Player Matchup

Ratatoskr
Ratatoskr
DarkSquirreLight
Ratatoskr
Level 138
God Stats
40W - 38L
1,475 SR
Queue Stats
350W - 360L
1,470 Elo+
Solo
Ymir
Ymir
Nucl3arWint3rG
Ymir
Level 123
God Stats
11W - 12L
1,458 SR
Queue Stats
88W - 86L
1,608 Elo+
Party 1
Freya
Freya
SPACEMONKEY0301
Freya
Level 137
God Stats
5W - 2L
1,697 SR
Queue Stats
55W - 42L
1,714 Elo+
Party 1
Chaac
Chaac
TankBoy0803
Chaac
Level 36
God Stats
5W - 5L
1,554 SR
Queue Stats
25W - 26L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
robo990
The Morrigan
Level 59
God Stats
1W - 0L
1,237 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,575 Elo+

VS

Team Averages
Level 49
1,550 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigWobb
Sol
Level 28
God Stats
0W - 2L
1,676 SR
Queue Stats
77W - 86L
1,523 Elo+
Solo
Horus
Horus
Ezakun
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,258 Elo+
Solo
Merlin
Merlin
Gaazhagens
Merlin
Level 127
God Stats
3W - 2L
1,482 SR
Queue Stats
23W - 24L
1,642 Elo+
Solo
Neith
Neith
Zorocko
Neith
Level 15
God Stats
4W - 4L
1,590 SR
Queue Stats
35W - 21L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
4 / 2 / 4
8,506
851
6,400
8,743
3,268
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
7 / 0 / 6
8,751
875
6,316
9,038
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 9
8,725
873
9,349
8,279
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 12
7,641
764
4,038
12,813
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
robo990
The Morrigan
16
5 / 1 / 6
8,737
874
10,347
6,782
2,836
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 5 / 2
7,311
731
3,966
10,587
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
14
1 / 3 / 1
7,346
735
4,622
7,236
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Ezakun
Horus
11
0 / 4 / 0
6,314
631
301
6,999
2,915
Merlin
Gaazhagens
Merlin
14
0 / 4 / 1
7,324
732
6,597
8,664
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zorocko
Neith
15
2 / 6 / 2
7,697
770
10,758
9,865
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
5
7
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
2
0.6
L
Sol
1
3
1
0.5
W
Ratatoskr
4
2
4
3
L
Horus
Ezakun
Horus
0
4
0
0
L
Merlin
Gaazhagens
Merlin
0
4
1
0.13
W
7
0
6
10
W
6
1
9
10.5
W
0
3
12
2
L
Neith
Zorocko
Neith
2
6
2
0.5
W
The Morrigan
robo990
The Morrigan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
26,244
45,655
Taken
43,351
24,533
Mitigated
23,925
13,487
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,966
1,415
218
2,987
10,587
12,310
0
5,431
4,750
0
7,527
L
Sol
4,622
1,171
0
1,714
7,236
2,179
499
3,373
3,793
23,787
0
W
Ratatoskr
6,400
912
0
191
8,743
3,268
0
2,349
6,284
0
27,504
L
Horus
Ezakun
Horus
301
127
138
328
6,999
2,915
0
3,922
3,003
0
2,635
L
Merlin
Gaazhagens
Merlin
6,597
312
76
1,665
8,664
2,714
201
5,950
2,472
28,955
0
W
6,316
781
0
1,958
9,038
6,895
0
2,659
6,118
26,182
0
W
9,349
3,373
0
4,522
8,279
3,562
758
1,757
6,340
26,622
0
W
4,038
504
0
4,342
12,813
7,972
910
2,399
10,352
0
13,751
L
Neith
Zorocko
Neith
10,758
4,257
0
1,829
9,865
3,807
0
4,052
5,604
0
36,276
W
The Morrigan
robo990
The Morrigan
10,347
1,085
0
2,474
6,782
2,836
920
1,392
5,342
38,571
4,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
35,992
239
Minions Killed
157
0
Camps Cleared
0
1,110,950
Distance Traveled
941,376
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,311
731
3
0
0
172,650
0
L
Sol
7,346
735
39
4
0
200,617
1
W
Ratatoskr
8,506
851
44
4
0
255,104
0
L
Horus
6,314
631
3
0
0
175,216
0
L
Merlin
7,324
732
59
6
0
196,322
1
W
Ymir
8,751
875
44
4
0
211,031
0
W
Freya
8,725
873
42
4
0
223,998
3
W
Chaac
7,641
764
34
3
0
211,753
0
L
Neith
7,697
770
53
5
0
196,571
2
W
The Morrigan
8,737
874
75
8
0
209,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role