Player Matchup

Chang'e
Chang'e
ConceitedLew
Chang'e
Level 60
God Stats
15W - 21L
1,224 SR
Queue Stats
96W - 144L
1,186 Elo+
Party 2
King Arthur
King Arthur
Dabaagoo_22
King Arthur
Level 71
God Stats
2W - 7L
1,368 SR
Queue Stats
76W - 141L
1,282 Elo+
Solo
Da Ji
Da Ji
RickyPinapple
Da Ji
Level 118
God Stats
2W - 10L
1,228 SR
Queue Stats
266W - 385L
1,345 Elo+
Party 2
Team Averages
Level 83
1,273 SR
1,271 Elo+

VS

Team Averages
Level 98
1,500 SR
1,406 Elo+
Izanami
Izanami
Jerksson
Izanami
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Ares
Ares
LagsBenedict
Ares
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,498 Elo+
Party 1
Zeus
Zeus
T0xichikenstrips
Zeus
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
10W - 18L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ConceitedLew
Chang'e
14
2 / 5 / 10
9,826
702
14,376
17,389
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Dabaagoo_22
King Arthur
14
6 / 6 / 6
10,972
784
7,721
22,003
20,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 7 / 5
9,836
703
10,657
16,721
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jerksson
Izanami
16
6 / 3 / 9
10,861
776
11,897
7,458
3,122
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 15
10,379
741
12,020
20,507
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 5 / 6
11,234
802
20,802
13,098
8,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
13
Kills
18
18
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ConceitedLew
Chang'e
2
5
10
1.4
L
King Arthur
Dabaagoo_22
King Arthur
6
6
6
1.5
W
Izanami
Jerksson
Izanami
6
3
9
3.5
W
1
5
15
1.7
L
5
7
5
1.07
W
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
44,719
56,113
Taken
41,063
33,672
Mitigated
33,685
11,719
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ConceitedLew
Chang'e
14,376
2,491
3,508
6,375
17,389
6,513
312
12,230
5,159
45,259
0
L
King Arthur
Dabaagoo_22
King Arthur
7,721
1,588
0
501
22,003
20,316
0
11,549
10,454
0
18,707
W
Izanami
Jerksson
Izanami
11,897
8,648
0
0
7,458
3,122
2,374
2,572
4,886
0
47,104
W
12,020
1,319
582
2,550
20,507
21,824
228
7,405
13,102
32,652
0
L
10,657
2,884
0
1,335
16,721
6,843
177
9,605
7,116
0
27,526
W
20,802
3,804
0
0
13,098
8,739
234
4,861
8,237
32,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
32,474
106
Minions Killed
141
4
Camps Cleared
7
657,877
Distance Traveled
681,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,826
702
60
4
2
212,093
0
L
King Arthur
10,972
784
18
1
0
227,875
0
W
Izanami
10,861
776
79
6
4
223,452
0
W
Ares
10,379
741
33
2
3
242,238
4
L
Da Ji
9,836
703
28
2
2
217,909
3
W
Zeus
11,234
802
29
2
0
215,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role