Player Matchup

Ullr
Ullr
Silver I
BabboBaumi
Ullr
Silver I
Level 129
God Stats
1W - 1L
1,527 SR
Queue Stats
5W - 1L
1,588 MMR
Solo
Ares
Ares
Gold II
Nimri
Ares
Gold II
Level 149
God Stats
4W - 1L
1,704 SR
Queue Stats
99W - 103L
1,551 MMR
Solo
Camazotz
Camazotz
Gold III
Ralfiyss
Camazotz
Gold III
Level 160
God Stats
11W - 10L
1,424 SR
Queue Stats
231W - 229L
1,567 MMR
Solo
Guan Yu
Guan Yu
Gold III
Retribis
Guan Yu
Gold III
Level 146
God Stats
4W - 5L
1,724 SR
Queue Stats
61W - 61L
1,547 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
UserLame
Zhong Kui
Gold III
Level 157
God Stats
2W - 0L
1,259 SR
Queue Stats
501W - 500L
1,569 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,528 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,640 SR
1,566 MMR
Vamana
Vamana
Gold III
AdriRojo13
Vamana
Gold III
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 246L
1,549 MMR
Solo
Freya
Freya
Silver II
Alexov10
Freya
Silver II
Level 87
God Stats
0W - 2L
1,580 SR
Queue Stats
25W - 21L
1,588 MMR
Party 2
Thoth
Thoth
Gold II
BIRIKAISER
Thoth
Gold II
Level 159
God Stats
1W - 3L
1,529 SR
Queue Stats
58W - 63L
1,587 MMR
Solo
Loki
Loki
Silver II
allpan
Loki
Silver II
Level 65
God Stats
0W - 1L
1,697 SR
Queue Stats
10W - 16L
1,542 MMR
Party 2
Ne Zha
Ne Zha
Gold V
bloarr
Ne Zha
Gold V
Level 124
God Stats
1W - 2L
1,896 SR
Queue Stats
84W - 83L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 2
13,896
695
13,698
13,146
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Nimri
Ares
16
2 / 0 / 10
11,673
584
9,217
15,421
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Ralfiyss
Camazotz
20
4 / 1 / 5
13,644
682
7,428
15,217
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Retribis
Guan Yu
17
4 / 2 / 10
12,189
609
14,639
19,925
25,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
UserLame
Zhong Kui
19
8 / 2 / 5
12,996
650
14,958
12,423
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanFenrirBellonaBastet

VS

Bans
AthenaSolCliodhnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AdriRojo13
Vamana
17
2 / 5 / 0
10,550
528
12,434
21,388
13,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Alexov10
Freya
17
1 / 3 / 1
9,811
491
5,401
10,512
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
15
2 / 6 / 1
10,500
525
6,923
10,207
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
allpan
Loki
14
1 / 5 / 2
8,866
443
6,014
16,608
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
bloarr
Ne Zha
11
0 / 9 / 2
7,728
386
1,284
18,400
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
28
Kills
6
7
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
AdriRojo13
Vamana
2
5
0
0.4
L
Freya
Alexov10
Freya
1
3
1
0.5
L
Thoth
2
6
1
0.42
W
10
2
2
5.5
W
Ares
Nimri
Ares
2
0
10
7
W
Camazotz
Ralfiyss
Camazotz
4
1
5
6.5
W
Guan Yu
Retribis
Guan Yu
4
2
10
4.5
W
Zhong Kui
UserLame
Zhong Kui
8
2
5
5.25
L
Loki
allpan
Loki
1
5
2
0.4
L
Ne Zha
bloarr
Ne Zha
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,940
Damage
32,056
76,132
Taken
77,115
61,979
Mitigated
34,457
35,989
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AdriRojo13
Vamana
12,434
5,811
0
4,264
21,388
13,611
37
2,880
18,508
0
81,828
L
Freya
Alexov10
Freya
5,401
1,580
0
3,846
10,512
3,003
0
1,416
9,096
56,001
0
L
Thoth
6,923
285
0
780
10,207
2,436
0
6,535
3,672
56,715
0
W
13,698
7,291
0
1,769
13,146
5,486
8,227
3,653
9,493
0
113,935
W
Ares
Nimri
Ares
9,217
330
0
5,612
15,421
15,011
189
5,293
9,432
30,469
11,604
W
Camazotz
Ralfiyss
Camazotz
7,428
1,271
0
11,294
15,217
7,119
2,828
1,724
13,493
0
126,426
W
Guan Yu
Retribis
Guan Yu
14,639
2,263
870
9,909
19,925
25,497
2,845
2,004
17,921
0
63,504
W
Zhong Kui
UserLame
Zhong Kui
14,958
278
0
6,535
12,423
8,866
3,236
3,764
8,659
87,277
0
L
Loki
allpan
Loki
6,014
1,052
0
4,853
16,608
4,231
333
5,686
10,922
0
52,927
L
Ne Zha
bloarr
Ne Zha
1,284
282
203
1,566
18,400
11,176
0
6,666
11,734
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,398
Gold Earned
47,455
676
Minions Killed
501
0
Camps Cleared
0
2,081,892
Distance Traveled
1,811,837
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,550
528
161
8
0
382,710
5
L
Freya
9,811
491
96
5
0
348,492
4
L
Thoth
10,500
525
128
6
0
323,722
9
W
Ullr
13,896
695
165
8
0
357,484
4
W
Ares
11,673
584
53
3
0
403,452
5
W
Camazotz
13,644
682
175
9
0
476,568
0
W
Guan Yu
12,189
609
112
6
0
433,505
3
W
Zhong Kui
12,996
650
171
9
0
410,883
8
L
Loki
8,866
443
90
5
0
430,218
5
L
Ne Zha
7,728
386
26
1
0
326,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role