Player Matchup

Zeus
Zeus
DonGonzaaa
Zeus
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Atlas
Atlas
NurseBean7655
Atlas
Level 43
God Stats
3W - 3L
1,701 SR
Queue Stats
263W - 258L
1,543 Elo+
Solo
Bakasura
Bakasura
S3VEN7S1NS
Bakasura
Level 18
God Stats
1W - 3L
1,369 SR
Queue Stats
4W - 4L
1,600 Elo+
Solo
Set
Set
SpinDemon8014
Set
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 14L
1,499 Elo+
Solo
Persephone
Persephone
epheral
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 234L
1,470 Elo+
Solo
Team Averages
Level 27
1,516 SR
1,509 Elo+

VS

Team Averages
Level 54
1,538 SR
1,564 Elo+
Chiron
Chiron
Carnation
Chiron
Level 29
God Stats
4W - 4L
1,816 SR
Queue Stats
70W - 57L
1,589 Elo+
Party 2
Bacchus
Bacchus
LowKeyLuke
Bacchus
Level 29
God Stats
1W - 0L
1,476 SR
Queue Stats
50W - 34L
1,651 Elo+
Party 2
Ao Kuang
Ao Kuang
OHomemMan
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,521 Elo+
Party 1
Loki
Loki
Zephyrum00
Loki
Level 135
God Stats
1W - 0L
1,264 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
thecowsmeow
Amaterasu
Level 47
God Stats
2W - 2L
1,634 SR
Queue Stats
105W - 84L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
8,968
641
11,997
11,634
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 1
9,807
701
12,225
14,261
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
S3VEN7S1NS
Bakasura
14
0 / 9 / 2
8,194
585
5,858
14,436
5,940
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 11 / 1
7,848
561
3,915
13,522
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
epheral
Persephone
16
1 / 4 / 3
9,551
682
18,064
8,750
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Carnation
Chiron
18
5 / 1 / 18
10,919
780
11,288
12,757
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
LowKeyLuke
Bacchus
17
4 / 0 / 24
11,308
808
14,710
19,388
28,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
OHomemMan
Ao Kuang
17
8 / 2 / 14
10,675
763
9,678
14,179
10,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 1 / 5
11,723
837
7,760
10,864
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
thecowsmeow
Amaterasu
18
9 / 0 / 16
11,106
793
10,678
19,531
18,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
111
4
Kills
34
34
Deaths
4
9
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chiron
Carnation
Chiron
5
1
18
14
L
0
8
2
0.13
W
Bacchus
LowKeyLuke
Bacchus
4
0
24
16
L
3
2
1
1.75
W
Ao Kuang
OHomemMan
Ao Kuang
8
2
14
7.5
L
Bakasura
S3VEN7S1NS
Bakasura
0
9
2
0.11
L
0
11
1
0.05
W
8
1
5
10.5
L
Persephone
epheral
Persephone
1
4
3
0.63
W
Amaterasu
thecowsmeow
Amaterasu
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,059
Damage
54,114
62,603
Taken
76,719
37,182
Mitigated
66,228
6,768
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Carnation
Chiron
11,288
4,307
1,271
8,128
12,757
5,115
2,948
7,328
5,080
0
55,481
L
11,997
797
62
1,122
11,634
4,712
0
6,160
5,354
40,359
0
W
Bacchus
LowKeyLuke
Bacchus
14,710
1,809
0
4,937
19,388
28,180
316
8,763
9,984
26,076
0
L
12,225
3,782
129
2,058
14,261
15,647
0
4,732
9,015
28,167
0
W
Ao Kuang
OHomemMan
Ao Kuang
9,678
2,780
0
4,429
14,179
10,665
1,449
8,308
5,686
20,085
0
L
Bakasura
S3VEN7S1NS
Bakasura
5,858
3,388
0
657
14,436
5,940
128
5,668
8,604
0
16,016
L
3,915
1,713
22
1,423
13,522
7,092
0
4,527
8,901
0
7,062
W
7,760
3,385
0
2,333
10,864
4,060
1,744
6,515
4,148
0
48,429
L
Persephone
epheral
Persephone
18,064
1,504
0
1,295
8,750
3,791
0
2,665
5,947
47,122
0
W
Amaterasu
thecowsmeow
Amaterasu
10,678
3,976
716
10,570
19,531
18,208
3,003
11,372
7,937
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
55,731
186
Minions Killed
248
0
Camps Cleared
0
1,201,335
Distance Traveled
1,487,135
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,919
780
70
5
0
261,477
0
L
Zeus
8,968
641
61
4
0
214,335
3
W
Bacchus
11,308
808
22
2
0
322,136
1
L
Atlas
9,807
701
29
2
0
270,701
1
W
Ao Kuang
10,675
763
18
1
0
273,677
0
L
Bakasura
8,194
585
26
2
0
285,669
0
L
Set
7,848
561
8
1
0
162,970
1
W
Loki
11,723
837
93
7
0
320,755
1
L
Persephone
9,551
682
62
4
0
267,660
1
W
Amaterasu
11,106
793
45
3
0
309,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role