Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Deus Vyx
Tiamat
Level 107
God Stats
1W - 1L
1,473 SR
Queue Stats
21W - 12L
1,846 Elo+
Party 1
Kuzenbo
Kuzenbo
ItsMrRageNL
Kuzenbo
Level 138
God Stats
6W - 4L
1,737 SR
Queue Stats
163W - 160L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
LithiumJuice
Sun Wukong
Level 120
God Stats
2W - 3L
1,212 SR
Queue Stats
520W - 454L
1,508 Elo+
Party 1
Neith
Neith
o Mr Jambony o
Neith
Level 18
God Stats
14W - 5L
1,501 SR
Queue Stats
81W - 48L
1,523 Elo+
Party 1
Team Averages
Level 109
1,485 SR
1,578 Elo+

VS

Team Averages
Level 24
1,317 SR
1,189 Elo+
Da Ji
Da Ji
Baby-Yoda_DkS
Da Ji
Level 36
God Stats
1W - 6L
1,214 SR
Queue Stats
137W - 173L
1,300 Elo+
Party 2
Nemesis
Nemesis
MrDroopy7776
Nemesis
Level 8
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 7L
1,005 Elo+
Party 3
Mercury
Mercury
Tima4455
Mercury
Level 46
God Stats
4W - 10L
1,198 SR
Queue Stats
65W - 83L
1,188 Elo+
Party 3
Skadi
Skadi
athhina
Skadi
Level 13
God Stats
0W - 5L
1,167 SR
Queue Stats
4W - 16L
1,206 Elo+
Party 2
Sun Wukong
Sun Wukong
diesereinekevin
Sun Wukong
Level 16
God Stats
1W - 4L
1,768 SR
Queue Stats
33W - 55L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 0 / 5
11,541
641
5,417
8,895
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Deus Vyx
Tiamat
16
5 / 0 / 7
10,462
581
13,295
10,131
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
ItsMrRageNL
Kuzenbo
14
6 / 2 / 11
10,374
576
7,560
13,085
25,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
LithiumJuice
Sun Wukong
17
8 / 0 / 5
11,478
638
12,003
13,307
15,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

15
2 / 3 / 8
10,038
558
5,082
8,978
2,952
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,808
434
6,203
14,357
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
MrDroopy7776
Nemesis
10
1 / 6 / 0
6,637
369
3,671
14,268
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Tima4455
Mercury
13
1 / 8 / 1
7,505
417
5,130
13,417
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
athhina
Skadi
13
0 / 5 / 0
7,972
443
2,383
10,136
2,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
diesereinekevin
Sun Wukong
11
0 / 4 / 1
7,195
400
4,636
13,313
9,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
29
Kills
5
5
Deaths
30
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
5
10.5
L
3
7
0
0.43
W
Tiamat
Deus Vyx
Tiamat
5
0
7
8.5
W
Kuzenbo
ItsMrRageNL
Kuzenbo
6
2
11
5.75
W
Sun Wukong
LithiumJuice
Sun Wukong
8
0
5
10.5
L
Nemesis
MrDroopy7776
Nemesis
1
6
0
0.17
L
Mercury
Tima4455
Mercury
1
8
1
0.19
L
Skadi
athhina
Skadi
0
5
0
0
L
Sun Wukong
diesereinekevin
Sun Wukong
0
4
1
0.13
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
22,023
54,396
Taken
65,491
53,371
Mitigated
27,706
22,726
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,417
1,140
0
4,342
8,895
3,016
3,346
0
8,895
0
84,476
L
6,203
1,146
0
4,222
14,357
5,267
0
1,758
12,435
0
50,206
W
Tiamat
Deus Vyx
Tiamat
13,295
1,610
0
5,846
10,131
5,747
2,919
0
10,131
59,195
0
W
Kuzenbo
ItsMrRageNL
Kuzenbo
7,560
3,215
0
3,675
13,085
25,964
866
0
13,085
28,325
0
W
Sun Wukong
LithiumJuice
Sun Wukong
12,003
2,091
0
6,186
13,307
15,692
1,902
0
13,307
0
71,490
L
Nemesis
MrDroopy7776
Nemesis
3,671
561
0
1,045
14,268
4,469
0
5,110
9,034
0
17,338
L
Mercury
Tima4455
Mercury
5,130
1,570
0
1,750
13,417
5,513
0
6,825
6,130
0
45,579
L
Skadi
athhina
Skadi
2,383
1,019
0
1,108
10,136
2,801
694
1,788
8,348
0
49,744
L
Sun Wukong
diesereinekevin
Sun Wukong
4,636
1,482
0
3,051
13,313
9,656
311
4,386
8,689
0
34,885
W
5,082
1,388
0
2,677
8,978
2,952
3,916
0
8,978
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,893
Gold Earned
37,117
510
Minions Killed
353
0
Camps Cleared
0
1,855,358
Distance Traveled
1,741,914
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,541
641
127
7
0
418,974
3
L
Da Ji
7,808
434
78
4
0
330,643
0
W
Tiamat
10,462
581
117
7
0
373,440
0
W
Kuzenbo
10,374
576
22
1
0
383,048
5
W
Sun Wukong
11,478
638
145
8
0
379,329
3
L
Nemesis
6,637
369
34
2
0
361,816
0
L
Mercury
7,505
417
76
4
0
382,258
2
L
Skadi
7,972
443
91
5
0
317,224
3
L
Sun Wukong
7,195
400
74
4
0
349,973
3
W
Neith
10,038
558
99
6
0
300,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role