Player Matchup

Janus
Janus
 
Janus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aemak
Gilgamesh
Level 144
God Stats
5W - 3L
1,597 SR
Queue Stats
102W - 119L
1,584 Elo+
Party 1
Medusa
Medusa
DontTouchMyAirz
Medusa
Level 57
God Stats
12W - 23L
1,597 SR
Queue Stats
25W - 35L
1,665 Elo+
Party 1
Kuzenbo
Kuzenbo
Shrimp Hermit
Kuzenbo
Level 108
God Stats
15W - 8L
1,619 SR
Queue Stats
34W - 24L
1,594 Elo+
Solo
Ravana
Ravana
TheFinalDance
Ravana
Level 147
God Stats
3W - 5L
1,241 SR
Queue Stats
57W - 58L
1,595 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,587 Elo+

VS

Team Averages
Level 90
1,478 SR
1,554 Elo+
Anhur
Anhur
Malkerr
Anhur
Level 131
God Stats
27W - 39L
1,506 SR
Queue Stats
415W - 412L
1,573 Elo+
Solo
Thoth
Thoth
TheDisrespect72
Thoth
Level 146
God Stats
1W - 6L
1,345 SR
Queue Stats
41W - 51L
1,508 Elo+
Solo
Kukulkan
Kukulkan
demonkey94
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Loki
Loki
krush37
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Solo
Horus
Horus
terrill10
Horus
Level 145
God Stats
7W - 7L
1,539 SR
Queue Stats
197W - 218L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 2 / 4
12,751
850
9,225
8,088
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Aemak
Gilgamesh
17
5 / 3 / 14
11,204
747
10,729
18,046
14,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 3 / 9
11,204
747
13,353
12,379
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
17
2 / 2 / 11
11,115
741
7,582
18,188
21,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 2 / 13
10,430
695
8,228
11,415
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Malkerr
Anhur
18
3 / 5 / 3
10,398
693
8,416
16,339
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 5
10,875
725
17,172
7,076
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
demonkey94
Kukulkan
14
0 / 3 / 4
8,851
590
5,314
6,463
2,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
krush37
Loki
16
2 / 10 / 6
9,889
659
6,900
15,073
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
terrill10
Horus
17
3 / 2 / 6
10,004
667
11,637
14,414
8,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
20
Kills
12
12
Deaths
20
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
4
4.5
W
Gilgamesh
Aemak
Gilgamesh
5
3
14
4
W
5
3
9
3.17
L
Anhur
Malkerr
Anhur
3
5
3
0.9
W
Kuzenbo
2
2
11
3.75
L
4
0
5
6.5
W
1
2
13
3.75
L
Kukulkan
demonkey94
Kukulkan
0
3
4
0.67
L
Loki
krush37
Loki
2
10
6
0.5
L
Horus
terrill10
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
49,439
68,116
Taken
59,365
49,517
Mitigated
23,360
21,237
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,225
993
288
1,291
8,088
1,995
1,157
2,363
5,725
73,382
0
W
Gilgamesh
Aemak
Gilgamesh
10,729
2,803
734
5,102
18,046
14,311
1,825
6,077
11,969
0
31,950
W
13,353
5,295
0
3,468
12,379
4,061
3,891
4,823
7,556
0
46,119
L
Anhur
Malkerr
Anhur
8,416
2,743
0
3,672
16,339
5,219
0
3,534
12,422
0
35,891
W
Kuzenbo
7,582
1,911
990
5,415
18,188
21,604
1,267
6,173
12,015
23,121
0
L
17,172
691
0
500
7,076
2,091
0
2,790
4,142
53,878
0
W
8,228
1,266
0
3,949
11,415
7,546
573
3,935
7,480
0
21,915
L
Kukulkan
demonkey94
Kukulkan
5,314
355
0
90
6,463
2,088
0
1,208
5,142
15,859
0
L
Loki
krush37
Loki
6,900
1,783
0
448
15,073
5,059
0
5,316
9,424
0
25,825
L
Horus
terrill10
Horus
11,637
4,663
1,180
2,838
14,414
8,903
34
3,754
10,340
3,806
23,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,704
Gold Earned
50,017
293
Minions Killed
230
0
Camps Cleared
0
1,617,568
Distance Traveled
1,218,762
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,751
850
140
9
0
351,751
1
W
Gilgamesh
11,204
747
39
3
0
346,708
2
W
Medusa
11,204
747
62
4
0
303,487
3
L
Anhur
10,398
693
69
5
0
223,144
2
W
Kuzenbo
11,115
741
18
1
0
311,105
0
L
Thoth
10,875
725
65
4
0
302,491
0
W
Ravana
10,430
695
34
2
0
304,517
4
L
Kukulkan
8,851
590
24
2
0
151,477
0
L
Loki
9,889
659
41
3
0
262,275
0
L
Horus
10,004
667
31
2
0
279,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role