Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BannedCuzWeenies
Scylla
Level 18
God Stats
3W - 3L
1,311 SR
Queue Stats
66W - 88L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
Krouzee101
Sun Wukong
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 90L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
MakkyMaks
Baron Samedi
Level 105
God Stats
8W - 15L
1,194 SR
Queue Stats
157W - 174L
1,354 Elo+
Party 3
Gilgamesh
Gilgamesh
ToastyWaffle123
Gilgamesh
Level 128
God Stats
24W - 26L
1,672 SR
Queue Stats
503W - 477L
1,604 Elo+
Party 3
Team Averages
Level 95
1,435 SR
1,480 Elo+

VS

Team Averages
Level 139
1,593 SR
1,486 Elo+
Charybdis
Charybdis
AfroReggie123
Charybdis
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 117L
1,575 Elo+
Party 1
Loki
Loki
Ezzdee
Loki
Level 145
God Stats
26W - 26L
1,543 SR
Queue Stats
345W - 336L
1,453 Elo+
Solo
Da Ji
Da Ji
JOEBALLS
Da Ji
Level 105
God Stats
19W - 23L
1,455 SR
Queue Stats
161W - 201L
1,394 Elo+
Solo
Khepri
Khepri
Khorneknee
Khepri
Level 160
God Stats
2W - 2L
1,990 SR
Queue Stats
51W - 51L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Zallish
Sylvanus
Level 158
God Stats
79W - 69L
1,475 SR
Queue Stats
414W - 378L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 11 / 2
13,009
520
16,650
28,376
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 13 / 1
11,523
461
17,939
17,503
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Krouzee101
Sun Wukong
20
2 / 4 / 2
12,253
490
8,457
20,527
18,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MakkyMaks
Baron Samedi
14
0 / 8 / 4
10,001
400
7,332
21,020
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ToastyWaffle123
Gilgamesh
20
5 / 6 / 5
12,859
514
17,577
24,382
13,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AfroReggie123
Charybdis
20
12 / 4 / 10
14,089
564
28,662
21,768
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Ezzdee
Loki
20
14 / 6 / 3
15,087
603
15,697
16,547
6,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
JOEBALLS
Da Ji
19
7 / 3 / 14
13,152
526
17,003
21,014
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Khorneknee
Khepri
18
3 / 1 / 19
12,530
501
7,907
16,671
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Zallish
Sylvanus
20
5 / 3 / 9
14,403
576
19,334
22,719
29,143
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
17
Kills
41
42
Deaths
17
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
11
2
0.55
W
Charybdis
AfroReggie123
Charybdis
12
4
10
4.25
L
5
13
1
0.42
W
Loki
Ezzdee
Loki
14
6
3
2.58
W
Da Ji
JOEBALLS
Da Ji
7
3
14
4.67
W
Khepri
Khorneknee
Khepri
3
1
19
12.5
L
Sun Wukong
Krouzee101
Sun Wukong
2
4
2
0.75
L
Baron Samedi
MakkyMaks
Baron Samedi
0
8
4
0.25
L
Gilgamesh
ToastyWaffle123
Gilgamesh
5
6
5
1.25
W
Sylvanus
Zallish
Sylvanus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,955
Damage
88,603
111,808
Taken
98,719
63,456
Mitigated
73,932
20,610
Healing
29,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,650
7,736
0
5,129
28,376
6,864
0
3,881
24,495
0
89,740
W
Charybdis
AfroReggie123
Charybdis
28,662
16,835
0
9,306
21,768
7,028
3,256
6,029
15,570
0
103,458
L
17,939
499
0
3,013
17,503
3,858
0
2,902
14,601
48,763
0
W
Loki
Ezzdee
Loki
15,697
5,169
0
1,783
16,547
6,914
2,676
3,752
12,491
0
104,756
W
Da Ji
JOEBALLS
Da Ji
17,003
3,886
0
2,835
21,014
8,271
1,726
5,884
14,991
0
83,392
W
Khepri
Khorneknee
Khepri
7,907
1,086
0
3,190
16,671
22,576
0
4,963
11,350
35,043
0
L
Sun Wukong
Krouzee101
Sun Wukong
8,457
1,776
0
4,171
20,527
18,303
585
5,988
14,539
0
78,606
L
Baron Samedi
MakkyMaks
Baron Samedi
7,332
653
1,863
5,114
21,020
20,759
0
5,776
15,244
35,532
0
L
Gilgamesh
ToastyWaffle123
Gilgamesh
17,577
5,537
0
1,320
24,382
13,672
0
6,945
17,437
0
99,453
W
Sylvanus
Zallish
Sylvanus
19,334
5,450
2,470
9,424
22,719
29,143
1,442
3,554
19,046
106,316
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,645
Gold Earned
69,261
576
Minions Killed
653
0
Camps Cleared
0
2,161,941
Distance Traveled
2,243,336
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,009
520
134
5
0
469,219
5
W
Charybdis
14,089
564
141
6
0
443,511
1
L
Scylla
11,523
461
66
3
0
418,400
3
W
Loki
15,087
603
164
7
0
444,850
9
W
Da Ji
13,152
526
114
5
0
494,383
0
W
Khepri
12,530
501
30
1
0
488,865
11
L
Sun Wukong
12,253
490
167
7
0
448,045
3
L
Baron Samedi
10,001
400
52
2
0
362,193
8
L
Gilgamesh
12,859
514
157
6
0
464,084
2
W
Sylvanus
14,403
576
204
8
0
371,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role