Player Matchup

Discordia
Discordia
Bäckman
Discordia
Level 61
God Stats
3W - 5L
1,847 SR
Queue Stats
308W - 294L
1,556 Elo+
Solo
Merlin
Merlin
Cazette
Merlin
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 53L
1,344 Elo+
Solo
Hun Batz
Hun Batz
GEROIN666
Hun Batz
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,603 Elo+
Party 1
Geb
Geb
blackflamingo13
Geb
Level 108
God Stats
1W - 0L
1,466 SR
Queue Stats
32W - 24L
1,603 Elo+
Party 1
Aphrodite
Aphrodite
kcgr34
Aphrodite
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,527 Elo+
Solo
Team Averages
Level 87
1,563 SR
1,527 Elo+

VS

Team Averages
Level 114
1,500 SR
1,523 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bloodraptor07
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
Fireblaze712
Ah Puch
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
Flooksi
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,546 Elo+
Solo
Hun Batz
Hun Batz
MateJFFM
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bäckman
Discordia
20
4 / 3 / 15
11,432
762
16,830
10,034
4,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Cazette
Merlin
17
2 / 4 / 16
10,837
722
25,741
16,800
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
GEROIN666
Hun Batz
20
15 / 9 / 10
14,063
938
29,630
19,635
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 6 / 21
11,321
755
16,164
25,381
29,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
kcgr34
Aphrodite
18
2 / 4 / 14
10,846
723
7,885
18,273
13,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 9 / 14
10,729
715
11,227
25,387
11,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 15
10,809
721
7,724
30,215
33,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
Fireblaze712
Ah Puch
20
12 / 3 / 9
12,973
865
31,636
13,287
5,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Flooksi
Jormungandr
18
5 / 4 / 17
12,231
815
13,297
23,980
32,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
MateJFFM
Hun Batz
17
4 / 7 / 11
10,973
732
14,718
17,070
6,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
92
26
Kills
26
26
Deaths
26
76
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
9
14
1
L
3
3
15
3.5
W
Discordia
Bäckman
Discordia
4
3
15
3.83
W
Merlin
Cazette
Merlin
2
4
16
2.5
L
Ah Puch
Fireblaze712
Ah Puch
12
3
9
5.5
L
Jormungandr
Flooksi
Jormungandr
5
4
17
3.38
W
Hun Batz
GEROIN666
Hun Batz
15
9
10
2.22
L
Hun Batz
MateJFFM
Hun Batz
4
7
11
1.36
W
3
6
21
2.25
W
Aphrodite
kcgr34
Aphrodite
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,250
Damage
78,602
90,123
Taken
109,939
62,978
Mitigated
89,910
45,032
Healing
47,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,227
247
16,378
9,597
25,387
11,529
708
15,699
9,688
19,680
0
L
7,724
1,597
2,228
9,761
30,215
33,965
580
17,000
13,215
15,125
0
W
Discordia
Bäckman
Discordia
16,830
1,402
731
1,986
10,034
4,601
1,425
7,757
2,277
34,586
0
W
Merlin
Cazette
Merlin
25,741
2,205
1,098
5,272
16,800
6,674
404
12,201
4,599
40,089
0
L
Ah Puch
Fireblaze712
Ah Puch
31,636
1,013
132
2,284
13,287
5,448
2,264
9,691
3,596
54,145
0
L
Jormungandr
Flooksi
Jormungandr
13,297
2,337
1,299
3,113
23,980
32,139
636
11,821
12,159
36,807
0
W
Hun Batz
GEROIN666
Hun Batz
29,630
8,729
2,362
2,283
19,635
8,460
2,746
13,917
5,718
0
51,289
L
Hun Batz
MateJFFM
Hun Batz
14,718
546
1,700
1,492
17,070
6,829
0
12,409
4,661
0
26,127
W
16,164
725
3,578
3,534
25,381
29,584
390
14,946
10,435
29,589
0
W
Aphrodite
kcgr34
Aphrodite
7,885
1,513
12,901
11,287
18,273
13,659
517
15,063
3,210
24,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
57,715
153
Minions Killed
161
0
Camps Cleared
0
1,436,337
Distance Traveled
1,393,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,729
715
20
1
0
280,468
0
L
Athena
10,809
721
10
1
0
298,519
0
W
Discordia
11,432
762
41
3
0
276,303
0
W
Merlin
10,837
722
27
2
0
275,609
0
L
Ah Puch
12,973
865
60
4
0
270,199
3
L
Jormungandr
12,231
815
33
2
0
281,148
1
W
Hun Batz
14,063
938
33
2
0
270,813
3
L
Hun Batz
10,973
732
38
3
0
263,115
0
W
Geb
11,321
755
10
1
0
313,884
0
W
Aphrodite
10,846
723
42
3
0
299,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role