Player Matchup

Kukulkan
Kukulkan
OrangeTusk
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 185L
1,327 Elo+
Party 1
Medusa
Medusa
bakedhippo420
Medusa
Level 69
God Stats
11W - 15L
1,530 SR
Queue Stats
16W - 24L
1,393 Elo+
Solo
Hercules
Hercules
mondotheburg
Hercules
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,390 Elo+
Party 1
Team Averages
Level 71
1,510 SR
1,370 Elo+

VS

Team Averages
Level 69
1,500 SR
1,409 Elo+
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Brayloin
Gilgamesh
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 270L
1,312 Elo+
Solo
Scylla
Scylla
oG Flexdaddy
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OrangeTusk
Kukulkan
17
3 / 1 / 16
12,008
706
18,236
7,325
3,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 9
12,947
762
17,836
13,976
7,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mondotheburg
Hercules
18
8 / 1 / 11
13,716
807
15,321
17,223
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 4 / 3
11,200
659
11,753
29,472
26,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
Brayloin
Gilgamesh
14
0 / 9 / 4
9,925
584
6,907
20,638
11,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
3 / 6 / 1
11,119
654
9,638
10,535
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
19
Kills
4
4
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
3
0.63
L
Gilgamesh
Brayloin
Gilgamesh
0
9
4
0.22
W
Kukulkan
OrangeTusk
Kukulkan
3
1
16
11
W
8
2
9
6.25
W
Hercules
mondotheburg
Hercules
8
1
11
13.5
L
Scylla
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,393
Damage
28,298
38,524
Taken
60,645
27,318
Mitigated
42,329
9,854
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,753
2,145
0
5,850
29,472
26,613
0
11,264
18,208
0
23,975
L
Gilgamesh
Brayloin
Gilgamesh
6,907
1,450
989
2,332
20,638
11,814
0
6,509
14,129
0
26,239
W
Kukulkan
OrangeTusk
Kukulkan
18,236
3,329
103
1,236
7,325
3,746
755
1,348
5,977
45,045
0
W
17,836
10,325
0
2,165
13,976
7,042
1,635
2,465
11,511
0
70,408
W
Hercules
mondotheburg
Hercules
15,321
4,294
0
6,350
17,223
16,530
430
6,235
10,988
9,929
19,350
L
Scylla
9,638
721
0
480
10,535
3,902
0
4,588
5,947
40,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
32,244
187
Minions Killed
138
9
Camps Cleared
3
970,285
Distance Traveled
884,398
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,200
659
21
1
2
336,784
3
L
Gilgamesh
9,925
584
44
3
0
300,884
3
W
Kukulkan
12,008
706
62
4
1
312,434
5
W
Medusa
12,947
762
99
6
8
340,727
4
W
Hercules
13,716
807
26
2
0
317,124
0
L
Scylla
11,119
654
73
4
1
246,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role