Player Matchup

Cthulhu
Cthulhu
CPistohl
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
Jackenomics
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,576 Elo+
Party 1
Discordia
Discordia
MAYO
Discordia
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,555 Elo+
Party 1
Serqet
Serqet
RocketManJose
Serqet
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,456 Elo+
Solo
Mulan
Mulan
SY_MH7
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,371 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,492 Elo+

VS

Team Averages
Level 89
1,503 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BakedWaInuts
Set
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,785 Elo+
Solo
Kuzenbo
Kuzenbo
DirtyBirdYNK
Kuzenbo
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 38L
1,358 Elo+
Party 2
Anubis
Anubis
ohh sayIess
Anubis
Level 104
God Stats
7W - 1L
1,516 SR
Queue Stats
67W - 68L
1,382 Elo+
Solo
Amaterasu
Amaterasu
thecannoliguy
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPistohl
Cthulhu
15
1 / 4 / 9
8,451
704
16,620
13,652
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 2 / 3
9,624
802
7,807
15,403
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MAYO
Discordia
15
0 / 1 / 6
8,257
688
24,029
6,606
2,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 3
7,482
624
4,834
10,232
7,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
SY_MH7
Mulan
13
1 / 8 / 6
8,091
674
8,377
18,452
11,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 3 / 12
9,275
773
9,225
15,052
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 4 / 12
8,959
747
15,127
11,165
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
DirtyBirdYNK
Kuzenbo
16
2 / 2 / 16
9,559
797
9,315
23,540
31,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
17
3 / 1 / 11
9,729
811
15,947
11,269
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
thecannoliguy
Amaterasu
17
7 / 1 / 10
9,732
811
10,562
15,739
9,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
10
Kills
19
19
Deaths
11
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
3
12
3.33
W
3
4
12
2.25
L
Cthulhu
CPistohl
Cthulhu
1
4
9
1.38
W
Kuzenbo
DirtyBirdYNK
Kuzenbo
2
2
16
5
L
7
2
3
4.25
L
Discordia
MAYO
Discordia
0
1
6
3
L
1
4
3
0.63
L
Mulan
SY_MH7
Mulan
1
8
6
0.5
W
Anubis
3
1
11
8.5
W
Amaterasu
thecannoliguy
Amaterasu
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,667
Damage
60,176
64,345
Taken
76,765
47,252
Mitigated
66,981
19,171
Healing
45,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,225
2,778
15,568
5,953
15,052
10,563
1,491
10,204
4,502
15,324
2,523
W
15,127
6,770
348
1,326
11,165
10,254
1,657
4,367
6,375
0
20,502
L
Cthulhu
CPistohl
Cthulhu
16,620
213
1,498
2,498
13,652
12,571
0
6,385
7,136
24,866
0
W
Kuzenbo
DirtyBirdYNK
Kuzenbo
9,315
3,128
4,387
7,112
23,540
31,297
1,053
9,745
13,482
17,489
0
L
7,807
3,694
2,456
4,922
15,403
13,389
0
9,565
5,670
0
14,319
L
Discordia
MAYO
Discordia
24,029
1,690
1,971
1,532
6,606
2,253
0
3,437
3,169
44,271
0
L
4,834
609
1,839
1,327
10,232
7,676
0
4,702
5,363
0
10,551
L
Mulan
SY_MH7
Mulan
8,377
1,748
77
1,051
18,452
11,363
0
9,403
8,728
218
15,356
W
Anubis
15,947
1,273
3,487
3,787
11,269
5,441
602
6,357
4,539
43,718
0
W
Amaterasu
thecannoliguy
Amaterasu
10,562
3,315
830
2,784
15,739
9,426
995
9,431
6,162
0
19,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
47,254
125
Minions Killed
116
0
Camps Cleared
0
1,030,208
Distance Traveled
1,118,429
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,275
773
18
2
0
209,464
1
W
Set
8,959
747
9
1
0
209,392
0
L
Cthulhu
8,451
704
22
2
0
191,413
0
W
Kuzenbo
9,559
797
25
2
0
213,668
1
L
Horus
9,624
802
13
1
0
214,232
0
L
Discordia
8,257
688
57
5
0
217,577
0
L
Serqet
7,482
624
10
1
0
226,956
1
L
Mulan
8,091
674
23
2
0
180,030
0
W
Anubis
9,729
811
54
5
0
224,509
1
W
Amaterasu
9,732
811
10
1
0
261,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role