Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AmbitiousCar5
Neith
Level 155
God Stats
2W - 2L
1,648 SR
Queue Stats
12W - 25L
1,384 Elo+
Party 1
Bastet
Bastet
Authentic216
Bastet
Level 60
God Stats
6W - 11L
1,456 SR
Queue Stats
18W - 39L
1,384 Elo+
Party 1
Atlas
Atlas
Hoop1ife
Atlas
Level 17
God Stats
2W - 4L
1,348 SR
Queue Stats
8W - 21L
1,306 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I Spit Anhur
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,505 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,416 Elo+

VS

Team Averages
Level 24
1,551 SR
1,471 Elo+
Hades
Hades
Brandon123-321
Hades
Level 25
God Stats
3W - 6L
1,739 SR
Queue Stats
25W - 27L
1,441 Elo+
Solo
Amaterasu
Amaterasu
EvilDarkJokerPR
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,577 Elo+
Solo
Guan Yu
Guan Yu
manujose79
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,340 Elo+
Solo
Fenrir
Fenrir
oh fax4898
Fenrir
Level 39
God Stats
6W - 5L
1,612 SR
Queue Stats
171W - 176L
1,461 Elo+
Solo
Bellona
Bellona
skunkeater36
Bellona
Level 26
God Stats
7W - 13L
1,404 SR
Queue Stats
14W - 17L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 0 / 12
8,530
853
9,841
5,056
1,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 0 / 13
8,661
866
9,854
5,323
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
14
3 / 1 / 21
7,841
784
9,115
5,469
2,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Hoop1ife
Atlas
12
2 / 2 / 15
7,607
761
4,986
12,818
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
I Spit Anhur
Cu Chulainn
15
7 / 2 / 14
8,693
869
11,007
9,645
7,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
6,537
654
5,570
10,702
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
EvilDarkJokerPR
Amaterasu
12
1 / 1 / 2
7,190
719
2,972
11,769
7,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
manujose79
Guan Yu
11
0 / 8 / 1
6,307
631
2,471
11,961
8,295
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
oh fax4898
Fenrir
11
1 / 4 / 2
6,598
660
5,936
9,310
8,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
skunkeater36
Bellona
14
2 / 7 / 1
7,729
773
6,438
13,269
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
13
27
Kills
5
5
Deaths
27
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
12
14
W
7
0
13
13.5
W
Bastet
3
1
21
13.5
L
1
7
2
0.29
L
Amaterasu
EvilDarkJokerPR
Amaterasu
1
1
2
2
W
Atlas
Hoop1ife
Atlas
2
2
15
4.75
W
Cu Chulainn
I Spit Anhur
Cu Chulainn
7
2
14
7
L
Guan Yu
manujose79
Guan Yu
0
8
1
0.06
L
Fenrir
oh fax4898
Fenrir
1
4
2
0.5
L
Bellona
skunkeater36
Bellona
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,803
Damage
23,387
38,311
Taken
57,011
26,381
Mitigated
37,059
5,110
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,841
1,835
152
1,174
5,056
1,969
1,180
60
4,996
23,842
0
W
9,854
3,777
0
1,353
5,323
2,721
1,745
397
4,926
0
30,957
W
Bastet
9,115
2,088
0
849
5,469
2,249
1,223
1,473
3,996
0
13,703
L
5,570
1,037
478
1,279
10,702
4,471
0
3,039
7,663
11,919
0
L
Amaterasu
EvilDarkJokerPR
Amaterasu
2,972
824
1,385
3,685
11,769
7,961
793
2,718
9,051
0
9,726
W
Atlas
Hoop1ife
Atlas
4,986
1,720
0
429
12,818
11,999
210
2,491
10,327
6,940
0
W
Cu Chulainn
I Spit Anhur
Cu Chulainn
11,007
2,113
0
1,153
9,645
7,443
128
1,149
8,496
6,795
31,904
L
Guan Yu
manujose79
Guan Yu
2,471
352
570
672
11,961
8,295
672
2,799
9,162
0
8,061
L
Fenrir
oh fax4898
Fenrir
5,936
1,318
285
622
9,310
8,778
0
3,065
6,245
0
11,731
L
Bellona
skunkeater36
Bellona
6,438
1,254
127
1,506
13,269
7,554
0
4,728
8,541
0
24,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
34,361
162
Minions Killed
100
0
Camps Cleared
0
1,045,270
Distance Traveled
982,732
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,530
853
24
2
0
179,121
2
W
Neith
8,661
866
58
6
0
176,257
1
W
Bastet
7,841
784
8
1
0
232,981
2
L
Hades
6,537
654
16
2
0
169,835
2
L
Amaterasu
7,190
719
13
1
0
234,001
3
W
Atlas
7,607
761
4
0
0
238,496
0
W
Cu Chulainn
8,693
869
68
7
0
218,415
2
L
Guan Yu
6,307
631
11
1
0
190,902
1
L
Fenrir
6,598
660
18
2
0
209,667
1
L
Bellona
7,729
773
42
4
0
178,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role