Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EvilCut
Hel
Level 17
God Stats
8W - 15L
1,500 SR
Queue Stats
21W - 31L
1,297 Elo+
Party 1
Charybdis
Charybdis
Sunnydary
Charybdis
Level 27
God Stats
9W - 9L
1,568 SR
Queue Stats
19W - 18L
1,544 Elo+
Solo
Loki
Loki
andreymaster27
Loki
Level 23
God Stats
3W - 10L
989 SR
Queue Stats
25W - 31L
1,297 Elo+
Party 1
Bastet
Bastet
wenors
Bastet
Level 29
God Stats
0W - 1L
1,778 SR
Queue Stats
2W - 10L
1,119 Elo+
Solo
Team Averages
Level 29
1,467 SR
1,351 Elo+

VS

Team Averages
Level 43
1,529 SR
1,415 Elo+
Heimdallr
Heimdallr
DolaNMLGPRO
Heimdallr
Level 87
God Stats
34W - 26L
1,646 SR
Queue Stats
97W - 92L
1,534 Elo+
Party 2
Camazotz
Camazotz
MUR9HY13
Camazotz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,445 Elo+
Party 3
Ah Puch
Ah Puch
Maciejlab
Ah Puch
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 77L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Ondrasekred
Kukulkan
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 31L
1,058 Elo+
Solo
Gilgamesh
Gilgamesh
WMurphy10
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 2
6,825
569
426
2,335
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
16
4 / 5 / 4
8,695
725
8,250
11,140
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Sunnydary
Charybdis
14
0 / 5 / 2
7,731
644
2,443
11,860
3,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 6
8,833
736
7,473
9,691
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
wenors
Bastet
15
3 / 7 / 7
8,964
747
9,457
13,360
4,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DolaNMLGPRO
Heimdallr
18
5 / 0 / 8
10,355
863
9,539
7,792
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
MUR9HY13
Camazotz
15
1 / 6 / 7
8,841
737
2,770
10,857
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Maciejlab
Ah Puch
17
4 / 1 / 9
9,770
814
9,396
7,560
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Ondrasekred
Kukulkan
17
8 / 0 / 9
10,305
859
15,770
5,566
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
WMurphy10
Gilgamesh
16
4 / 4 / 9
9,471
789
6,097
11,808
5,190
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
11
Kills
22
22
Deaths
11
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
W
Heimdallr
DolaNMLGPRO
Heimdallr
5
0
8
9
L
Hel
4
5
4
1.2
W
Camazotz
MUR9HY13
Camazotz
1
6
7
0.75
W
Ah Puch
Maciejlab
Ah Puch
4
1
9
8.5
W
Kukulkan
Ondrasekred
Kukulkan
8
0
9
12.5
L
Charybdis
Sunnydary
Charybdis
0
5
2
0.2
W
Gilgamesh
WMurphy10
Gilgamesh
4
4
9
2.13
L
4
3
6
2.33
L
Bastet
wenors
Bastet
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
43,572
48,386
Taken
43,583
17,368
Mitigated
18,842
13,053
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
426
343
0
13
2,335
620
0
1,695
616
0
427
W
Heimdallr
DolaNMLGPRO
Heimdallr
9,539
2,924
0
2,501
7,792
3,170
1,827
1,166
6,545
0
44,531
L
Hel
8,250
84
2,875
3,593
11,140
4,004
0
5,952
4,924
27,189
0
W
Camazotz
MUR9HY13
Camazotz
2,770
418
0
1,420
10,857
5,388
1,866
1,536
9,044
0
15,984
W
Ah Puch
Maciejlab
Ah Puch
9,396
861
0
1,578
7,560
2,940
1,504
520
6,784
37,248
0
W
Kukulkan
Ondrasekred
Kukulkan
15,770
689
98
534
5,566
2,154
1,378
535
4,915
32,500
0
L
Charybdis
Sunnydary
Charybdis
2,443
1,374
197
2,869
11,860
3,345
0
6,421
5,157
0
17,919
W
Gilgamesh
WMurphy10
Gilgamesh
6,097
1,401
0
1,994
11,808
5,190
2,373
4,493
7,080
0
18,001
L
7,473
796
180
1,505
9,691
5,041
0
4,019
5,447
0
25,733
L
Bastet
wenors
Bastet
9,457
2,243
237
1,584
13,360
4,358
0
6,379
6,789
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
48,742
162
Minions Killed
235
0
Camps Cleared
0
1,009,918
Distance Traveled
1,309,448
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,825
569
0
0
0
20,645
1
W
Heimdallr
10,355
863
76
6
0
273,961
1
L
Hel
8,695
725
45
4
0
255,011
2
W
Camazotz
8,841
737
23
2
0
272,251
0
W
Ah Puch
9,770
814
46
4
0
235,144
0
W
Kukulkan
10,305
859
59
5
0
264,862
1
L
Charybdis
7,731
644
41
3
0
216,064
0
W
Gilgamesh
9,471
789
31
3
0
263,230
0
L
Loki
8,833
736
34
3
0
261,514
0
L
Bastet
8,964
747
42
4
0
256,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role