Player Matchup

Erlang Shen
Erlang Shen
DemonBasileus
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,631 Elo+
Party 1
Thoth
Thoth
GiggityGoo70
Thoth
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 83L
1,646 Elo+
Party 1
Ra
Ra
Merc Senpai
Ra
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 1
Hachiman
Hachiman
Swag1752
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sircharlest78
Tsukuyomi
Level 127
God Stats
0W - 1L
1,793 SR
Queue Stats
6W - 5L
1,344 Elo+
Party 1
Team Averages
Level 123
1,559 SR
1,493 Elo+

VS

Team Averages
Level 66
1,461 SR
1,498 Elo+
Ymir
Ymir
Ace Begonias
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Ra
Ra
BanG x MachineZ
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Nike
Nike
Infamousfire159
Nike
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 127L
1,424 Elo+
Solo
Agni
Agni
Oshuan
Agni
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 11L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
Seba_SH7
Sun Wukong
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 32L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DemonBasileus
Erlang Shen
13
1 / 5 / 6
7,359
818
7,166
15,219
17,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 6
7,905
878
13,383
10,859
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 3
8,143
905
9,258
10,350
3,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Swag1752
Hachiman
11
2 / 8 / 5
7,009
779
8,471
12,805
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
sircharlest78
Tsukuyomi
13
2 / 6 / 4
7,217
802
13,910
10,258
3,859
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 18
8,787
976
5,893
18,955
20,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 1 / 19
8,150
906
5,547
12,184
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 19
8,724
969
11,236
11,013
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Oshuan
Agni
17
20 / 2 / 9
11,118
1,235
22,313
11,430
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Seba_SH7
Sun Wukong
16
6 / 1 / 19
9,185
1,021
7,859
15,962
17,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
9
Kills
34
34
Deaths
10
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
1
1
19
10.5
L
Erlang Shen
DemonBasileus
Erlang Shen
1
5
6
0.8
L
1
8
6
0.5
W
4
4
19
3.38
L
3
7
3
0.64
W
Agni
Oshuan
Agni
20
2
9
12.25
W
Sun Wukong
Seba_SH7
Sun Wukong
6
1
19
15.5
L
Hachiman
Swag1752
Hachiman
2
8
5
0.56
L
Tsukuyomi
sircharlest78
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,188
Damage
52,848
59,491
Taken
69,544
33,871
Mitigated
58,786
12,634
Healing
29,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,893
490
916
5,052
18,955
20,541
629
4,717
14,238
14,018
0
W
5,547
1,767
9,600
5,839
12,184
5,768
1,268
5,560
6,624
16,099
0
L
Erlang Shen
DemonBasileus
Erlang Shen
7,166
2,882
619
3,335
15,219
17,365
0
8,209
6,853
0
12,471
L
13,383
724
749
623
10,859
4,633
0
5,742
4,919
29,032
0
W
11,236
1,931
0
621
11,013
9,909
380
3,705
7,308
0
18,904
L
9,258
416
1,528
2,355
10,350
3,898
0
5,426
4,845
16,623
0
W
Agni
Oshuan
Agni
22,313
2,159
1,646
3,008
11,430
5,273
1,349
2,451
8,979
36,207
0
W
Sun Wukong
Seba_SH7
Sun Wukong
7,859
2,375
877
2,100
15,962
17,295
771
6,208
9,754
0
16,136
L
Hachiman
Swag1752
Hachiman
8,471
3,654
964
1,833
12,805
4,116
0
8,612
4,055
0
11,021
L
Tsukuyomi
sircharlest78
Tsukuyomi
13,910
2,572
0
628
10,258
3,859
0
5,764
4,326
0
21,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
45,964
63
Minions Killed
85
0
Camps Cleared
0
795,467
Distance Traveled
926,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,787
976
17
2
0
181,391
0
W
Ra
8,150
906
15
2
0
184,182
0
L
Erlang Shen
7,359
818
4
0
0
165,010
0
L
Thoth
7,905
878
34
4
0
150,168
0
W
Nike
8,724
969
15
2
0
175,060
0
L
Ra
8,143
905
13
1
0
146,824
0
W
Agni
11,118
1,235
16
2
0
191,245
0
W
Sun Wukong
9,185
1,021
22
2
0
194,378
0
L
Hachiman
7,009
779
3
0
0
144,988
0
L
Tsukuyomi
7,217
802
9
1
0
188,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role