Player Matchup

Rama
Rama
DivineVoice
Rama
Level 160
God Stats
20W - 16L
1,603 SR
Queue Stats
269W - 207L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
Emisys
Kukulkan
Level 160
God Stats
18W - 13L
1,470 SR
Queue Stats
185W - 131L
1,698 Elo+
Party 2
Vulcan
Vulcan
Jorgoboy
Vulcan
Level 146
God Stats
2W - 2L
1,719 SR
Queue Stats
90W - 77L
1,762 Elo+
Party 2
Ares
Ares
KamerVanKetamine
Ares
Level 120
God Stats
2W - 1L
1,808 SR
Queue Stats
108W - 97L
1,711 Elo+
Party 2
Nemesis
Nemesis
TheDutchTomato
Nemesis
Level 158
God Stats
1W - 1L
1,760 SR
Queue Stats
277W - 198L
1,775 Elo+
Party 2
Team Averages
Level 149
1,672 SR
1,730 Elo+

VS

Team Averages
Level 149
1,354 SR
1,654 Elo+
Arachne
Arachne
Aegol
Arachne
Level 154
God Stats
1W - 0L
1,317 SR
Queue Stats
121W - 115L
1,621 Elo+
Party 1
Scylla
Scylla
Blink
Scylla
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
152W - 133L
1,547 Elo+
Solo
Atlas
Atlas
ChitoPC
Atlas
Level 150
God Stats
9W - 6L
1,511 SR
Queue Stats
86W - 71L
1,591 Elo+
Solo
Chaac
Chaac
EliteLegend03
Chaac
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 109L
1,930 Elo+
Solo
Danzaburou
Danzaburou
Tamespy
Danzaburou
Level 160
God Stats
3W - 5L
1,138 SR
Queue Stats
94W - 90L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 6
11,482
765
14,086
13,721
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Emisys
Kukulkan
17
0 / 4 / 10
10,400
693
8,536
12,770
5,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Jorgoboy
Vulcan
19
9 / 7 / 3
11,776
785
19,121
12,804
6,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 11
10,997
733
13,483
20,213
25,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 10
10,184
679
8,983
14,249
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aegol
Arachne
17
2 / 6 / 10
10,923
728
7,234
17,907
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Blink
Scylla
20
5 / 2 / 6
13,134
876
11,858
10,711
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
ChitoPC
Atlas
19
4 / 1 / 14
12,340
823
13,758
18,469
19,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 7 / 7
11,265
751
16,170
25,188
24,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
Tamespy
Danzaburou
19
6 / 2 / 6
12,641
843
17,786
13,908
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
18
Kills
21
21
Deaths
18
40
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aegol
Arachne
2
6
10
1.17
W
Scylla
Blink
Scylla
5
2
6
4
W
Atlas
ChitoPC
Atlas
4
1
14
11
L
4
2
6
3.5
W
4
7
7
1.07
L
Kukulkan
Emisys
Kukulkan
0
4
10
1.25
L
Vulcan
Jorgoboy
Vulcan
9
7
3
1.5
L
2
3
11
2.5
W
Danzaburou
Tamespy
Danzaburou
6
2
6
4.5
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,209
Damage
66,806
73,757
Taken
86,183
51,616
Mitigated
56,965
10,536
Healing
26,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aegol
Arachne
7,234
4,381
0
5,329
17,907
5,318
342
8,911
8,996
0
22,195
W
Scylla
Blink
Scylla
11,858
950
0
2,476
10,711
2,846
2,459
4,982
5,729
68,940
0
W
Atlas
ChitoPC
Atlas
13,758
3,638
0
5,829
18,469
19,200
499
11,698
6,771
30,434
0
L
14,086
10,332
0
3,832
13,721
6,585
0
4,675
9,046
0
44,762
W
16,170
2,202
0
6,221
25,188
24,866
365
9,088
16,100
285
48,702
L
Kukulkan
Emisys
Kukulkan
8,536
768
0
930
12,770
5,704
0
3,809
8,961
49,824
0
L
Vulcan
Jorgoboy
Vulcan
19,121
7,342
0
284
12,804
6,083
0
6,322
6,482
54,351
0
L
13,483
384
0
2,675
20,213
25,367
0
5,541
14,672
28,427
0
W
Danzaburou
Tamespy
Danzaburou
17,786
9,667
0
6,252
13,908
4,735
3,434
6,461
7,447
0
66,643
L
8,983
2,573
0
2,815
14,249
7,877
0
5,526
8,723
0
25,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
60,303
335
Minions Killed
355
0
Camps Cleared
0
1,516,621
Distance Traveled
1,645,183
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,923
728
29
2
0
339,449
2
W
Scylla
13,134
876
129
9
0
348,413
0
W
Atlas
12,340
823
43
3
0
331,807
2
L
Rama
11,482
765
86
6
0
295,433
0
W
Chaac
11,265
751
63
4
0
326,150
4
L
Kukulkan
10,400
693
99
7
0
321,140
3
L
Vulcan
11,776
785
70
5
0
274,736
0
L
Ares
10,997
733
27
2
0
309,521
2
W
Danzaburou
12,641
843
91
6
0
299,364
3
L
Nemesis
10,184
679
53
4
0
315,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role