Player Matchup

Pele
Pele
CainHopkins
Pele
Level 112
God Stats
6W - 14L
1,192 SR
Queue Stats
279W - 329L
1,435 Elo+
Solo
Cabrakan
Cabrakan
overhyped_gamer
Cabrakan
Level 157
God Stats
16W - 15L
1,500 SR
Queue Stats
324W - 306L
1,558 Elo+
Party 1
Merlin
Merlin
putridpariah08
Merlin
Level 82
God Stats
59W - 44L
1,810 SR
Queue Stats
741W - 604L
1,640 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,544 Elo+

VS

Team Averages
Level 37
1,740 SR
1,464 Elo+
Guan Yu
Guan Yu
GodTier811
Guan Yu
Level 28
God Stats
4W - 1L
1,916 SR
Queue Stats
17W - 20L
1,452 Elo+
Party 2
Sol
Sol
Guillotine010
Sol
Level 34
God Stats
4W - 1L
1,821 SR
Queue Stats
19W - 24L
1,419 Elo+
Party 2
Bacchus
Bacchus
PaytonMan
Bacchus
Level 48
God Stats
14W - 16L
1,482 SR
Queue Stats
112W - 110L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,516
652
3,772
7,581
2,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
8
1 / 7 / 1
6,702
670
2,472
12,251
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,483
648
8,969
6,277
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodTier811
Guan Yu
11
3 / 1 / 8
7,427
743
5,965
8,833
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
7 / 1 / 6
8,330
833
10,941
4,855
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
PaytonMan
Bacchus
12
3 / 0 / 9
7,992
799
5,767
12,700
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Guan Yu
GodTier811
Guan Yu
3
1
8
7
W
7
1
6
10
W
Bacchus
PaytonMan
Bacchus
3
0
9
7.5
L
Cabrakan
1
7
1
0.21
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
22,673
26,109
Taken
26,388
14,337
Mitigated
22,397
3,310
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,772
372
0
1,844
7,581
2,518
0
4,988
2,527
0
19,977
W
Guan Yu
GodTier811
Guan Yu
5,965
1,394
1,793
3,115
8,833
6,792
25
4,418
4,415
0
20,376
W
10,941
5,135
0
1,420
4,855
1,697
391
2,580
2,275
29,779
3,420
W
Bacchus
PaytonMan
Bacchus
5,767
789
0
4,102
12,700
13,908
50
5,067
7,633
15,395
0
L
Cabrakan
2,472
393
119
876
12,251
9,959
0
7,095
4,896
3,391
0
L
8,969
146
0
471
6,277
1,860
0
3,403
2,738
30,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
23,749
95
Minions Killed
111
2
Camps Cleared
5
481,439
Distance Traveled
561,227
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,516
652
38
4
1
175,497
1
W
Guan Yu
7,427
743
33
3
2
193,571
0
W
Sol
8,330
833
58
6
2
172,287
1
W
Bacchus
7,992
799
20
2
1
195,369
2
L
Cabrakan
6,702
670
4
0
0
135,677
0
L
Merlin
6,483
648
53
5
1
170,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role