Player Matchup

Anhur
Anhur
Adrii1127
Anhur
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 65L
1,465 Elo+
Party 2
Nox
Nox
BaD_I3oY
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 232L
1,444 Elo+
Solo
Mulan
Mulan
Miradetras
Mulan
Level 109
God Stats
9W - 4L
1,681 SR
Queue Stats
214W - 231L
1,389 Elo+
Party 2
Team Averages
Level 108
1,560 SR
1,433 Elo+

VS

Team Averages
Level 80
1,462 SR
1,519 Elo+
Horus
Horus
Kovahdin
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 1
Chiron
Chiron
Tigrouu-__
Chiron
Level 65
God Stats
4W - 3L
1,251 SR
Queue Stats
112W - 103L
1,499 Elo+
Solo
Atlas
Atlas
stormungandr
Atlas
Level 59
God Stats
86W - 54L
1,635 SR
Queue Stats
172W - 164L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adrii1127
Anhur
16
5 / 7 / 7
12,419
690
9,758
18,335
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 9
11,439
636
14,674
13,161
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
5 / 4 / 8
12,145
675
18,775
21,284
21,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kovahdin
Horus
16
3 / 5 / 10
12,244
680
11,451
16,870
16,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Tigrouu-__
Chiron
18
8 / 4 / 5
13,319
740
14,384
15,581
7,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 9
13,333
741
15,938
25,467
32,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
13
Kills
15
15
Deaths
13
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Adrii1127
Anhur
5
7
7
1.21
L
3
4
9
1.88
W
Horus
Kovahdin
Horus
3
5
10
1.6
L
Mulan
5
4
8
2.25
W
Chiron
Tigrouu-__
Chiron
8
4
5
2.63
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
41,773
52,780
Taken
57,918
31,941
Mitigated
55,691
6,553
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Adrii1127
Anhur
9,758
4,388
0
999
18,335
6,613
111
5,932
12,403
0
39,864
L
14,674
647
0
0
13,161
4,231
0
4,854
8,307
41,511
0
W
Horus
Kovahdin
Horus
11,451
5,478
2,946
3,518
16,870
16,535
909
6,552
9,901
0
28,017
L
Mulan
18,775
2,221
557
4,997
21,284
21,097
23
6,021
15,263
9,628
33,929
W
Chiron
Tigrouu-__
Chiron
14,384
4,681
879
6,232
15,581
7,049
1,701
5,519
9,926
0
66,040
W
15,938
6,663
212
4,070
25,467
32,107
507
6,902
17,823
36,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
38,896
175
Minions Killed
163
10
Camps Cleared
5
902,734
Distance Traveled
862,223
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,419
690
76
4
3
261,918
0
L
Nox
11,439
636
51
3
2
336,567
0
W
Horus
12,244
680
37
2
0
288,177
1
L
Mulan
12,145
675
48
3
5
304,249
0
W
Chiron
13,319
740
92
5
5
281,558
2
W
Atlas
13,333
741
34
2
0
292,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role