Player Matchup

Raijin
Raijin
Blut_Fluch
Raijin
Level 110
God Stats
6W - 4L
1,597 SR
Queue Stats
73W - 133L
1,305 Elo+
Party 1
Ganesha
Ganesha
OnkelArtem
Ganesha
Level 29
God Stats
16W - 23L
1,454 SR
Queue Stats
62W - 121L
1,279 Elo+
Party 1
Odin
Odin
Pixel_Pause
Odin
Level 24
God Stats
7W - 14L
1,327 SR
Queue Stats
18W - 41L
1,252 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,279 Elo+

VS

Team Averages
Level 78
1,385 SR
1,367 Elo+
Artio
Artio
Hellhya_Valkyria
Artio
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 111L
1,406 Elo+
Solo
Kali
Kali
ManzanoLoco96-_-
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 166L
1,365 Elo+
Solo
Olorun
Olorun
TomBrayy
Olorun
Level 46
God Stats
0W - 1L
1,155 SR
Queue Stats
13W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blut_Fluch
Raijin
14
1 / 0 / 0
9,399
627
12,327
7,964
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
OnkelArtem
Ganesha
15
0 / 0 / 2
9,027
602
2,399
8,290
8,052
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 1
9,151
610
3,890
5,797
2,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,232
549
4,035
11,392
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 0
8,803
587
3,880
7,535
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
TomBrayy
Olorun
14
0 / 0 / 0
8,781
585
7,100
6,381
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
Blut_Fluch
Raijin
1
0
0
1
L
0
0
0
0
L
0
2
0
0
W
Ganesha
OnkelArtem
Ganesha
0
0
2
1
W
1
0
1
1.5
L
Olorun
TomBrayy
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,616
Damage
15,015
22,051
Taken
25,308
13,013
Mitigated
13,644
4,230
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Blut_Fluch
Raijin
12,327
882
33
3,121
7,964
2,716
58
3,711
3,801
52,698
0
L
4,035
145
636
3,053
11,392
8,798
0
5,679
5,256
19,326
0
L
3,880
403
0
1,166
7,535
2,808
0
3,577
3,666
0
28,440
W
Ganesha
OnkelArtem
Ganesha
2,399
395
562
514
8,290
8,052
539
3,828
3,709
19,137
0
W
3,890
1,018
0
0
5,797
2,245
1,152
2,641
2,892
0
15,381
L
Olorun
TomBrayy
Olorun
7,100
975
922
2,947
6,381
2,038
0
5,272
945
37,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
25,816
155
Minions Killed
166
7
Camps Cleared
7
771,567
Distance Traveled
699,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,399
627
109
7
5
228,284
2
L
Artio
8,232
549
25
2
2
222,560
1
L
Kali
8,803
587
65
4
3
266,797
3
W
Ganesha
9,027
602
0
0
0
270,687
4
W
Odin
9,151
610
46
3
2
272,596
0
L
Olorun
8,781
585
76
5
2
209,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role