp
Hachiman
Platinum II
Level 159
God Stats
4W - 5L
1,743 SR
Queue Stats
133W - 118L
2,034 MMR
Solo
Agni
Agni
Diamond IV
Príde
Agni
Diamond IV
Level 148
God Stats
13W - 8L
1,588 SR
Queue Stats
108W - 94L
2,129 MMR
Party 1
Achilles
Achilles
Platinum IV
alicus1409
Achilles
Platinum IV
Level 160
God Stats
3W - 3L
1,844 SR
Queue Stats
103W - 99L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
13,823
691
18,560
18,282
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sharks
Bellona
19
4 / 4 / 9
13,183
659
17,494
24,849
29,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 9
13,582
679
19,186
19,415
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Soul
Cerberus
14
1 / 3 / 9
10,815
541
7,062
18,734
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
lDaydream
Tiamat
18
1 / 1 / 10
11,932
597
8,786
11,277
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IzanamiAresAtlasGilgamesh

VS

Bans
AmaterasuFenrirNemesisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 3 / 3
8,427
421
6,200
18,020
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Bacon Diff
Cliodhna
17
5 / 5 / 4
10,258
513
12,179
19,385
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
HllaScorp
Hachiman
18
2 / 5 / 4
10,402
520
11,035
15,861
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Príde
Agni
17
3 / 4 / 4
10,399
520
13,281
12,967
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
alicus1409
Achilles
16
2 / 7 / 4
9,581
479
10,259
21,067
11,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
24
Kills
12
12
Deaths
24
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
3
3
0.5
L
Cliodhna
Bacon Diff
Cliodhna
5
5
4
1.4
L
Hachiman
HllaScorp
Hachiman
2
5
4
0.8
W
9
2
6
6
L
Agni
Príde
Agni
3
4
4
1.25
W
Bellona
Sharks
Bellona
4
4
9
2.13
W
9
2
9
6.75
W
Cerberus
Soul
Cerberus
1
3
9
1.83
L
Achilles
alicus1409
Achilles
2
7
4
0.57
W
Tiamat
lDaydream
Tiamat
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,088
Damage
52,954
92,557
Taken
87,300
69,922
Mitigated
36,385
36,227
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
6,200
117
479
3,657
18,020
12,070
0
8,491
9,257
0
31,540
L
Cliodhna
Bacon Diff
Cliodhna
12,179
1,396
0
4,601
19,385
4,592
0
6,663
12,722
0
74,300
L
Hachiman
HllaScorp
Hachiman
11,035
6,266
0
5,121
15,861
4,466
0
6,484
9,377
0
80,846
W
18,560
9,148
0
10,113
18,282
5,758
7,465
1,949
16,176
125,999
0
L
Agni
Príde
Agni
13,281
453
0
2,026
12,967
3,460
0
6,283
6,684
78,614
0
W
Bellona
Sharks
Bellona
17,494
7,655
0
9,929
24,849
29,767
627
3,214
21,635
173
88,580
W
19,186
8,560
0
8,095
19,415
8,298
1,788
4,351
15,064
0
87,716
W
Cerberus
Soul
Cerberus
7,062
342
0
4,290
18,734
20,265
878
2,845
15,475
22,139
6,118
L
Achilles
alicus1409
Achilles
10,259
2,369
0
4,118
21,067
11,797
236
5,769
15,298
0
59,282
W
Tiamat
lDaydream
Tiamat
8,786
944
0
3,800
11,277
5,834
1,305
3,439
7,838
90,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,335
Gold Earned
49,067
599
Minions Killed
561
0
Camps Cleared
0
2,061,736
Distance Traveled
2,001,689
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,427
421
46
2
0
457,728
9
L
Cliodhna
10,258
513
133
7
0
434,245
0
L
Hachiman
10,402
520
133
7
0
336,562
6
W
Sol
13,823
691
153
8
0
383,591
14
L
Agni
10,399
520
145
7
0
401,654
4
W
Bellona
13,183
659
153
8
0
394,820
4
W
Kali
13,582
679
126
6
0
463,100
8
W
Cerberus
10,815
541
30
2
0
412,644
5
L
Achilles
9,581
479
104
5
0
371,500
4
W
Tiamat
11,932
597
137
7
0
407,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role