Player Matchup

Olorun
Olorun
ArturTheBox
Olorun
Level 95
God Stats
3W - 2L
1,557 SR
Queue Stats
80W - 60L
1,715 Elo+
Solo
Agni
Agni
Gnuflesnukler
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,418 Elo+
Party 2
Atlas
Atlas
Howee115
Atlas
Level 69
God Stats
1W - 0L
1,448 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo
Kali
Kali
ralphrezk
Kali
Level 124
God Stats
14W - 7L
1,351 SR
Queue Stats
232W - 208L
1,452 Elo+
Solo
Bellona
Bellona
scorpionskull
Bellona
Level 38
God Stats
2W - 3L
1,328 SR
Queue Stats
8W - 11L
1,244 Elo+
Party 2
Team Averages
Level 69
1,437 SR
1,459 Elo+

VS

Team Averages
Level 55
1,504 SR
1,434 Elo+
Loki
Loki
Anvild
Loki
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 46L
1,407 Elo+
Solo
Khepri
Khepri
GenoStormy
Khepri
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Leanpockets
Hou Yi
Level 83
God Stats
2W - 3L
1,522 SR
Queue Stats
19W - 28L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Xurde10
Nu Wa
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
liamfox0800
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 5 / 4
13,703
653
28,758
26,863
11,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 9
11,992
571
8,739
14,851
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Howee115
Atlas
16
1 / 4 / 18
11,651
555
7,597
24,139
29,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
19
9 / 2 / 12
13,124
625
15,659
24,504
11,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
18
7 / 2 / 5
12,578
599
14,585
21,223
21,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Anvild
Loki
15
7 / 9 / 6
10,322
492
13,573
17,489
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
GenoStormy
Khepri
15
3 / 4 / 7
9,472
451
3,790
17,501
15,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
16
4 / 6 / 6
10,616
506
13,896
18,777
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Xurde10
Nu Wa
14
2 / 11 / 2
9,829
468
8,807
15,171
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
liamfox0800
Gilgamesh
15
2 / 7 / 1
10,181
485
15,639
23,436
16,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
36
Kills
18
18
Deaths
37
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
Anvild
Loki
7
9
6
1.11
W
Olorun
14
5
4
3.2
L
Khepri
GenoStormy
Khepri
3
4
7
1.63
W
5
5
9
1.9
W
Atlas
Howee115
Atlas
1
4
18
2.5
L
Hou Yi
4
6
6
1.17
L
Nu Wa
Xurde10
Nu Wa
2
11
2
0.27
L
Gilgamesh
liamfox0800
Gilgamesh
2
7
1
0.36
W
Kali
9
2
12
7.5
W
Bellona
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,338
Damage
55,705
111,580
Taken
92,374
78,761
Mitigated
50,290
55,143
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Anvild
Loki
13,573
2,912
0
2,459
17,489
6,463
0
5,358
12,131
0
50,570
W
Olorun
28,758
14,920
2,091
16,779
26,863
11,044
5,208
3,866
22,957
132,169
0
L
Khepri
GenoStormy
Khepri
3,790
491
443
2,344
17,501
15,402
0
14,204
3,297
17,803
0
W
8,739
887
0
4,627
14,851
5,342
2,569
3,543
11,104
62,724
7,006
W
Atlas
Howee115
Atlas
7,597
2,554
3,606
6,798
24,139
29,727
699
4,622
18,716
32,490
0
L
Hou Yi
13,896
4,910
0
4,136
18,777
7,180
2,162
12,576
6,201
0
71,252
L
Nu Wa
Xurde10
Nu Wa
8,807
3,230
0
797
15,171
4,685
2,097
7,581
7,590
50,149
0
L
Gilgamesh
liamfox0800
Gilgamesh
15,639
4,537
44
5,629
23,436
16,560
0
5,650
17,786
0
61,438
W
Kali
15,659
6,515
0
11,811
24,504
11,000
5,123
3,776
19,912
0
89,342
W
Bellona
14,585
5,707
0
9,431
21,223
21,648
1,296
2,047
19,110
688
63,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,048
Gold Earned
50,420
576
Minions Killed
413
0
Camps Cleared
0
2,059,705
Distance Traveled
1,810,592
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,322
492
72
3
0
398,394
0
W
Olorun
13,703
653
162
8
0
379,254
4
L
Khepri
9,472
451
22
1
0
405,424
2
W
Agni
11,992
571
121
6
0
366,905
0
W
Atlas
11,651
555
39
2
0
423,150
4
L
Hou Yi
10,616
506
112
5
0
352,582
3
L
Nu Wa
9,829
468
95
5
0
307,993
1
L
Gilgamesh
10,181
485
112
5
0
346,199
1
W
Kali
13,124
625
122
6
0
494,064
6
W
Bellona
12,578
599
132
6
0
396,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role