Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
APatieentWolf
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Egis89
Chaac
Level 143
God Stats
1W - 3L
1,285 SR
Queue Stats
454W - 494L
1,417 Elo+
Solo
Geb
Geb
Shogunkey
Geb
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 53L
1,387 Elo+
Solo
Vulcan
Vulcan
TheBigScoot
Vulcan
Level 112
God Stats
0W - 1L
1,759 SR
Queue Stats
10W - 12L
1,312 Elo+
Party 1
Team Averages
Level 63
1,509 SR
1,423 Elo+

VS

Team Averages
Level 92
1,376 SR
1,448 Elo+
Skadi
Skadi
Capt3Cheeks
Skadi
Level 25
God Stats
3W - 1L
1,306 SR
Queue Stats
92W - 106L
1,420 Elo+
Party 2
Raijin
Raijin
PhiiLaBoNg
Raijin
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
361W - 388L
1,419 Elo+
Party 2
Bacchus
Bacchus
Young_Gerald0
Bacchus
Level 152
God Stats
12W - 8L
1,145 SR
Queue Stats
315W - 333L
1,452 Elo+
Solo
Ne Zha
Ne Zha
insano013
Ne Zha
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 58L
1,456 Elo+
Solo
Ravana
Ravana
tubz815
Ravana
Level 127
God Stats
2W - 6L
1,430 SR
Queue Stats
84W - 93L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 6 / 4
9,179
765
7,469
11,352
6,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
APatieentWolf
Danzaburou
18
3 / 8 / 4
10,110
843
9,616
13,125
4,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Egis89
Chaac
18
4 / 4 / 6
9,743
812
16,679
22,633
26,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 5
7,119
593
4,391
8,867
5,979
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
6
0 / 0 / 3
6,374
531
1,261
978
167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
10,094
841
9,471
7,568
2,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
PhiiLaBoNg
Raijin
17
5 / 1 / 8
10,455
871
10,523
7,038
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
18
7 / 2 / 9
11,552
963
10,524
21,086
20,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
insano013
Ne Zha
18
4 / 2 / 14
10,600
883
8,504
11,977
6,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Ravana
tubz815
Ravana
16
3 / 4 / 11
9,600
800
12,147
11,912
8,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
10
Kills
22
22
Deaths
13
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
4
0.83
L
Danzaburou
APatieentWolf
Danzaburou
3
8
4
0.63
W
3
4
11
2.13
L
Chaac
Egis89
Chaac
4
4
6
1.75
W
Raijin
PhiiLaBoNg
Raijin
5
1
8
9
L
0
4
5
0.63
L
Vulcan
0
0
3
1.5
W
Bacchus
7
2
9
5.75
W
Ne Zha
insano013
Ne Zha
4
2
14
5.5
W
Ravana
tubz815
Ravana
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
51,169
56,955
Taken
59,581
43,320
Mitigated
40,677
16,916
Healing
29,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,469
637
538
1,592
11,352
6,139
56
4,635
6,717
25,341
0
L
Danzaburou
APatieentWolf
Danzaburou
9,616
3,096
202
1,851
13,125
4,498
46
5,541
7,584
0
22,634
W
9,471
4,185
960
830
7,568
2,733
1,192
1,394
6,017
0
20,018
L
Chaac
Egis89
Chaac
16,679
1,027
852
10,320
22,633
26,537
7
8,194
14,439
398
30,592
W
Raijin
PhiiLaBoNg
Raijin
10,523
1,256
2,669
1,902
7,038
2,673
1,185
1,846
4,999
21,788
0
L
4,391
570
0
1,260
8,867
5,979
0
2,677
6,190
5,228
0
L
Vulcan
1,261
1,131
50
251
978
167
0
0
978
2,316
0
W
Bacchus
10,524
1,314
1,753
10,417
21,086
20,846
471
4,898
15,748
26,442
0
W
Ne Zha
insano013
Ne Zha
8,504
2,733
2,739
3,899
11,977
6,377
1,851
1,966
9,706
0
17,358
W
Ravana
tubz815
Ravana
12,147
2,067
1,106
3,717
11,912
8,048
647
3,415
8,291
0
23,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
52,301
107
Minions Killed
125
0
Camps Cleared
0
843,868
Distance Traveled
1,211,938
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,179
765
38
3
0
221,470
0
L
Danzaburou
10,110
843
31
3
0
195,282
1
W
Skadi
10,094
841
27
2
0
207,637
0
L
Chaac
9,743
812
28
2
0
243,512
3
W
Raijin
10,455
871
16
1
0
257,941
0
L
Geb
7,119
593
9
1
0
127,461
0
L
Vulcan
6,374
531
1
0
0
56,143
0
W
Bacchus
11,552
963
32
3
0
226,643
0
W
Ne Zha
10,600
883
20
2
0
271,143
0
W
Ravana
9,600
800
30
3
0
248,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role