Player Matchup

Hachiman
Hachiman
COPsuperSTAR
Hachiman
Level 107
God Stats
5W - 9L
1,307 SR
Queue Stats
104W - 73L
1,541 Elo+
Party 1
Nox
Nox
PlaqueDoctor-049
Nox
Level 69
God Stats
15W - 8L
1,645 SR
Queue Stats
78W - 48L
1,546 Elo+
Party 1
Geb
Geb
SKAKYN01
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,520 Elo+
Party 1
Da Ji
Da Ji
SmokyFirefly
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 69L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
firstsgt999
Sun Wukong
Level 128
God Stats
4W - 4L
1,864 SR
Queue Stats
343W - 364L
1,393 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,511 Elo+

VS

Team Averages
Level 82
1,499 SR
1,424 Elo+
Sobek
Sobek
ArdubaESP
Sobek
Level 84
God Stats
1W - 5L
1,375 SR
Queue Stats
30W - 32L
1,471 Elo+
Party 2
Cliodhna
Cliodhna
Heilmann4991
Cliodhna
Level 92
God Stats
16W - 13L
1,616 SR
Queue Stats
65W - 77L
1,385 Elo+
Solo
Anhur
Anhur
MarkyPolo_
Anhur
Level 86
God Stats
2W - 11L
1,500 SR
Queue Stats
416W - 456L
1,309 Elo+
Solo
Bellona
Bellona
SoilaCerdaRica
Bellona
Level 47
God Stats
1W - 4L
1,449 SR
Queue Stats
54W - 58L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
salviRBB
Nu Wa
Level 101
God Stats
1W - 1L
1,558 SR
Queue Stats
33W - 33L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COPsuperSTAR
Hachiman
19
6 / 1 / 3
12,086
549
13,449
14,732
4,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 6 / 1
9,993
454
7,948
15,029
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 8
9,381
426
4,410
17,405
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 3
11,864
539
15,201
19,898
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
firstsgt999
Sun Wukong
17
0 / 1 / 5
10,640
484
11,272
17,229
14,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArdubaESP
Sobek
14
2 / 5 / 10
9,495
432
9,159
22,691
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Heilmann4991
Cliodhna
17
6 / 6 / 5
10,734
488
9,251
17,186
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
11
0 / 2 / 2
7,976
363
2,525
6,074
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 3 / 3
11,697
532
14,906
19,229
23,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
salviRBB
Nu Wa
17
5 / 2 / 9
10,738
488
20,322
9,006
2,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
17
Kills
15
15
Deaths
18
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArdubaESP
Sobek
2
5
10
1.4
W
Hachiman
COPsuperSTAR
Hachiman
6
1
3
7.5
L
Cliodhna
Heilmann4991
Cliodhna
6
6
5
1.42
L
Anhur
0
2
2
0.5
W
3
6
1
0.58
W
0
5
8
0.8
W
8
2
3
4.75
L
2
3
3
1.17
W
Sun Wukong
firstsgt999
Sun Wukong
0
1
5
2.5
L
Nu Wa
salviRBB
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,280
Damage
56,163
84,293
Taken
74,186
47,042
Mitigated
60,105
30,035
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArdubaESP
Sobek
9,159
614
628
5,774
22,691
25,819
0
7,075
15,275
29,991
0
W
Hachiman
COPsuperSTAR
Hachiman
13,449
6,827
0
10,124
14,732
4,267
518
6,376
8,356
0
99,725
L
Cliodhna
Heilmann4991
Cliodhna
9,251
1,918
0
4,149
17,186
5,998
34
875
16,305
0
73,994
L
Anhur
2,525
1,197
0
2,151
6,074
2,078
0
680
5,386
0
34,098
W
7,948
406
0
2,411
15,029
4,385
801
8,971
6,058
66,778
0
W
4,410
653
141
1,385
17,405
16,060
0
6,990
10,415
15,415
0
W
15,201
2,390
0
6,766
19,898
8,030
0
5,454
14,444
0
98,391
L
14,906
5,072
844
3,374
19,229
23,783
530
736
18,479
9,791
80,356
W
Sun Wukong
firstsgt999
Sun Wukong
11,272
2,212
0
9,208
17,229
14,300
0
4,012
13,217
0
66,610
L
Nu Wa
salviRBB
Nu Wa
20,322
9,410
109
1,487
9,006
2,427
436
2,533
6,383
81,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
50,640
578
Minions Killed
516
0
Camps Cleared
0
2,112,755
Distance Traveled
1,883,859
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,495
432
38
2
0
412,315
12
W
Hachiman
12,086
549
169
8
0
400,611
4
L
Cliodhna
10,734
488
112
5
0
433,294
6
L
Anhur
7,976
363
67
3
0
205,214
0
W
Nox
9,993
454
130
6
0
389,697
4
W
Geb
9,381
426
19
1
0
391,593
0
W
Da Ji
11,864
539
127
6
0
475,394
1
L
Bellona
11,697
532
184
8
0
415,342
2
W
Sun Wukong
10,640
484
133
6
0
455,460
2
L
Nu Wa
10,738
488
115
5
0
417,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role