Player Matchup

Hera
Hera
Adeeb2827killer
Hera
Level 49
God Stats
3W - 3L
1,298 SR
Queue Stats
172W - 251L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
Siripolis
Cernunnos
Level 117
God Stats
2W - 1L
1,826 SR
Queue Stats
53W - 56L
1,481 Elo+
Solo
Mercury
Mercury
Th4BUSHI
Mercury
Level 144
God Stats
2W - 5L
1,290 SR
Queue Stats
341W - 380L
1,534 Elo+
Solo
Nike
Nike
hoogachaka
Nike
Level 129
God Stats
2W - 6L
1,140 SR
Queue Stats
247W - 269L
1,499 Elo+
Solo
Olorun
Olorun
pashoking
Olorun
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 160L
1,390 Elo+
Party 2
Team Averages
Level 100
1,411 SR
1,455 Elo+

VS

Team Averages
Level 108
1,567 SR
1,441 Elo+
Cerberus
Cerberus
BANMIDOU0
Cerberus
Level 147
God Stats
3W - 1L
1,835 SR
Queue Stats
27W - 36L
1,443 Elo+
Solo
Da Ji
Da Ji
ColonelCartoon
Da Ji
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 132L
1,336 Elo+
Solo
Tiamat
Tiamat
IAMDAMION
Tiamat
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 114L
1,538 Elo+
Party 1
Ares
Ares
RIP_KOBE_BEAN824
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
TaysonisTrash
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 9
12,374
728
9,663
16,183
10,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Siripolis
Cernunnos
19
5 / 8 / 11
12,030
708
25,978
17,753
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Th4BUSHI
Mercury
19
4 / 4 / 11
11,616
683
16,104
15,405
8,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 8 / 12
12,617
742
17,755
20,384
29,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
pashoking
Olorun
20
7 / 2 / 14
12,872
757
14,750
13,609
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BANMIDOU0
Cerberus
18
6 / 5 / 20
12,028
708
14,815
33,028
34,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 9 / 11
10,752
632
9,863
17,142
9,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
IAMDAMION
Tiamat
20
8 / 3 / 16
13,172
775
20,021
19,432
23,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 18
12,275
722
10,961
25,133
33,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TaysonisTrash
Baron Samedi
19
6 / 3 / 12
11,688
688
16,433
18,699
11,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
25
Kills
33
33
Deaths
25
57
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
11
9
0.68
L
Cerberus
BANMIDOU0
Cerberus
6
5
20
3.2
L
7
9
11
1.39
L
Tiamat
IAMDAMION
Tiamat
8
3
16
5.33
L
6
5
18
3
W
Cernunnos
Siripolis
Cernunnos
5
8
11
1.31
L
Baron Samedi
TaysonisTrash
Baron Samedi
6
3
12
4
W
Mercury
Th4BUSHI
Mercury
4
4
11
2.38
W
6
8
12
1.5
W
Olorun
pashoking
Olorun
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,250
Damage
72,093
83,334
Taken
113,434
62,518
Mitigated
111,813
23,271
Healing
37,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,663
2,809
322
2,068
16,183
10,425
23
12,079
4,104
28,709
0
L
Cerberus
BANMIDOU0
Cerberus
14,815
1,370
3,310
13,643
33,028
34,017
311
8,202
24,421
37,806
0
L
9,863
1,381
2,206
1,306
17,142
9,175
1,168
3,567
13,360
0
12,633
L
Tiamat
IAMDAMION
Tiamat
20,021
1,117
910
3,789
19,432
23,020
1,528
3,376
15,921
51,258
0
L
10,961
851
487
974
25,133
33,990
1,311
4,821
20,024
17,896
0
W
Cernunnos
Siripolis
Cernunnos
25,978
11,532
419
2,426
17,753
7,974
887
14,842
2,911
0
45,500
L
Baron Samedi
TaysonisTrash
Baron Samedi
16,433
3,002
5,842
5,224
18,699
11,611
1,231
4,447
13,855
33,148
0
W
Mercury
Th4BUSHI
Mercury
16,104
7,836
2,240
2,621
15,405
8,533
3,108
10,794
4,611
0
31,091
W
17,755
2,527
999
2,569
20,384
29,510
168
14,212
6,172
0
29,430
W
Olorun
pashoking
Olorun
14,750
6,320
3,075
6,532
13,609
6,076
1,570
10,303
3,306
34,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
59,915
174
Minions Killed
161
0
Camps Cleared
0
1,477,112
Distance Traveled
1,425,986
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,374
728
38
2
0
256,160
0
L
Cerberus
12,028
708
43
3
0
264,778
0
L
Da Ji
10,752
632
5
0
0
264,387
0
L
Tiamat
13,172
775
71
4
0
319,229
0
L
Ares
12,275
722
5
0
0
279,129
0
W
Cernunnos
12,030
708
28
2
0
233,868
0
L
Baron Samedi
11,688
688
37
2
0
298,463
0
W
Mercury
11,616
683
19
1
0
377,081
0
W
Nike
12,617
742
36
2
0
298,929
1
W
Olorun
12,872
757
53
3
0
311,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role