Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Osiris
Osiris
GUNNA_DS4
Osiris
Level 15
God Stats
2W - 6L
1,289 SR
Queue Stats
194W - 229L
1,475 Elo+
Solo
Cerberus
Cerberus
Synthia_Zockt
Cerberus
Level 44
God Stats
3W - 1L
1,745 SR
Queue Stats
72W - 101L
1,577 Elo+
Party 3
Pele
Pele
anesija12
Pele
Level 29
God Stats
2W - 10L
1,330 SR
Queue Stats
50W - 76L
1,577 Elo+
Party 3
Janus
Janus
drattackevan
Janus
Level 28
God Stats
25W - 36L
1,454 SR
Queue Stats
87W - 81L
1,515 Elo+
Party 4
Team Averages
Level 45
1,464 SR
1,529 Elo+

VS

Team Averages
Level 116
1,557 SR
1,593 Elo+
Hou Yi
Hou Yi
ADubble
Hou Yi
Level 127
God Stats
6W - 2L
1,657 SR
Queue Stats
45W - 54L
1,579 Elo+
Party 2
Discordia
Discordia
BendyCrumplesack
Discordia
Level 144
God Stats
1W - 1L
1,267 SR
Queue Stats
16W - 13L
1,543 Elo+
Solo
Fenrir
Fenrir
PrBoomer
Fenrir
Level 152
God Stats
9W - 9L
1,606 SR
Queue Stats
125W - 136L
1,592 Elo+
Party 2
Athena
Athena
cameron435
Athena
Level 29
God Stats
30W - 26L
1,600 SR
Queue Stats
344W - 282L
1,614 Elo+
Party 1
Agni
Agni
laidlaw1
Agni
Level 130
God Stats
7W - 6L
1,657 SR
Queue Stats
496W - 432L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 0
6,256
626
3,764
2,446
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
GUNNA_DS4
Osiris
13
2 / 4 / 0
6,940
694
5,578
14,134
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Synthia_Zockt
Cerberus
12
0 / 6 / 2
6,978
698
6,115
15,718
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
11
0 / 6 / 0
6,213
621
871
7,887
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
6,208
621
779
3,344
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ADubble
Hou Yi
15
7 / 1 / 8
8,631
863
5,447
7,014
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
15
2 / 0 / 11
8,347
835
7,579
2,649
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
PrBoomer
Fenrir
13
3 / 2 / 12
8,098
810
4,928
9,840
4,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
cameron435
Athena
14
1 / 0 / 15
8,264
826
5,748
12,692
8,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
16
8 / 0 / 10
8,850
885
14,472
3,625
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
77
2
Kills
21
21
Deaths
3
2
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
Hou Yi
ADubble
Hou Yi
7
1
8
11
W
Discordia
2
0
11
7.5
L
Osiris
GUNNA_DS4
Osiris
2
4
0
0.5
W
Fenrir
PrBoomer
Fenrir
3
2
12
4.5
L
Cerberus
Synthia_Zockt
Cerberus
0
6
2
0.17
L
Pele
0
6
0
0
W
Athena
cameron435
Athena
1
0
15
8.5
L
0
3
0
0
W
Agni
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
38,174
43,529
Taken
35,820
26,533
Mitigated
17,924
5,292
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,764
146
0
500
2,446
665
0
1,215
1,231
11,646
0
W
Hou Yi
ADubble
Hou Yi
5,447
2,262
0
1,543
7,014
2,715
68
2,763
4,093
0
19,999
W
Discordia
7,579
706
62
930
2,649
892
2,904
699
1,888
38,151
0
L
Osiris
GUNNA_DS4
Osiris
5,578
1,890
0
2,133
14,134
9,461
0
8,607
5,527
0
20,093
W
Fenrir
PrBoomer
Fenrir
4,928
850
0
1,483
9,840
4,853
504
1,393
8,403
0
15,506
L
Cerberus
Synthia_Zockt
Cerberus
6,115
527
256
2,049
15,718
13,216
0
10,885
4,833
12,070
0
L
Pele
871
143
74
280
7,887
2,335
0
6,458
1,429
0
7,125
W
Athena
cameron435
Athena
5,748
1,401
628
6,067
12,692
8,141
959
4,455
8,043
15,625
0
L
779
133
0
0
3,344
856
0
634
2,710
4,257
0
W
Agni
14,472
993
0
85
3,625
1,323
1,298
888
2,735
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
42,190
87
Minions Killed
205
0
Camps Cleared
0
713,762
Distance Traveled
1,021,049
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,256
626
22
2
0
82,477
0
W
Hou Yi
8,631
863
33
3
0
187,554
0
W
Discordia
8,347
835
74
7
0
202,412
0
L
Osiris
6,940
694
22
2
0
193,363
0
W
Fenrir
8,098
810
27
3
0
208,748
5
L
Cerberus
6,978
698
6
1
0
177,324
1
L
Pele
6,213
621
22
2
0
146,163
0
W
Athena
8,264
826
21
2
0
209,222
1
L
Janus
6,208
621
15
2
0
114,435
1
W
Agni
8,850
885
50
5
0
213,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role