Player Matchup

Yemoja
Yemoja
DizzyC0w
Yemoja
Level 52
God Stats
3W - 1L
1,520 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 2
Ratatoskr
Ratatoskr
MrSneake
Ratatoskr
Level 122
God Stats
6W - 5L
1,302 SR
Queue Stats
92W - 96L
1,445 Elo+
Party 2
Mulan
Mulan
Sebad23
Mulan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,258 Elo+
Solo
Sol
Sol
SumtenPhishy
Sol
Level 67
God Stats
7W - 10L
1,447 SR
Queue Stats
72W - 94L
1,433 Elo+
Party 2
Anhur
Anhur
SweIIy
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 72L
1,447 Elo+
Party 2
Team Averages
Level 60
1,454 SR
1,392 Elo+

VS

Team Averages
Level 98
1,615 SR
1,484 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Donqu11
Nike
Level 29
God Stats
11W - 8L
1,765 SR
Queue Stats
414W - 399L
1,415 Elo+
Party 1
Fafnir
Fafnir
RebelFighterV
Fafnir
Level 106
God Stats
4W - 5L
1,808 SR
Queue Stats
420W - 393L
1,512 Elo+
Party 1
Fenrir
Fenrir
ppeachcobbler
Fenrir
Level 99
God Stats
3W - 9L
1,500 SR
Queue Stats
318W - 312L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DizzyC0w
Yemoja
13
2 / 0 / 2
7,951
530
3,077
7,530
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
MrSneake
Ratatoskr
14
0 / 2 / 7
8,000
533
3,980
10,486
3,273
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Sebad23
Mulan
14
1 / 4 / 3
8,241
549
6,342
10,810
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 1 / 1
10,022
668
10,110
9,993
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
SweIIy
Anhur
12
0 / 2 / 0
6,759
451
2,212
9,608
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 5 / 2
8,037
536
4,542
7,809
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
 
Cupid
13
1 / 0 / 0
7,594
506
5,203
3,910
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Donqu11
Nike
14
1 / 3 / 3
7,866
524
4,143
8,266
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
6,993
466
5,194
9,522
9,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 1
8,754
584
8,815
11,498
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
9
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
2
0.4
L
Cupid
 
Cupid
1
0
0
1
W
Yemoja
DizzyC0w
Yemoja
2
0
2
3
L
Nike
Donqu11
Nike
1
3
3
0.83
W
Ratatoskr
MrSneake
Ratatoskr
0
2
7
1.75
L
1
1
1
1.5
W
Mulan
Sebad23
Mulan
1
4
3
0.63
W
8
1
1
8.5
W
Anhur
SweIIy
Anhur
0
2
0
0
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
27,897
48,427
Taken
41,005
22,326
Mitigated
26,344
17,976
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,542
1,777
0
1,072
7,809
3,572
111
2,784
5,006
50,468
5,851
L
Cupid
 
Cupid
5,203
3,017
171
1,409
3,910
1,145
104
1,766
2,144
0
45,997
W
Yemoja
DizzyC0w
Yemoja
3,077
1,026
2,621
3,307
7,530
4,870
48
1,329
6,201
12,688
7,278
L
Nike
Donqu11
Nike
4,143
624
0
928
8,266
7,150
39
1,186
6,695
0
34,969
W
Ratatoskr
MrSneake
Ratatoskr
3,980
1,732
204
1,065
10,486
3,273
561
2,549
7,899
0
54,897
L
5,194
969
180
1,070
9,522
9,939
13
3,840
5,682
22,911
0
W
Mulan
Sebad23
Mulan
6,342
422
0
2,992
10,810
8,168
0
0
10,409
0
46,183
W
10,110
5,558
0
5,210
9,993
3,365
2,835
1,901
7,892
70,347
0
W
Anhur
SweIIy
Anhur
2,212
1,080
0
2,577
9,608
2,650
624
2,718
6,890
0
35,586
L
8,815
2,292
0
1,248
11,498
4,538
0
3,140
8,185
0
59,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
39,244
446
Minions Killed
418
0
Camps Cleared
0
1,500,477
Distance Traveled
1,481,550
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,037
536
111
7
0
254,399
2
L
Cupid
7,594
506
117
8
0
293,212
5
W
Yemoja
7,951
530
32
2
0
271,518
2
L
Nike
7,866
524
76
5
0
286,126
3
W
Ratatoskr
8,000
533
99
7
0
349,023
2
L
Fafnir
6,993
466
9
1
0
321,901
0
W
Mulan
8,241
549
101
7
0
284,639
2
W
Sol
10,022
668
134
9
0
310,423
5
W
Anhur
6,759
451
80
5
0
284,874
3
L
Fenrir
8,754
584
105
7
0
325,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role